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openmw-tes3mp/apps/openmw/mwmechanics
2017-06-29 22:29:49 +03:00
..
activespells.cpp Cleanup of #include statements 2016-06-18 10:56:28 +09:00
activespells.hpp Cleanup of #include statements 2016-06-18 10:56:28 +09:00
actor.cpp MechanicsManager, frame update 2015-04-25 15:19:17 +02:00
actor.hpp convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis 2017-06-09 16:49:25 +02:00
actors.cpp [Client] Convert MechanicsHelper to namespace 2017-06-27 16:43:53 +08:00
actors.hpp [General] Implement PlayerKillCount packets 2017-06-10 14:04:19 +03:00
actorutil.cpp Added MWMechanics::isPlayerInCombat() 2015-09-10 18:48:34 +12:00
actorutil.hpp actorutil.hpp includes mwworld/ptr.hpp 2015-09-11 18:43:06 +12:00
aiactivate.cpp convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis 2017-06-09 16:49:25 +02:00
aiactivate.hpp Cleanup of #include statements 2016-06-18 10:56:28 +09:00
aiavoiddoor.cpp Cleanup of #include statements 2016-06-18 10:56:28 +09:00
aiavoiddoor.hpp Cleanup of #include statements 2016-06-18 10:56:28 +09:00
aicombat.cpp [Client] Convert MechanicsHelper to namespace 2017-06-27 16:43:53 +08:00
aicombat.hpp purge all instances of <boost/shared_ptr.hpp>, clean up unused headers 2017-06-09 19:08:53 +02:00
aicombataction.cpp Merge pull request #1321 from akortunov/spellpriority 2017-06-13 17:06:47 +02:00
aicombataction.hpp purge all instances of <boost/shared_ptr.hpp>, clean up unused headers 2017-06-09 19:08:53 +02:00
aiescort.cpp convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis 2017-06-09 16:49:25 +02:00
aiescort.hpp Cleanup of #include statements 2016-06-18 10:56:28 +09:00
aiface.cpp Implement Face instruction (Feature #1424) 2016-07-09 02:16:47 +02:00
aiface.hpp Implement Face instruction (Feature #1424) 2016-07-09 02:16:47 +02:00
aifollow.cpp convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis 2017-06-09 16:49:25 +02:00
aifollow.hpp Don't make Command spells cancel AI packages 2017-01-12 00:07:22 +09:00
aipackage.cpp Added missed return statement 2017-06-11 15:06:44 +04:00
aipackage.hpp Fixed more spelling mistakes 2016-12-15 13:09:40 +01:00
aipursue.cpp Merge pull request #228 from OpenMW/master while resolving conflicts 2017-06-18 18:16:10 +03:00
aipursue.hpp Don't stack Ai packages (Fixes #3101, Fixes #3080, Fixes #2697) 2016-02-02 22:20:56 +01:00
aisequence.cpp Make stationary actors return to position on load 2017-06-15 18:33:50 +09:00
aisequence.hpp Make guards that are attacked try to arrest player 2017-06-15 01:47:10 +09:00
aistate.hpp Remove BOOST_STATIC_ASSERT to fix clang warnings 2015-06-04 20:11:40 +02:00
aitravel.cpp convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis 2017-06-09 16:49:25 +02:00
aitravel.hpp AiPackage: fix path recalc on cell change 2016-09-06 01:11:10 +03:00
aiwander.cpp Make stationary actors return to position on load 2017-06-15 18:33:50 +09:00
aiwander.hpp Make stationary actors return to position on load 2017-06-15 18:33:50 +09:00
alchemy.cpp Add parentheses to clarify calculations 2017-04-20 01:38:21 +09:00
alchemy.hpp Don't reveal unknown potion effects in alchemy window (Fixes #3146) 2016-02-02 22:50:11 +01:00
autocalcspell.cpp Show starting abilities, powers and spells in stat-review window (Fixes #2410) 2016-11-19 21:51:19 +01:00
autocalcspell.hpp Show starting abilities, powers and spells in stat-review window (Fixes #2410) 2016-11-19 21:51:19 +01:00
character.cpp [Client] Convert MechanicsHelper to namespace 2017-06-27 16:43:53 +08:00
character.hpp Pass parameters by const reference 2017-04-20 23:47:03 +09:00
combat.cpp [Client] Convert MechanicsHelper to namespace 2017-06-27 16:43:53 +08:00
combat.hpp Fixed bug https://bugs.openmw.org/issues/3617 by allowing touch and target enchantments from ranged weapons and their projectiles to explode even when colliding with non-activable objects, terrain, water slab or when shoot underwater. 2017-01-15 09:49:25 +01:00
