.. |
actorutil.cpp
|
Move base_anim settings to settings-default.cfg
|
2021-01-27 13:41:02 +02:00 |
actorutil.hpp
|
Move common stuff to scene util, fix errors with 1st person meshes
|
2018-09-27 13:14:59 +04:00 |
agentpath.cpp
|
Remove redundant includes
|
2019-02-23 08:02:12 +04:00 |
agentpath.hpp
|
Add command and settings option to enable actors paths render
|
2018-10-13 22:16:32 +03:00 |
attach.cpp
|
Mark overrided methods by override keyword
|
2020-10-16 22:18:54 +04:00 |
attach.hpp
|
Speed up finding of attachment node by using the cached nodeMap
|
2017-02-03 23:15:37 +01:00 |
clone.cpp
|
OSG-Collada animation support
|
2020-11-19 01:11:56 +02:00 |
clone.hpp
|
Mark overrided methods by override keyword
|
2020-10-16 22:18:54 +04:00 |
controller.cpp
|
Replace all NULLs to nullptr
|
2018-10-09 10:21:12 +04:00 |
controller.hpp
|
Mark overrided methods by override keyword
|
2020-10-16 22:18:54 +04:00 |
detourdebugdraw.cpp
|
Remove unused macro
|
2020-04-24 20:38:55 +02:00 |
detourdebugdraw.hpp
|
Move makeOsgVec3f() to settingsutils.hpp
|
2019-02-28 20:03:42 +00:00 |
keyframe.hpp
|
Don't copy osga-data in base class keyframecontroller, fix warnings.
|
2020-11-20 19:38:29 +02:00 |
lightcontroller.cpp
|
Rewrite flickering/pulsing to work more like vanilla (bug #4952)
|
2019-08-11 20:33:13 +03:00 |
lightcontroller.hpp
|
Mark overrided methods by override keyword
|
2020-10-16 22:18:54 +04:00 |
lightmanager.cpp
|
Do not recompute light sources per eye.
|
2021-03-04 14:03:23 +01:00 |
lightmanager.hpp
|
Do not recompute light sources per eye.
|
2021-03-04 14:03:23 +01:00 |
lightutil.cpp
|
as it says; revert vismask and uncomplicate openmw
|
2020-04-20 20:57:38 +02:00 |
lightutil.hpp
|
as it says; revert vismask and uncomplicate openmw
|
2020-04-20 20:57:38 +02:00 |
morphgeometry.cpp
|
profiling
|
2020-06-13 00:22:28 +02:00 |
morphgeometry.hpp
|
Mark overrided methods by override keyword
|
2020-10-16 22:18:54 +04:00 |
mwshadowtechnique.cpp
|
Merge remote-tracking branch 'remotes/origin/master' into openmw-vr
|
2021-03-26 17:59:23 +01:00 |
mwshadowtechnique.hpp
|
Merge remote-tracking branch 'remotes/origin/master' into openmw-vr
|
2021-03-26 17:59:23 +01:00 |
navmesh.cpp
|
Add command to enable NavMesh render
|
2018-10-13 22:16:28 +03:00 |
navmesh.hpp
|
Add command to enable NavMesh render
|
2018-10-13 22:16:28 +03:00 |
optimizer.cpp
|
Mark overrided methods by override keyword
|
2020-10-16 22:18:54 +04:00 |
optimizer.hpp
|
Mark overrided methods by override keyword
|
2020-10-16 22:18:54 +04:00 |
osgacontroller.cpp
|
dynamic_cast to static_cast
|
2021-02-02 21:52:15 +02:00 |
osgacontroller.hpp
|
Don't duplicate getFileExtension, use OpenMW's namespaces
|
2020-11-28 15:03:10 +02:00 |
pathgridutil.cpp
|
Don't add empty PrimitiveSets (prevent undefined behaviour)
|
2020-04-18 02:38:20 +01:00 |
pathgridutil.hpp
|
Drag indicator.
