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openmw-tes3mp/apps/opencs/view/render
AnyOldName3 73722eedf3 Add default font releaseGLObjects workaround for OSG <3.65
This resolves https://gitlab.com/OpenMW/openmw/issues/4704

I've not compiled this or anything and I'm going off my memory from
around ten or eleven months ago, so if this fails CI or causes more
problems, that's why. The most likely issue is that we'll need to make
the context current before releasing the program.
2020-01-30 23:12:54 +00:00
..
actor.cpp cleanup 2018-09-27 13:14:59 +04:00
actor.hpp Centralize actor data, simplify logic 2018-09-27 13:14:59 +04:00
cameracontroller.cpp Fix many Coverity Scan warnings 2018-11-14 11:21:49 +04:00
cameracontroller.hpp CS: Add fixed roll setting, plus ortho fix 2017-12-08 20:51:40 +01:00
cell.cpp Fix logic of land loading when no cell, land or landdata. Fix also draw. 2019-10-22 21:26:55 +03:00
cell.hpp Remove unused functions, improve formatting, handle terrain edit click 2019-10-22 21:26:55 +03:00
cellarrow.cpp Use constants instead of widely used magic numbers (task #4645) 2018-09-17 19:22:50 +04:00
cellarrow.hpp added 3D scene tooltips 2015-11-13 11:39:57 +01:00
cellborder.cpp fix usage of deprecated function 2016-03-02 15:48:05 -05:00
cellborder.hpp cell border markers 2016-03-02 15:02:06 -05:00
cellmarker.cpp Use constants instead of widely used magic numbers (task #4645) 2018-09-17 19:22:50 +04:00
cellmarker.hpp Update cell marker appearance 2016-02-14 10:28:41 -05:00
cellwater.cpp Make fallback map static to simplify constructors 2019-03-29 15:30:49 +04:00
cellwater.hpp Reload water 2017-08-20 20:55:56 -04:00
editmode.cpp Issue #5005: Instance window via Scene window 2019-07-01 23:26:05 +00:00
editmode.hpp Issue #5005: Instance window via Scene window 2019-07-01 23:26:05 +00:00
instancemode.cpp Issue #5005: Instance window via Scene window 2019-07-01 23:26:05 +00:00
instancemode.hpp Issue #5005: Instance window via Scene window 2019-07-01 23:26:05 +00:00
instancemovemode.cpp Lamoot's new icon set 2018-04-15 12:35:45 +03:00
instancemovemode.hpp instance moving via drag in 3D scenes 2016-02-16 16:02:29 +01:00
instanceselectionmode.cpp Share selection functionality with instance editing mode. 2016-05-18 10:46:25 -04:00
instanceselectionmode.hpp Share selection functionality with instance editing mode. 2016-05-18 10:46:25 -04:00
lighting.cpp Daytime node switch support (feature #4836) 2019-02-02 10:50:15 +04:00
lighting.hpp Daytime node switch support (feature #4836) 2019-02-02 10:50:15 +04:00
lightingbright.cpp Daytime node switch support (feature #4836) 2019-02-02 10:50:15 +04:00
lightingbright.hpp Daytime node switch support (feature #4836) 2019-02-02 10:50:15 +04:00
lightingday.cpp Daytime node switch support (feature #4836) 2019-02-02 10:50:15 +04:00
lightingday.hpp Daytime node switch support (feature #4836) 2019-02-02 10:50:15 +04:00
lightingnight.cpp Daytime node switch support (feature #4836) 2019-02-02 10:50:15 +04:00
lightingnight.hpp Daytime node switch support (feature #4836) 2019-02-02 10:50:15 +04:00
mask.hpp Document usage of node masks 2016-01-15 16:31:24 +01:00
object.cpp Convert radians to degrees 2020-01-28 11:33:44 +02:00
object.hpp Handle changes to race record when rendering actors 2018-09-27 13:14:59 +04:00
orbitcameramode.cpp Fix pointer being deleted twice. 2016-08-08 14:36:50 -04:00
orbitcameramode.hpp Fix pointer being deleted twice. 2016-08-08 14:36:50 -04:00
pagedworldspacewidget.cpp white iterator loop to C++11 range-based for loop. 2019-10-22 21:26:55 +03:00
pagedworldspacewidget.hpp Remove unused functions, improve formatting, handle terrain edit click 2019-10-22 21:26:55 +03:00
pathgrid.cpp Refactor dynamic casts in the editor 2018-11-15 17:50:23 +04:00
pathgrid.hpp Change pathgrid node movement to be visually consistent, some 2016-06-04 12:38:17 -04:00
pathgridmode.cpp Issue #5005: Instance window via Scene window 2019-07-01 23:26:05 +00:00
pathgridmode.hpp Issue #5005: Instance window via Scene window 2019-07-01 23:26:05 +00:00
pathgridselectionmode.cpp Share selection functionality with instance editing mode. 2016-05-18 10:46:25 -04:00
pathgridselectionmode.hpp Share selection functionality with instance editing mode. 2016-05-18 10:46:25 -04:00
previewwidget.cpp Daytime node switch support (feature #4836) 2019-02-02 10:50:15 +04:00
previewwidget.hpp Update scene assets 2017-08-19 19:36:45 -04:00
scenewidget.cpp Add default font releaseGLObjects workaround for OSG <3.65 2020-01-30 23:12:54 +00:00
scenewidget.hpp Daytime node switch support (feature #4836) 2019-02-02 10:50:15 +04:00
selectionmode.cpp Lamoot's new icon set 2018-04-15 12:35:45 +03:00
selectionmode.hpp Share selection functionality with instance editing mode. 2016-05-18 10:46:25 -04:00
tagbase.cpp OpenCS: use a separate enum for the toggle buttons 2016-01-11 23:10:16 +01:00
tagbase.hpp OpenCS: use a separate enum for the toggle buttons 2016-01-11 23:10:16 +01:00
terrainselection.cpp Get vertex height from data, if not available in visible cells. 2019-11-04 00:09:23 +02:00
terrainselection.hpp Get vertex height from data, if not available in visible cells. 2019-11-04 00:09:23 +02:00
terrainshapemode.cpp Generate WNAM upon saving terrain 2020-01-11 02:42:04 +03:00
terrainshapemode.hpp Generate WNAM upon saving terrain 2020-01-11 02:42:04 +03:00
terrainstorage.cpp Remove includes that aren't needed any more 2019-10-23 00:07:41 +03:00
terrainstorage.hpp perf regression fix 2019-11-20 13:37:00 +00:00
terraintexturemode.cpp Avoid zero division 2019-11-13 14:57:22 +04:00
terraintexturemode.hpp assignment to memb. init. list, publics to private, virtual -> final 2019-10-10 14:27:22 +03:00
unpagedworldspacewidget.cpp Transient land shape editing 2019-10-22 21:25:10 +03:00
unpagedworldspacewidget.hpp Transient land shape editing 2019-10-22 21:25:10 +03:00
worldspacewidget.cpp Issue #5005: Instance window via Scene window 2019-07-01 23:26:05 +00:00
worldspacewidget.hpp Transient land shape editing 2019-10-22 21:25:10 +03:00