.. |
activator.cpp
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Remove physics dependency on basenode
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2021-01-24 14:10:27 +01:00 |
activator.hpp
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Remove physics dependency on basenode
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2021-01-24 14:10:27 +01:00 |
actor.cpp
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Remove physics dependency on basenode
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2021-01-24 14:10:27 +01:00 |
actor.hpp
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Remove physics dependency on basenode
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2021-01-24 14:10:27 +01:00 |
apparatus.cpp
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Remove physics dependency on basenode
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2021-01-24 14:10:27 +01:00 |
apparatus.hpp
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Remove physics dependency on basenode
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2021-01-24 14:10:27 +01:00 |
armor.cpp
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Remove physics dependency on basenode
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2021-01-24 14:10:27 +01:00 |
armor.hpp
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Remove physics dependency on basenode
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2021-01-24 14:10:27 +01:00 |
bodypart.cpp
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Remove physics dependency on basenode
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2021-01-24 14:10:27 +01:00 |
bodypart.hpp
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Remove physics dependency on basenode
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2021-01-24 14:10:27 +01:00 |
book.cpp
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Remove physics dependency on basenode
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2021-01-24 14:10:27 +01:00 |
book.hpp
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Remove physics dependency on basenode
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2021-01-24 14:10:27 +01:00 |
classes.cpp
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Add support for placing BodyParts in a cell (Bug #3118)
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2016-01-02 01:30:06 +01:00 |
classes.hpp
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moved concrete record classes to separate sub-system (mwclass)
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2010-08-03 13:17:31 +02:00 |
clothing.cpp
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Remove physics dependency on basenode
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2021-01-24 14:10:27 +01:00 |
clothing.hpp
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Remove physics dependency on basenode
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2021-01-24 14:10:27 +01:00 |
container.cpp
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Remove physics dependency on basenode
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2021-01-24 14:10:27 +01:00 |
container.hpp
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Remove physics dependency on basenode
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2021-01-24 14:10:27 +01:00 |
creature.cpp
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Replace zeroes and nulls by nullptrs
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2020-11-29 11:14:07 +04:00 |
creature.hpp
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components/compiler cleanup; also cleaned up related cascading warnings; fixed up final/override issues
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2020-10-22 23:57:53 +02:00 |
creaturelevlist.cpp
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Mark overrided methods by override keyword
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2020-10-16 22:18:54 +04:00 |
creaturelevlist.hpp
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Mark overrided methods by override keyword
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2020-10-16 22:18:54 +04:00 |
door.cpp
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Remove physics dependency on basenode
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2021-01-24 14:10:27 +01:00 |
door.hpp
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Remove physics dependency on basenode
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2021-01-24 14:10:27 +01:00 |
ingredient.cpp
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Remove physics dependency on basenode
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2021-01-24 14:10:27 +01:00 |
ingredient.hpp
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Remove physics dependency on basenode
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2021-01-24 14:10:27 +01:00 |
itemlevlist.cpp
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Preparation work
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2019-09-10 23:38:16 +03:00 |
itemlevlist.hpp
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Mark overrided methods by override keyword
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2020-10-16 22:18:54 +04:00 |
light.cpp
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Remove physics dependency on basenode
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2021-01-24 14:10:27 +01:00 |
light.hpp
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Remove physics dependency on basenode
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2021-01-24 14:10:27 +01:00 |
lockpick.cpp
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Remove physics dependency on basenode
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2021-01-24 14:10:27 +01:00 |
lockpick.hpp
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Remove physics dependency on basenode
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2021-01-24 14:10:27 +01:00 |
misc.cpp
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Remove physics dependency on basenode
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2021-01-24 14:10:27 +01:00 |
misc.hpp
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Remove physics dependency on basenode
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2021-01-24 14:10:27 +01:00 |
npc.cpp
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Merge pull request #3018 from akortunov/emplace
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2020-11-01 01:58:56 +03:00 |
npc.hpp
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components/compiler cleanup; also cleaned up related cascading warnings; fixed up final/override issues
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2020-10-22 23:57:53 +02:00 |
potion.cpp
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Remove physics dependency on basenode
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2021-01-24 14:10:27 +01:00 |
potion.hpp
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Remove physics dependency on basenode
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2021-01-24 14:10:27 +01:00 |
probe.cpp
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Remove physics dependency on basenode
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2021-01-24 14:10:27 +01:00 |
probe.hpp
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Remove physics dependency on basenode
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2021-01-24 14:10:27 +01:00 |
repair.cpp
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Remove physics dependency on basenode
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2021-01-24 14:10:27 +01:00 |
repair.hpp
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Remove physics dependency on basenode
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2021-01-24 14:10:27 +01:00 |
static.cpp
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Revert "Some actors are supposed to spawn on a static object that belong to an adjacent cell."
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2021-01-29 16:51:05 +04:00 |
static.hpp
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Revert "Some actors are supposed to spawn on a static object that belong to an adjacent cell."
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2021-01-29 16:51:05 +04:00 |
weapon.cpp
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Remove physics dependency on basenode
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2021-01-24 14:10:27 +01:00 |
weapon.hpp
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Remove physics dependency on basenode
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2021-01-24 14:10:27 +01:00 |