|
2016-05-18 12:17:26 -04:00 |
positionattitudetransform.cpp
|
Remove redundant includes
|
2019-02-23 08:02:12 +04:00 |
positionattitudetransform.hpp
|
Mark overrided methods by override keyword
|
2020-10-16 22:18:54 +04:00 |
recastmesh.cpp
|
Support recast mesh rendering
|
2020-03-14 09:38:24 +01:00 |
recastmesh.hpp
|
Support recast mesh rendering
|
2020-03-14 09:38:24 +01:00 |
riggeometry.cpp
|
Revert "Merge branch 'skinning' into 'master'"
|
2020-10-08 23:24:28 +00:00 |
riggeometry.hpp
|
Mark overrided methods by override keyword
|
2020-10-16 22:18:54 +04:00 |
rtt.cpp
|
Merge remote-tracking branch 'remotes/origin/master' into openmw-vr
|
2021-03-26 17:59:23 +01:00 |
rtt.hpp
|
include render order
|
2021-01-29 18:42:29 +01:00 |
serialize.cpp
|
Define template ref classes in components
|
2021-01-13 14:25:21 +04:00 |
serialize.hpp
|
Add 'showSceneGraph' command to export the scene or a particular object to .osgt for debugging purposes
|
2017-02-01 06:00:14 +01:00 |
shadow.cpp
|
Merge remote-tracking branch 'remotes/origin/master' into openxr_vr
|
2020-11-27 00:36:10 +01:00 |
shadow.hpp
|
Remove unused virtual modifiers in ShadowManager
|
2019-11-17 18:26:56 +01:00 |
shadowsbin.cpp
|
Make assignment in while loop condition obviously intentional
|
2021-02-24 17:45:44 +00:00 |
shadowsbin.hpp
|
Allow shadowsbin to optimise clockwise-wound meshes when face culling is off
|
2020-12-23 01:24:15 +00:00 |
skeleton.cpp
|
Mark overrided methods by override keyword
|
2020-10-16 22:18:54 +04:00 |
skeleton.hpp
|
Mark overrided methods by override keyword
|
2020-10-16 22:18:54 +04:00 |
statesetupdater.cpp
|
formatting error
|
2021-01-25 19:59:34 +01:00 |
statesetupdater.hpp
|
c array -> c++ array
|
2021-01-29 18:46:44 +01:00 |
textkeymap.hpp
|
Separate keyframes logic to provide basis for osgAnimation integration.
|
2020-11-18 22:48:47 +02:00 |
unrefqueue.cpp
|
Use emplace_back instead of push_back
|
2020-10-18 10:27:35 +04:00 |
unrefqueue.hpp
|
Mark overrided methods by override keyword
|
2020-10-16 22:18:54 +04:00 |
util.cpp
|
Actually return something
|
2021-02-26 20:10:58 +00:00 |
util.hpp
|
Refactor out duplicated RTT setup code
|
2021-02-26 19:01:27 +00:00 |
visitor.cpp
|
Limit conversion of underscores to nodes origating from osgAnimation library
|
2021-02-02 21:41:17 +02:00 |
visitor.hpp
|
Merge branch 'master' of https://gitlab.com/madsbuvi/openmw into openxr_vr
|
2020-10-22 20:39:53 +02:00 |
waterutil.cpp
|
Mark overrided methods by override keyword
|
2020-10-16 22:18:54 +04:00 |
waterutil.hpp
|
Move water mesh + simple state generation to components library.
|
2016-08-05 13:25:05 -04:00 |
workqueue.cpp
|
Use std types for WorkQueue
|
2020-06-24 21:23:31 +02:00 |
workqueue.hpp
|
Use std types for WorkQueue
|
2020-06-24 21:23:31 +02:00 |
writescene.cpp
|
Something changed in OSG 3.6 that makes the command "showscenegraph" less useful; it writes out raw data of images to the debug output file openmw.ogst. This commit adds the hint and restores default behaviour found in OSG 3.4
|
2020-04-27 11:40:49 +02:00 |
writescene.hpp
|
Add 'showSceneGraph' command to export the scene or a particular object to .osgt for debugging purposes
|
2017-02-01 06:00:14 +01:00 |