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openmw-tes3mp/components/openmw-mp/Packets/Actor
David Cernat 140c1c9c12 [General] Use hard synchronization for melee attack animations
Previously, each client chose its own attack animations for DedicatedPlayers and DedicatedActors based on the direction they were walking in, which however led to desyncs for players with "Always Use Best Attack" enabled and for creatures which pick their attack animations randomly.
2019-11-29 10:39:57 +02:00
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ActorPacket.cpp [General] Rename all instances of refNumIndex into refNum 2018-07-13 04:12:03 +03:00
ActorPacket.hpp [General] Simplify ActorPackets 2017-06-03 03:42:10 +08:00
PacketActorAI.cpp [General] Rename Log class into TimedLog 2019-08-19 21:39:33 +03:00
PacketActorAI.hpp [General] Simplify ActorPackets 2017-06-03 03:42:10 +08:00
PacketActorAnimFlags.cpp [General] Rename Log class into TimedLog 2019-08-19 21:39:33 +03:00
PacketActorAnimFlags.hpp [General] Simplify ActorPackets 2017-06-03 03:42:10 +08:00
PacketActorAnimPlay.cpp [General] Rename Log class into TimedLog 2019-08-19 21:39:33 +03:00
PacketActorAnimPlay.hpp [General] Simplify ActorPackets 2017-06-03 03:42:10 +08:00
PacketActorAttack.cpp [General] Use hard synchronization for melee attack animations 2019-11-29 10:39:57 +02:00
PacketActorAttack.hpp [General] Simplify ActorPackets 2017-06-03 03:42:10 +08:00
PacketActorAuthority.cpp [General] Fix clang-tidy warning 2018-07-03 02:50:21 +08:00
PacketActorAuthority.hpp [General] Add ActorPacketController & make controller var names clearer 2017-04-09 08:51:28 +03:00
PacketActorCast.cpp [General] Use correct packet ID in PacketActorCast 2019-08-28 06:35:19 +03:00
PacketActorCast.hpp [General] Split up Attack packets into Attack and Cast ones 2019-08-25 09:35:23 +03:00
PacketActorCellChange.cpp [General] Rename Log class into TimedLog 2019-08-19 21:39:33 +03:00
PacketActorCellChange.hpp [General] Simplify ActorPackets 2017-06-03 03:42:10 +08:00
PacketActorDeath.cpp [General] Include actor refIds in ActorDeath packets 2019-11-27 11:18:08 +02:00
PacketActorDeath.hpp [General] Simplify ActorPackets 2017-06-03 03:42:10 +08:00
PacketActorEquipment.cpp [General] Rename Log class into TimedLog 2019-08-19 21:39:33 +03:00
PacketActorEquipment.hpp [General] Simplify ActorPackets 2017-06-03 03:42:10 +08:00
PacketActorInteraction.cpp [General] Rename Log class into TimedLog 2019-08-19 21:39:33 +03:00
PacketActorInteraction.hpp [General] Add placeholders for new packet types 2018-01-29 22:32:51 +02:00
PacketActorList.cpp [General] Rename all instances of refNumIndex into refNum 2018-07-13 04:12:03 +03:00
PacketActorList.hpp [General] Add ActorPacketController & make controller var names clearer 2017-04-09 08:51:28 +03:00
PacketActorPosition.cpp [General] Rename Log class into TimedLog 2019-08-19 21:39:33 +03:00
PacketActorPosition.hpp [General] Simplify ActorPackets 2017-06-03 03:42:10 +08:00
PacketActorSpeech.cpp [General] Rename Log class into TimedLog 2019-08-19 21:39:33 +03:00
PacketActorSpeech.hpp [General] Simplify ActorPackets 2017-06-03 03:42:10 +08:00
PacketActorStatsDynamic.cpp [General] Rename Log class into TimedLog 2019-08-19 21:39:33 +03:00
PacketActorStatsDynamic.hpp [General] Simplify ActorPackets 2017-06-03 03:42:10 +08:00
PacketActorTest.cpp [General] Rename Log class into TimedLog 2019-08-19 21:39:33 +03:00
PacketActorTest.hpp [General] Simplify ActorPackets 2017-06-03 03:42:10 +08:00