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openmw-tes3mp/apps/openmw/mwworld
David Cernat fa8650f99a Merge pull request #128 from OpenMW/master while resolving conflicts
# Conflicts:
#	apps/openmw/mwmechanics/combat.cpp
8 years ago
..
action.cpp Implement and use getDistanceToFacedObject() 9 years ago
action.hpp Implement and use getDistanceToFacedObject() 9 years ago
actionalchemy.cpp Added MWMechanics::isPlayerInCombat() 9 years ago
actionalchemy.hpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 12 years ago
actionapply.cpp Added MWMechanics::isPlayerInCombat() 9 years ago
actionapply.hpp Fix Potion use action removing the potion even when the action is not executed (Fixes #1521) 11 years ago
actiondoor.cpp Opening doors 12 years ago
actiondoor.hpp Opening doors 12 years ago
actioneat.cpp Remove redundant getId function 9 years ago
actioneat.hpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 12 years ago
actionequip.cpp Fix crash when onPcEquip script removes the equipped item (Fixes #3016) 9 years ago
actionequip.hpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 12 years ago
actionopen.cpp WindowManager refactoring 10 years ago
actionopen.hpp Remove empty line at the beginning of files 10 years ago
actionread.cpp Added MWMechanics::isPlayerInCombat() 9 years ago
actionread.hpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 12 years ago
actionrepair.cpp Added MWMechanics::isPlayerInCombat() 9 years ago
actionrepair.hpp Added PC repair feature 12 years ago
actionsoulgem.cpp Added MWMechanics::isPlayerInCombat() 9 years ago
actionsoulgem.hpp Added soulgem dialog; made interactive message boxes not close the previous UI 12 years ago
actiontake.cpp Change some printf to LOG_MESSAGE_SIMPLE 8 years ago
actiontake.hpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 12 years ago
actiontalk.cpp Remove empty line at the beginning of files 10 years ago
actiontalk.hpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 12 years ago
actionteleport.cpp Moved duplicated code to common ActionTeleport static method and reordered travel price calculations 8 years ago
actionteleport.hpp Removed "less" character from the documentation by the requested opportunity. 8 years ago
actiontrap.cpp Implement and use getDistanceToFacedObject() 9 years ago
actiontrap.hpp Play trap activation sound on trapped object, not actor 9 years ago
cellpreloader.cpp Add "preload instances" setting, disabling this may help if you are low on memory. 9 years ago
cellpreloader.hpp Add "preload instances" setting, disabling this may help if you are low on memory. 9 years ago
cellref.cpp Merge pull request #113 from OpenMW/master 8 years ago
cellref.hpp Merge pull request #113 from OpenMW/master 8 years ago
cellreflist.hpp Fix possible reference duplication when the refID is modified by a plugin (Bug #3471) 9 years ago
cells.cpp Replace "sys::default" with ESM::CellId::sDefaultWorldspace 9 years ago
cells.hpp Several warning fixes 10 years ago
cellstore.cpp Merge pull request #120 from OpenMW/master while resolving conflicts 8 years ago
cellstore.hpp Fix "comparison between signed and unsigned integer expressions" 8 years ago
cellvisitors.hpp Rename CellStore Functor to Visitor 9 years ago
class.cpp Implement fleeing AI (Closes #1118) 8 years ago
class.hpp Implement fleeing AI (Closes #1118) 8 years ago
containerstore.cpp Use negative count when restocking item to ensure that its properly tracked (Fixes #3635) 8 years ago
containerstore.hpp Make actors with non-portable lights in inventory glow (Closes #2042, #3338) 8 years ago
contentloader.hpp Missing iostream include 11 years ago
customdata.cpp Use the const version of CustomData::as* 9 years ago
customdata.hpp Use the const version of CustomData::as* 9 years ago
esmloader.cpp Silence -Wreorder warnings, and remove -Wno-reorder. 10 years ago
esmloader.hpp Reduce includes 10 years ago
esmstore.cpp Add support for placing BodyParts in a cell (Bug #3118) 9 years ago
esmstore.hpp Explicitly instantiate MWWorld::Store 10 years ago
failedaction.cpp Play locked sounds on locked objects instead of actors 9 years ago
failedaction.hpp Play locked sounds on locked objects instead of actors 9 years ago
globals.cpp Rename to lowerCaseInPlace 9 years ago
globals.hpp Remove NAME handling from MWWorld::Globals 10 years ago
inventorystore.cpp Merge pull request #124 from OpenMW/master 8 years ago
inventorystore.hpp Creatures now auto-equip shields (Fixes #3704) 8 years ago
livecellref.cpp Make player references cross exterior cells only when called by server 9 years ago
livecellref.hpp Add a CellRef to WorldEvent 8 years ago
localscripts.cpp LocalScripts: initialize mIter 9 years ago
localscripts.hpp Vanilla-compatible activate / onActivate (Fixes #1629) 9 years ago
manualref.cpp Added new method and variable to track float remainders of disintegration effections 8 years ago
manualref.hpp Move manualref code out of header 10 years ago
nullaction.hpp Add isNullAction() method to fix compiler warning 9 years ago
player.cpp Don't allow the player to activate objects when dead 8 years ago
player.hpp Fix the enemy nearby check (Bug #3423) 9 years ago
projectilemanager.cpp Merge remote-tracking branch 'upstream/master' into bugfix-3617 8 years ago
projectilemanager.hpp Removed bad casts and unnecessary comments 8 years ago
ptr.cpp Accept a ConstPtr in findContainer, collision script functions, getUnderwater functions 9 years ago
ptr.hpp Accept a ConstPtr in ContainerStore::stacks 9 years ago
recordcmp.hpp Remove some unused code, include cleanup 10 years ago
refdata.cpp Reset activation flags when an object is copied (Fixes #3671, Fixes #3719) 8 years ago
refdata.hpp Save scripted animation state (Fixes #1931, #2150, #3393) 9 years ago
scene.cpp Fix the adjustPlayerPos parameter not being respected in all cases 9 years ago
scene.hpp Do not adjust the player position when loading a savegame (Fixes #2089) 9 years ago
store.cpp Fix moved references disappearing when modified by a plugin 9 years ago
store.hpp Store: be consistent about struct / class usage 9 years ago
timestamp.cpp Correct an error in the timestamp subtracting logic (Fixes #3105) 9 years ago
timestamp.hpp fixed warning C4099: 10 years ago
weather.cpp Use osg::PI over M_PI 8 years ago
weather.hpp Move Fallback map to components/ 9 years ago
worldimp.cpp Merge pull request #128 from OpenMW/master while resolving conflicts 8 years ago
worldimp.hpp Merge pull request #128 from OpenMW/master while resolving conflicts 8 years ago