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openmw-tes3mp/apps/openmw/mwmp
2019-12-04 10:17:33 +02:00
..
GUI [Client] Fix declarations hiding class members 2019-11-30 12:51:48 +02:00
processors [Client] Once again allow beds to be used even if waiting is disallowed 2019-12-03 23:55:55 +02:00
ActorList.cpp [Client] Always send attack starts by actors immediately 2019-11-30 15:50:05 +02:00
ActorList.hpp [Client] Always send attack starts by actors immediately 2019-11-30 15:50:05 +02:00
Cell.cpp [Client] Stop switching drawstates when receiving ActorAttack packets 2019-11-28 19:53:34 +02:00
Cell.hpp [General] Split up Attack packets into Attack and Cast ones 2019-08-25 09:35:23 +03:00
CellController.cpp [Client] Fix infinite loop in CellController 2019-09-23 21:18:38 +03:00
CellController.hpp [General] Split up Attack packets into Attack and Cast ones 2019-08-25 09:35:23 +03:00
DedicatedActor.cpp [Client] Fix additional resurrection problems caused by 6450d84473 2019-12-03 11:42:56 +02:00
DedicatedActor.hpp [Client] Fix declarations hiding class members 2019-11-30 12:51:48 +02:00
DedicatedPlayer.cpp [Client] Fix additional resurrection problems caused by 6450d84473 2019-12-03 11:42:56 +02:00
DedicatedPlayer.hpp [General] Synchronize TCL state for players 2019-12-01 18:13:24 +02:00
GUIController.cpp [Client] Fix declarations hiding class members 2019-11-30 12:51:48 +02:00
GUIController.hpp [Client] Load up TES3MP's settings in the same map as OpenMW's settings 2019-08-28 06:37:33 +03:00
LocalActor.cpp [Client] Calculate spell success in more appropriate place 2019-09-02 23:50:56 +03:00
LocalActor.hpp [General] Split up Attack packets into Attack and Cast ones 2019-08-25 09:35:23 +03:00
LocalPlayer.cpp [General] Fix declarations hiding class members, part 2 2019-12-04 10:17:33 +02:00
LocalPlayer.hpp [General] Fix declarations hiding class members, part 2 2019-12-04 10:17:33 +02:00
LocalSystem.cpp [General] Create SystemPacket category and move Handshake packet to it 2019-11-09 05:12:00 +02:00
LocalSystem.hpp [General] Create SystemPacket category and move Handshake packet to it 2019-11-09 05:12:00 +02:00
Main.cpp [Client] Ensure mwmp::Main is initialized before GUIController cleanup 2019-12-04 08:39:33 +02:00
Main.hpp [Client] Ensure mwmp::Main is initialized before GUIController cleanup 2019-12-04 08:39:33 +02:00
MechanicsHelper.cpp [Client] Add isTeamMember() method to MechanicsHelper 2019-12-03 17:04:49 +02:00
MechanicsHelper.hpp [Client] Implement PlayerTeam packet, part 2 2019-12-03 22:40:02 +02:00
Networking.cpp [General] Ignore carriage returns in resources/version file 2019-12-03 13:21:10 +02:00
Networking.hpp [General] Create SystemPacket category and move Handshake packet to it 2019-11-09 05:12:00 +02:00
ObjectList.cpp [Client] Reset friendly hits when summoning a creature 2019-12-02 23:29:36 +02:00
ObjectList.hpp [General] Include effect and spell ID for summons in ObjectSpawn packets 2019-12-01 13:31:11 +02:00
PlayerList.cpp [Client] Fix code style in PlayerList 2019-08-27 09:29:43 +03:00
PlayerList.hpp [Client] Fix code style in PlayerList 2019-08-27 09:29:43 +03:00
RecordHelper.cpp [General] Implement body part records for RecordDynamic packet 2019-11-29 14:06:17 +02:00
RecordHelper.hpp [General] Implement body part records for RecordDynamic packet 2019-11-29 14:06:17 +02:00
ScriptController.cpp [Client] Add ScriptController w/ contextType-to-packetOrigin method 2018-07-23 00:48:23 +03:00
ScriptController.hpp [Client] Add ScriptController w/ contextType-to-packetOrigin method 2018-07-23 00:48:23 +03:00
Worldstate.cpp [General] Implement body part records for RecordDynamic packet 2019-11-29 14:06:17 +02:00
Worldstate.hpp [Client] Stop sending WorldKillCount packets or incrementing local kills 2019-11-27 11:21:29 +02:00