coordinateconverter.cpp Fixed errors pointed out by Zini. 2015-09-12 14:17:46 +12:00
coordinateconverter.hpp Fixed errors pointed out by Zini. 2015-09-12 14:17:46 +12:00
creaturestats.cpp [General] Synchronize summoned creatures 2017-05-30 10:11:01 +03:00
creaturestats.hpp [General] Synchronize summoned creatures 2017-05-30 10:11:01 +03:00
difficultyscaling.cpp [General] Repurpose GameConsole packet as GameSettings & add difficulty to it 2017-06-20 05:28:45 +03:00
difficultyscaling.hpp Implement difficulty scaling (Fixes #1505) 2014-07-20 16:38:20 +02:00
disease.hpp Cleanup of #include statements 2016-06-18 10:56:28 +09:00
drawstate.hpp Savegame: store most of CreatureStats 2014-05-12 21:37:36 +02:00
enchanting.cpp Fixed enchant points calculations formula 2017-05-26 23:42:11 +04:00
enchanting.hpp Pass parameters by const reference 2017-04-20 23:47:03 +09:00
levelledlist.hpp Cleanup of #include statements 2016-06-18 10:56:28 +09:00
magiceffects.cpp Remove empty line at the beginning of files 2015-08-18 23:06:12 +02:00
magiceffects.hpp Fix various MSVC warnings 2015-02-15 20:10:21 -06:00
mechanicsmanagerimp.cpp Merge pull request #228 from OpenMW/master while resolving conflicts 2017-06-18 18:16:10 +03:00
mechanicsmanagerimp.hpp [General] Implement PlayerKillCount packets 2017-06-10 14:04:19 +03:00
movement.hpp Readded collision objects and movement physics 2015-05-12 03:02:15 +02:00
npcstats.cpp Merge pull request #228 from OpenMW/master while resolving conflicts 2017-06-18 18:16:10 +03:00
npcstats.hpp [Client] Delineate tes3mp-only code more clearly, part 1 2017-02-26 16:59:53 +02:00
objects.cpp More consistent wording of errors/warnings 2017-03-04 21:48:31 +01:00
objects.hpp Save scripted animation state (Fixes #1931, #2150, #3393) 2016-08-03 03:52:35 +02:00
obstacle.cpp Revert "Revert "Merge pull request #993 from mrcheko/pathfinding"" 2016-08-19 22:15:26 +03:00
obstacle.hpp Fixed multiple spelling mistakes 2016-12-14 16:39:33 +01:00
pathfinding.cpp Pass parameters by const reference 2017-04-20 23:47:03 +09:00
pathfinding.hpp Fixed more spelling mistakes 2016-12-15 13:09:40 +01:00
pathgrid.cpp Fixed more spelling mistakes 2016-12-15 13:09:40 +01:00
pathgrid.hpp Fixed more spelling mistakes 2016-12-15 13:09:40 +01:00
pickpocket.cpp Move rng to components 2015-04-22 17:58:55 +02:00
pickpocket.hpp Implement pickpocket detection. Play a voiced dialogue entry when detected. 2014-01-07 03:01:33 +01:00
repair.cpp Added missed recharge and repair sounds 2017-04-02 23:19:43 +04:00
repair.hpp
security.cpp [Client] Send ObjectTrap packets when disarming traps with keys & probes 2017-05-26 01:47:59 +03:00
security.hpp
spellcasting.cpp [Client] Send ObjectLock packets when using lock spells 2017-06-29 22:29:49 +03:00
spellcasting.hpp Preload summoned creature models before the spell is cast 2017-02-20 19:58:00 +01:00
spells.cpp Cache magic effects in MWMechanics::Spells 2016-07-02 12:50:00 +02:00
spells.hpp Cache magic effects in MWMechanics::Spells 2016-07-02 12:50:00 +02:00
stat.cpp Change bounds behavior of stat script commands 2017-03-22 15:17:44 +09:00
stat.hpp Fix magicka and fatigue calculations from fortifying attributes 2016-06-25 19:21:49 +09:00
steering.cpp Fixed bug in smoothTurn() 2015-09-06 17:39:48 +12:00
steering.hpp Fixes for building with unity build 2015-09-24 15:21:42 +02:00
summoning.cpp [Client] Send ObjectDelete packets when summoned creatures despawn 2017-06-02 09:15:08 +03:00
summoning.hpp Cleanup of #include statements 2016-06-18 10:56:28 +09:00
trading.cpp Fix selling success chance (Fixes #3802) 2017-03-25 15:21:16 +01:00
trading.hpp Moved mechanics code from MWGui::TradeWindow to MWMechanics::Trading 2016-06-04 12:28:47 -04:00