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openmw-tes3mp/apps/openmw/mwmp/processors
David Cernat 8ff2d1b829 [General] Rename CellReplace packet into CellReset 6 years ago
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actor [Client] Add ActorList methods for sending ActorAI packets 7 years ago
object [General] Implement ObjectActivate packet & associated script functions 7 years ago
player [Client] Find closest enchantmentCharge in getItemPtrFromStore() 6 years ago
worldstate [General] Rename CellReplace packet into CellReset 6 years ago
ActorProcessor.cpp [Client] Use the correct guid for a received WorldEvent or ActorList 7 years ago
ActorProcessor.hpp [General] Rename Event into ObjectList & WorldObject into BaseObject 7 years ago
BaseClientPacketProcessor.cpp [Client] Reorder files 8 years ago
BaseClientPacketProcessor.hpp [General] Move AddProcessor to BasePacketProcessor 8 years ago
ObjectProcessor.cpp [General] Turn GameTime into a Worldstate packet 7 years ago
ObjectProcessor.hpp [General] Fix remaining references to world packets/events 7 years ago
PlayerProcessor.cpp [General] Move AddProcessor to BasePacketProcessor 8 years ago
PlayerProcessor.hpp [General] Move AddProcessor to BasePacketProcessor 8 years ago
ProcessorInitializer.cpp [General] Rename CellReplace packet into CellReset 6 years ago
ProcessorInitializer.hpp [Client] Reorder files 8 years ago
WorldstateProcessor.cpp [General] Turn PlayerMap into WorldMap, now a Worldstate packet 7 years ago
WorldstateProcessor.hpp [General] Turn PlayerMap into WorldMap, now a Worldstate packet 7 years ago