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openmw-tes3mp/components
AnyOldName3 12044a607b Only alpha-test shadows when necessary
Previously we always discarded shadow map fragments if the alpha channel of the output would have been low, but there were some (modded) assets that have non-one alpha but have testing or blending disabled so end up opaque anyway. This lets the shadows of those objects match.
2020-04-10 15:45:37 +01:00
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bsa Don't save space in compressed BSA hash generation 2020-03-10 23:47:39 +03:00
bullethelpers Filter recast mesh triangles by global bounding box 2019-11-30 13:19:27 +01:00
compiler less complicated context override 2020-04-04 14:09:00 +02:00
config Replace foreach macro by for-loop 2019-10-20 20:08:16 +02:00
contentselector Implement a refresh button on data files page 2020-03-21 19:35:20 +00:00
crashcatcher Improve info message about missing GDB (bug #4341) 2019-05-30 14:51:31 +04:00
debug Fix C5204 warnings by adding default virtual destructors 2020-03-26 14:49:12 +04:00
detournavigator Fix C5204 warnings by adding default virtual destructors 2020-03-26 14:49:12 +04:00
esm Merge pull request #2758 from akortunov/warnfix 2020-04-04 21:34:26 +04:00
esmterrain Implement additional stringops to avoid Boost functions 2020-01-09 19:40:22 +04:00
fallback Revert to 0.45.0 comments-in-the-middle settings behavior 2019-10-26 10:55:10 +03:00
files Print error code when failed to open file on Windows 2020-01-02 09:28:38 +04:00
fontloader Remove redundant includes 2019-02-23 08:02:12 +04:00
interpreter Merge branch 'range-safety' into 'master' 2019-12-18 15:27:49 +00:00
loadinglistener Fix C5204 warnings by adding default virtual destructors 2020-03-26 14:49:12 +04:00
misc An attempt to fix the MSVC2017 build 2020-01-09 20:42:06 +04:00
myguiplatform Add final modifier to fix warnings 2020-02-18 10:36:08 -08:00
nif Merge pull request #2719 from Capostrophic/capofixes 2020-03-11 09:05:12 +01:00
nifbullet Handle NiCollisionSwitch node 2020-02-19 12:14:21 +04:00
nifosg Always create NiGeometry nodes as MatrixTransform 2020-03-31 13:04:03 +03:00
process Remove redundant includes 2019-02-23 08:02:12 +04:00
resource Move VisMask to components 2020-02-16 16:03:35 +04:00
sceneutil Only alpha-test shadows when necessary 2020-04-10 15:45:37 +01:00
sdlutil Support for camera rotation via gyroscope on Android (feature #5311) 2020-04-01 19:57:04 +04:00
settings Make sure blank lines at the end of settings.cfg don't disappear 2020-03-28 19:15:43 +03:00
shader Only alpha-test shadows when necessary 2020-04-10 15:45:37 +01:00
terrain Fix issues, found by CoverityScan 2020-04-04 17:45:26 +04:00
to_utf8 Remove redundant includes 2019-02-23 08:02:12 +04:00
translation Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
version Allow getting available version information even when clone is shallow 2017-03-07 21:53:49 +01:00
vfs make use of std::make_unique to test that MSVC2015 can handle that 2019-04-10 11:09:44 +02:00
widgets Fix C5204 warnings by adding default virtual destructors 2020-03-26 14:49:12 +04:00
CMakeLists.txt Support recast mesh rendering 2020-03-14 09:38:24 +01:00
doc.hpp