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openmw-tes3mp/apps/openmw
2019-12-15 11:50:15 +02:00
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mwbase Add OpenMW commits up to 1 Dec 2019 2019-12-01 23:52:42 +02:00
mwclass [General] Implement OnObjectHit packet, part 2 2019-12-13 14:00:51 +02:00
mwdialogue Add OpenMW commits up to 18 Sep 2019 2019-09-18 23:46:08 +03:00
mwgui [Client] Send ConsoleCommand packets when console is used 2019-12-07 10:11:45 +02:00
mwinput [Client] Once again allow beds to be used even if waiting is disallowed 2019-12-03 23:55:55 +02:00
mwmechanics [Client] Fix infinite activation loops caused by 48aba76ce9 2019-12-15 07:23:37 +02:00
mwmp [General] Implement OnObjectHit packet, part 2 2019-12-13 14:00:51 +02:00
mwphysics Add OpenMW commits up to 18 Aug 2019 2019-08-22 22:44:00 +03:00
mwrender Add OpenMW commits up to 19 Nov 2019 2019-11-19 17:16:48 +02:00
mwscript [Client] Once again allow beds to be used even if waiting is disallowed 2019-12-03 23:55:55 +02:00
mwsound Encode ID's in all places to UTF-8 (bug #3977) 2019-10-10 20:52:32 +04:00
mwstate Remove redundant includes 2019-02-23 08:02:12 +04:00
mwworld [Client] Fix inability for actors to talk to players caused by 4118b20608 2019-12-15 11:50:15 +02:00
android_main.cpp android: Switch to C++ 2019-04-28 18:21:31 -04:00
CMakeLists.txt [General] Rename PlayerTeam into PlayerAlly 2019-12-05 19:15:11 +02:00
doc.hpp Fixed more spelling mistakes 2016-12-15 13:09:40 +01:00
engine.cpp [Client] Ensure mwmp::Main is initialized before GUIController cleanup 2019-12-04 08:39:33 +02:00
engine.hpp Make fallback map static to simplify constructors 2019-03-29 15:30:49 +04:00
main.cpp Add OpenMW commits up to 6 June 2019 2019-08-22 11:42:02 +03:00