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openmw-tes3mp/apps/openmw/mwclass
2021-01-29 16:51:05 +04:00
..
activator.cpp Remove physics dependency on basenode 2021-01-24 14:10:27 +01:00
activator.hpp Remove physics dependency on basenode 2021-01-24 14:10:27 +01:00
actor.cpp Remove physics dependency on basenode 2021-01-24 14:10:27 +01:00
actor.hpp Remove physics dependency on basenode 2021-01-24 14:10:27 +01:00
apparatus.cpp Remove physics dependency on basenode 2021-01-24 14:10:27 +01:00
apparatus.hpp Remove physics dependency on basenode 2021-01-24 14:10:27 +01:00
armor.cpp Remove physics dependency on basenode 2021-01-24 14:10:27 +01:00
armor.hpp Remove physics dependency on basenode 2021-01-24 14:10:27 +01:00
bodypart.cpp Remove physics dependency on basenode 2021-01-24 14:10:27 +01:00
bodypart.hpp Remove physics dependency on basenode 2021-01-24 14:10:27 +01:00
book.cpp Remove physics dependency on basenode 2021-01-24 14:10:27 +01:00
book.hpp Remove physics dependency on basenode 2021-01-24 14:10:27 +01:00
classes.cpp Add support for placing BodyParts in a cell (Bug #3118) 2016-01-02 01:30:06 +01:00
classes.hpp moved concrete record classes to separate sub-system (mwclass) 2010-08-03 13:17:31 +02:00
clothing.cpp Remove physics dependency on basenode 2021-01-24 14:10:27 +01:00
clothing.hpp Remove physics dependency on basenode 2021-01-24 14:10:27 +01:00
container.cpp Remove physics dependency on basenode 2021-01-24 14:10:27 +01:00
container.hpp Remove physics dependency on basenode 2021-01-24 14:10:27 +01:00
creature.cpp Replace zeroes and nulls by nullptrs 2020-11-29 11:14:07 +04:00
creature.hpp components/compiler cleanup; also cleaned up related cascading warnings; fixed up final/override issues 2020-10-22 23:57:53 +02:00
creaturelevlist.cpp Mark overrided methods by override keyword 2020-10-16 22:18:54 +04:00
creaturelevlist.hpp Mark overrided methods by override keyword 2020-10-16 22:18:54 +04:00
door.cpp Remove physics dependency on basenode 2021-01-24 14:10:27 +01:00
door.hpp Remove physics dependency on basenode 2021-01-24 14:10:27 +01:00
ingredient.cpp Remove physics dependency on basenode 2021-01-24 14:10:27 +01:00
ingredient.hpp Remove physics dependency on basenode 2021-01-24 14:10:27 +01:00
itemlevlist.cpp Preparation work 2019-09-10 23:38:16 +03:00
itemlevlist.hpp Mark overrided methods by override keyword 2020-10-16 22:18:54 +04:00
light.cpp Remove physics dependency on basenode 2021-01-24 14:10:27 +01:00
light.hpp Remove physics dependency on basenode 2021-01-24 14:10:27 +01:00
lockpick.cpp Remove physics dependency on basenode 2021-01-24 14:10:27 +01:00
lockpick.hpp Remove physics dependency on basenode 2021-01-24 14:10:27 +01:00
misc.cpp Remove physics dependency on basenode 2021-01-24 14:10:27 +01:00
misc.hpp Remove physics dependency on basenode 2021-01-24 14:10:27 +01:00
npc.cpp Merge pull request #3018 from akortunov/emplace 2020-11-01 01:58:56 +03:00
npc.hpp components/compiler cleanup; also cleaned up related cascading warnings; fixed up final/override issues 2020-10-22 23:57:53 +02:00
potion.cpp Remove physics dependency on basenode 2021-01-24 14:10:27 +01:00
potion.hpp Remove physics dependency on basenode 2021-01-24 14:10:27 +01:00
probe.cpp Remove physics dependency on basenode 2021-01-24 14:10:27 +01:00
probe.hpp Remove physics dependency on basenode 2021-01-24 14:10:27 +01:00
repair.cpp Remove physics dependency on basenode 2021-01-24 14:10:27 +01:00
repair.hpp Remove physics dependency on basenode 2021-01-24 14:10:27 +01:00
static.cpp Revert "Some actors are supposed to spawn on a static object that belong to an adjacent cell." 2021-01-29 16:51:05 +04:00
static.hpp Revert "Some actors are supposed to spawn on a static object that belong to an adjacent cell." 2021-01-29 16:51:05 +04:00
weapon.cpp Remove physics dependency on basenode 2021-01-24 14:10:27 +01:00
weapon.hpp Remove physics dependency on basenode 2021-01-24 14:10:27 +01:00