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openmw-tes3mp/components
elsid da6df818ff
Fix update navmesh
Every updated object should produce a set of changed tiles where it is
placed. Before this change only current object tiles were updated. If
object was moved to another set of tiles then navmesh were not changed
in new tiles.

TileCachedRecastMeshManager::updateObject should add all new tiles if object
was moved and remove all no more used tiles. Both new and old tiles should be
marked as changed.

Also add tests to show desired result for add, update, remove.
2019-02-17 01:50:53 +03:00
..
bsa Replace BSAOpt hash calculation with a custom function 2019-01-22 02:22:57 +03:00
bullethelpers Add operators for bullet types 2018-10-13 22:16:25 +03:00
compiler Allow stray special characters before a begin statement 2019-01-16 01:12:16 +03:00
config Handle possible invalid iterator issue during settings parsing 2019-01-08 12:37:46 +04:00
contentselector Fix error when create new OpenCS addon 2018-12-19 18:47:02 +03:00
crashcatcher Fix crashcatcher 2019-01-17 10:38:34 +00:00
debug fix accidental header namespace inclusion 2018-12-12 00:48:27 +01:00
detournavigator Fix update navmesh 2019-02-17 01:50:53 +03:00
esm Init target for AI packages from old saves 2019-02-05 08:03:31 +04:00
esmterrain Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
fallback Fix constant raining 2018-12-31 14:47:00 +03:00
files Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
fontloader Resolved conflicts and build fixes. 2018-10-05 21:54:29 +10:00
interpreter Get rid of unnecessary string streams 2019-01-07 21:08:16 +04:00
loadinglistener Center progress bar when there are active messageboxes (bug #4691) 2018-10-28 14:40:48 +04:00
misc Daytime node switch support (feature #4836) 2019-02-02 10:50:15 +04:00
myguiplatform Fix some Clang 7 warnings 2018-11-09 19:42:59 +04:00
nif Apply UVControllers only for given UV Set (bug #4827) 2019-01-26 14:53:33 +04:00
nifbullet Merge pull request #1633 from elsid/pathfinder_detour 2018-10-30 20:44:13 +01:00
nifosg Merge pull request #2153 from akortunov/glowing_windows 2019-02-04 14:50:13 +01:00
process OSX build fix 2014-11-20 18:14:49 +01:00
resource Weapon sheathing support, including quivers and scabbards (feature #4673) 2018-11-05 11:18:20 +04:00
sceneutil Merge pull request #2153 from akortunov/glowing_windows 2019-02-04 14:50:13 +01:00
sdlutil Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
settings Get rid of unnecessary string streams 2019-01-07 21:08:16 +04:00
shader Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
terrain Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
to_utf8 Use new logging system for components 2018-08-14 19:42:41 +04:00
translation Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
version Allow getting available version information even when clone is shallow 2017-03-07 21:53:49 +01:00
vfs Removed TES4 from file names. Correct Git file history / attribution. 2019-01-18 21:14:44 +01:00
widgets Do not read font size just for every single widget 2018-12-08 21:18:42 +04:00
CMakeLists.txt Removed TES4 from file names. Correct Git file history / attribution. 2019-01-18 21:14:44 +01:00
doc.hpp