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openmw-tes3mp/components/sceneutil
psi29a d6a2838c8b Merge branch 'even-fixier-alpha' into 'master'
Correctly track added and removed state to fix various alpha testing issues

Closes #6119

See merge request OpenMW/openmw!989

(cherry picked from commit 94be4eba18d328391a2c2aea85bb029e80b32cee)

0e57622b Correctly track added and removed state
e42b3bf9 Adapt destination alpha factor for AMD
84a9face Disable coverage adjustment for blended objects
2021-07-05 08:15:31 +00:00
..
actorutil.cpp Move base_anim settings to settings-default.cfg 2021-01-27 13:41:02 +02:00
actorutil.hpp Move common stuff to scene util, fix errors with 1st person meshes 2018-09-27 13:14:59 +04:00
agentpath.cpp Remove redundant includes 2019-02-23 08:02:12 +04:00
agentpath.hpp Add command and settings option to enable actors paths render 2018-10-13 22:16:32 +03:00
attach.cpp Mark overrided methods by override keyword 2020-10-16 22:18:54 +04:00
attach.hpp Speed up finding of attachment node by using the cached nodeMap 2017-02-03 23:15:37 +01:00
clone.cpp OSG-Collada animation support 2020-11-19 01:11:56 +02:00
clone.hpp Mark overrided methods by override keyword 2020-10-16 22:18:54 +04:00
controller.cpp Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
controller.hpp Mark overrided methods by override keyword 2020-10-16 22:18:54 +04:00
detourdebugdraw.cpp Remove unused macro 2020-04-24 20:38:55 +02:00
detourdebugdraw.hpp Move makeOsgVec3f() to settingsutils.hpp 2019-02-28 20:03:42 +00:00
keyframe.hpp Don't copy osga-data in base class keyframecontroller, fix warnings. 2020-11-20 19:38:29 +02:00
lightcontroller.cpp Finalize settings, torch fix 2021-04-13 11:09:49 -07:00
lightcontroller.hpp Add shared UBO 2021-04-13 11:07:48 -07:00
lightmanager.cpp Use sizeof(GLfloat) instead of sizeof(GL_FLOAT) 2021-06-04 23:21:26 +02:00
lightmanager.hpp Fix crashes on exit in the LightManager (bug #6044) 2021-05-17 13:01:15 +04:00
lightutil.cpp Finalize settings, torch fix 2021-04-13 11:09:49 -07:00
lightutil.hpp Finalize settings, torch fix 2021-04-13 11:09:49 -07:00
morphgeometry.cpp profiling 2020-06-13 00:22:28 +02:00
morphgeometry.hpp Mark overrided methods by override keyword 2020-10-16 22:18:54 +04:00
mwshadowtechnique.cpp Merge branch 'even-fixier-alpha' into 'master' 2021-07-05 08:15:31 +00:00
mwshadowtechnique.hpp Merge remote-tracking branch 'upstream/master' into alpha-meddling 2021-02-14 22:42:55 +00:00
navmesh.cpp Add command to enable NavMesh render 2018-10-13 22:16:28 +03:00
navmesh.hpp Add command to enable NavMesh render 2018-10-13 22:16:28 +03:00
optimizer.cpp Mark overrided methods by override keyword 2020-10-16 22:18:54 +04:00
optimizer.hpp Mark overrided methods by override keyword 2020-10-16 22:18:54 +04:00
osgacontroller.cpp dynamic_cast to static_cast 2021-02-02 21:52:15 +02:00
osgacontroller.hpp Don't duplicate getFileExtension, use OpenMW's namespaces 2020-11-28 15:03:10 +02:00
pathgridutil.cpp Cast double constant to float explicitely 2021-04-19 17:08:03 +04:00
pathgridutil.hpp Drag indicator. 2016-05-18 12:17:26 -04:00
positionattitudetransform.cpp Remove redundant includes 2019-02-23 08:02:12 +04:00
positionattitudetransform.hpp Mark overrided methods by override keyword 2020-10-16 22:18:54 +04:00
recastmesh.cpp Support recast mesh rendering 2020-03-14 09:38:24 +01:00
recastmesh.hpp Support recast mesh rendering 2020-03-14 09:38:24 +01:00
riggeometry.cpp Revert "Merge branch 'skinning' into 'master'" 2020-10-08 23:24:28 +00:00
riggeometry.hpp Mark overrided methods by override keyword 2020-10-16 22:18:54 +04:00
serialize.cpp Add new scene nodes to scene graph serializer blacklist 2021-05-07 19:27:23 +04:00
serialize.hpp Add 'showSceneGraph' command to export the scene or a particular object to .osgt for debugging purposes 2017-02-01 06:00:14 +01:00
shadow.cpp Merge branch 'shadowdisable-fix' into 'master' 2020-11-18 18:56:36 +00:00
shadow.hpp Remove unused virtual modifiers in ShadowManager 2019-11-17 18:26:56 +01:00
shadowsbin.cpp Fix MSVC 4706 warnings 2021-04-23 22:53:59 +04:00
shadowsbin.hpp Allow shadowsbin to optimise clockwise-wound meshes when face culling is off 2020-12-23 01:24:15 +00:00
skeleton.cpp Mark overrided methods by override keyword 2020-10-16 22:18:54 +04:00
skeleton.hpp Mark overrided methods by override keyword 2020-10-16 22:18:54 +04:00
statesetupdater.cpp Use emplace_back instead of push_back 2020-10-18 10:27:35 +04:00
statesetupdater.hpp Mark overrided methods by override keyword 2020-10-16 22:18:54 +04:00
textkeymap.hpp Separate keyframes logic to provide basis for osgAnimation integration. 2020-11-18 22:48:47 +02:00
unrefqueue.cpp Use emplace_back instead of push_back 2020-10-18 10:27:35 +04:00
unrefqueue.hpp Mark overrided methods by override keyword 2020-10-16 22:18:54 +04:00
util.cpp Fix crash on startup 2021-04-04 15:29:08 +00:00
util.hpp Refactor out duplicated RTT setup code 2021-02-26 19:01:27 +00:00
visitor.cpp Limit conversion of underscores to nodes origating from osgAnimation library 2021-02-02 21:41:17 +02:00
visitor.hpp Mark overrided methods by override keyword 2020-10-16 22:18:54 +04:00
waterutil.cpp Mark overrided methods by override keyword 2020-10-16 22:18:54 +04:00
waterutil.hpp Move water mesh + simple state generation to components library. 2016-08-05 13:25:05 -04:00
workqueue.cpp Use std types for WorkQueue 2020-06-24 21:23:31 +02:00
workqueue.hpp Use std types for WorkQueue 2020-06-24 21:23:31 +02:00
writescene.cpp Something changed in OSG 3.6 that makes the command "showscenegraph" less useful; it writes out raw data of images to the debug output file openmw.ogst. This commit adds the hint and restores default behaviour found in OSG 3.4 2020-04-27 11:40:49 +02:00
writescene.hpp Add 'showSceneGraph' command to export the scene or a particular object to .osgt for debugging purposes 2017-02-01 06:00:14 +01:00