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openmw-tes3mp/apps/openmw/mwmechanics
2014-08-17 17:01:04 +02:00
..
activespells.cpp
activespells.hpp Implement Murder crimes and OnMurder instruction (Fixes #1315) 2014-06-17 04:05:27 +02:00
actors.cpp Fix fortified skill not immediately updating on changing equipment 2014-08-17 05:42:52 +02:00
actors.hpp Update magic effects when changing equipment (Fixes #1646) 2014-08-15 01:13:38 +02:00
aiactivate.cpp Sheath weapon in all Ai packages except for AiCombat 2014-07-28 17:32:14 +02:00
aiactivate.hpp
aiavoiddoor.cpp AiAvoidDoor: turn and walk forward instead of backwards or sideways (Fixes #1788) 2014-08-11 04:21:04 +02:00
aiavoiddoor.hpp
aicombat.cpp Remove redundant isHostile flag (Fixes #1652) 2014-07-28 16:41:12 +02:00
aicombat.hpp AiCombat: Handle Start to Min and Min to Max durations of 0 (found in Riekling animation) 2014-06-28 01:31:34 +02:00
aiescort.cpp AiAvoidDoor: turn and walk forward instead of backwards or sideways (Fixes #1788) 2014-08-11 04:21:04 +02:00
aiescort.hpp
aifollow.cpp Add missing AiFollow ActorId initialization (Fixes #1818) 2014-08-17 17:01:04 +02:00
aifollow.hpp Cache ActorId in AiFollow::getTarget (Fixes #1804) 2014-08-13 16:00:32 +02:00
aipackage.cpp Take actor's speed into account in stuck check 2014-07-28 15:57:16 +02:00
aipackage.hpp Take actor's speed into account in stuck check 2014-07-28 15:57:16 +02:00
aipursue.cpp Sheath weapon in all Ai packages except for AiCombat 2014-07-28 17:32:14 +02:00
aipursue.hpp
aisequence.cpp Implement Command creature/humanoid magic effects (Fixes #1120) 2014-08-07 17:21:07 +02:00
aisequence.hpp Implement Command creature/humanoid magic effects (Fixes #1120) 2014-08-07 17:21:07 +02:00
aitravel.cpp Sheath weapon in all Ai packages except for AiCombat 2014-07-28 17:32:14 +02:00
aitravel.hpp
aiwander.cpp Fix use of uninitialized memory in AiWander::init 2014-08-14 18:55:54 +02:00
aiwander.hpp Fix use of uninitialized memory in AiWander::init 2014-08-14 18:55:54 +02:00
alchemy.cpp Properly assign effect attribute/skill in potion creation (Fixes #1704) 2014-07-27 20:33:02 +02:00
alchemy.hpp
autocalcspell.cpp Traverse spells in record order from content files. bronrod_the_roarer is perfect now. Other NPCs have some differences. 2014-07-12 18:53:15 +02:00
autocalcspell.hpp Traverse spells in record order from content files. bronrod_the_roarer is perfect now. Other NPCs have some differences. 2014-07-12 18:53:15 +02:00
character.cpp Encapsulate magic effect magnitude (Feature #1489) 2014-08-17 03:58:04 +02:00
character.hpp Always control movement by animation except for first person or in-air 2014-07-08 10:30:45 +02:00
combat.cpp Encapsulate magic effect magnitude (Feature #1489) 2014-08-17 03:58:04 +02:00
combat.hpp Implement weapon condition damage for ranged weapons (Fixes #1746) 2014-08-03 16:24:11 +02:00
creaturestats.cpp Store magic effect Base values in savegame (Fixes #1489) 2014-08-17 05:38:48 +02:00
creaturestats.hpp Implement magic effect script instructions (Feature #1489) 2014-08-17 05:09:14 +02:00
difficultyscaling.cpp Implement difficulty scaling (Fixes #1505) 2014-07-20 16:38:20 +02:00
difficultyscaling.hpp Implement difficulty scaling (Fixes #1505) 2014-07-20 16:38:20 +02:00
disease.hpp Encapsulate magic effect magnitude (Feature #1489) 2014-08-17 03:58:04 +02:00
drawstate.hpp
enchanting.cpp Add transfer gold from all services to NPC trade gold pool 2014-07-28 00:55:57 +02:00
enchanting.hpp
levelledlist.hpp
magiceffects.cpp Store magic effect Base values in savegame (Fixes #1489) 2014-08-17 05:38:48 +02:00
magiceffects.hpp Store magic effect Base values in savegame (Fixes #1489) 2014-08-17 05:38:48 +02:00
mechanicsmanagerimp.cpp Implement magic effect script instructions (Feature #1489) 2014-08-17 05:09:14 +02:00
mechanicsmanagerimp.hpp Implement friendly hits on followers (Fixes #1139) 2014-08-03 16:24:16 +02:00
movement.hpp
npcstats.cpp Reuse health of previous level rather than recalculating initial health (Fixes #1787) 2014-08-10 17:09:14 +02:00
npcstats.hpp Reuse health of previous level rather than recalculating initial health (Fixes #1787) 2014-08-10 17:09:14 +02:00
objects.cpp
objects.hpp
obstacle.cpp
obstacle.hpp
pathfinding.cpp Remove a squareroot in pathfinding 2014-06-15 14:18:16 +02:00
pathfinding.hpp
pathgrid.cpp
pathgrid.hpp
pickpocket.cpp
pickpocket.hpp
repair.cpp Attempt to restack item after repair or recharge (Fixes #1656) 2014-07-17 16:16:06 +02:00
repair.hpp
security.cpp
security.hpp
spellcasting.cpp Encapsulate magic effect magnitude (Feature #1489) 2014-08-17 03:58:04 +02:00
spellcasting.hpp Make magic effects with no corresponding resistance attribute unresistable (Fixes #1727) 2014-07-31 01:14:44 +02:00
spells.cpp
spells.hpp
stat.cpp
stat.hpp
steering.cpp
steering.hpp