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openmw-tes3mp/apps/openmw
2014-06-09 03:42:29 +02:00
..
mwbase Change CharacterManager to use list instead of vector 2014-06-02 20:24:35 +02:00
mwclass Don't batch statics that have "references persist" set (temporary fix for Arkngthand door - Fixes #1386) 2014-06-08 11:22:37 +02:00
mwdialogue Make trade disposition changes temporary again, as in vanilla 2014-05-31 13:57:07 +02:00
mwgui Change npc training skills to prefer skills with lowest ID if skill values are the same (Fixes #1445) 2014-06-09 03:40:14 +02:00
mwinput Store Always Run control state in settings 2014-06-08 19:50:39 +02:00
mwmechanics Fix punishment for stealing 0 value items (Fixes #1435) 2014-06-09 03:42:29 +02:00
mwrender Don't batch statics that have "references persist" set (temporary fix for Arkngthand door - Fixes #1386) 2014-06-08 11:22:37 +02:00
mwscript Make Activate instruction work properly even when onActivate was not called in the same frame. 2014-05-28 19:23:50 +02:00
mwsound Revert "Started implementing sound time tracking so we can have NPCs' mouths move as they talk." 2014-05-28 15:04:35 -05:00
mwstate Handle failed savegame file operations (Fixes #1413) 2014-06-08 11:22:37 +02:00
mwworld Recognize DELE subrecords at the end of the record (Fixes #1414) 2014-06-08 11:22:37 +02:00
CMakeLists.txt Merge remote-tracking branch 'scrawl/master' 2014-06-06 19:09:24 +02:00
crashcatcher.cpp crashcatcher uname error checking 2014-01-09 00:52:37 +01:00
doc.hpp
engine.cpp Support animated main menus (menu_background.bik) 2014-05-29 17:24:25 +02:00
engine.hpp moved resources group creation from Engine to bsa component 2014-03-09 11:42:39 +01:00
main.cpp Merge branch 'master' into script 2014-02-13 15:02:02 +01:00