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openmw-tes3mp/apps/openmw
2010-08-05 15:46:50 +02:00
..
mwclass integrated activation into script system 2010-08-05 15:40:03 +02:00
mwgui moved stats label <-> GMST text mapping from mwmechanics to mwgui; added missing stats window labels 2010-08-01 10:25:50 +02:00
mwinput routed activate signal from input sub-system to engine-class 2010-08-05 13:36:33 +02:00
mwmechanics reimplemented access to creature stats via new class interface 2010-08-03 11:49:12 +02:00
mwrender Implemented the faced handle method to the engine. Faced handles will 2010-08-03 20:40:45 +02:00
mwscript prepared InterpreterContext for activation implementation 2010-08-03 22:43:53 +02:00
mwsound moved sound extensions from mwsound to mwscript (reduces coupling between openmw components) 2010-07-10 11:48:05 +02:00
mwworld integrated activation into script system 2010-08-05 15:40:03 +02:00
CMakeLists.txt implemented teleport doors (only for the player for now) 2010-08-03 18:44:52 +02:00
engine.cpp stop local scripts from being run twice in case of activation 2010-08-05 15:46:50 +02:00
engine.hpp stop local scripts from being run twice in case of activation 2010-08-05 15:46:50 +02:00
main.cpp Killed clientconsole, mwcompiler, mwinterpreter and command server 2010-07-22 14:15:02 +02:00