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openmw-tes3mp/apps/openmw
2021-03-29 21:46:08 +02:00
..
mwbase Also run NPC validation for modified base records 2021-03-23 21:07:57 +01:00
mwclass Fallback to default cell name for door destination 2021-02-10 22:13:04 +01:00
mwdialogue Also allow negative AI values in dialogue 2021-02-05 19:00:35 +01:00
mwgui "static const" -> "static constexpr" in headers 2021-03-21 13:57:54 +01:00
mwinput Don't assume unmapped keycodes outside the extended ASCII range are unprintable 2021-02-25 21:37:21 +01:00
mwmechanics Rework knockdown and knockout animations fallbacks 2021-03-29 14:45:07 +04:00
mwphysics Remove wrong line that slipped in yesterday. 2021-03-29 21:46:08 +02:00
mwrender "static const" -> "static constexpr" in headers 2021-03-21 13:57:54 +01:00
mwscript "static const" -> "static constexpr" in headers 2021-03-21 13:57:54 +01:00
mwsound Avoid virtual dispatch in SoundManager dtor 2021-03-13 18:25:56 +01:00
mwstate Also run NPC validation for modified base records 2021-03-23 21:07:57 +01:00
mwworld Unbreak SetPos and the mods using it. 2021-03-28 21:19:14 +02:00
android_main.cpp android: Switch to C++ 2019-04-28 18:21:31 -04:00
CMakeLists.txt Fix linking with -DOPENMW_USE_SYSTEM_OSG=ON -DOSG_STATIC=ON 2021-03-06 21:17:52 +00:00
doc.hpp Fixed more spelling mistakes 2016-12-15 13:09:40 +01:00
engine.cpp Fix frame rate limit 2021-02-12 00:03:11 +01:00
engine.hpp Implement instanced groundcover 2021-01-26 22:29:41 +04:00
main.cpp Implement instanced groundcover 2021-01-26 22:29:41 +04:00