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action.cpp
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action.hpp
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actionalchemy.cpp
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Include cleanup
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2019-02-19 18:40:33 +03:00 |
actionalchemy.hpp
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actionapply.cpp
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actionapply.hpp
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Include cleanup
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2019-02-19 18:40:33 +03:00 |
actiondoor.cpp
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actiondoor.hpp
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actioneat.cpp
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Include cleanup
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2019-02-19 18:40:33 +03:00 |
actioneat.hpp
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Include cleanup
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2019-02-19 18:40:33 +03:00 |
actionequip.cpp
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Improve equipment logic (bug #5223)
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2019-12-14 22:30:27 +04:00 |
actionequip.hpp
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actionharvest.cpp
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Introduce a custom format() function to get rid of boost::format() and hackish replace()
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2019-05-20 09:20:01 +04:00 |
actionharvest.hpp
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Native graphics herbalism support (feature #5010)
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2019-05-02 23:03:47 +04:00 |
actionopen.cpp
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Allow ActionOpen and ActionTalk only for player (bug #5210
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2019-11-18 12:41:11 +04:00 |
actionopen.hpp
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Include cleanup
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2019-02-19 18:40:33 +03:00 |
actionread.cpp
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actionread.hpp
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Include cleanup
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2019-02-19 18:40:33 +03:00 |
actionrepair.cpp
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Remove redundant includes
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2019-02-23 08:02:12 +04:00 |
actionrepair.hpp
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actionsoulgem.cpp
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Include cleanup
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2019-02-19 18:40:33 +03:00 |
actionsoulgem.hpp
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Include cleanup
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2019-02-19 18:40:33 +03:00 |
actiontake.cpp
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actiontake.hpp
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Include cleanup
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2019-02-19 18:40:33 +03:00 |
actiontalk.cpp
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Allow ActionOpen and ActionTalk only for player (bug #5210
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2019-11-18 12:41:11 +04:00 |
actiontalk.hpp
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Include cleanup
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2019-02-19 18:40:33 +03:00 |
actionteleport.cpp
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actionteleport.hpp
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actiontrap.cpp
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actiontrap.hpp
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Include cleanup
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2019-02-19 18:40:33 +03:00 |
cellpreloader.cpp
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Fix C5204 warnings by adding default virtual destructors
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2020-03-26 14:49:12 +04:00 |
cellpreloader.hpp
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Store preloaded terrain view in the main thread
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2019-04-07 11:15:21 +04:00 |
cellref.cpp
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Avoid copying strings in SearchVisitor and readReferenceCollection
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2019-10-28 19:28:14 +03:00 |
cellref.hpp
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Avoid copying strings in SearchVisitor and readReferenceCollection
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2019-10-28 19:28:14 +03:00 |
cellreflist.hpp
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cells.cpp
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Allow targeting non-unique actors with StartScript (bug #2311)
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2020-05-10 14:57:06 +02:00 |
cells.hpp
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Allow targeting non-unique actors with StartScript (bug #2311)
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2020-05-10 14:57:06 +02:00 |
cellstore.cpp
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Allow targeting non-unique actors with StartScript (bug #2311)
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2020-05-10 14:57:06 +02:00 |
cellstore.hpp
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Allow targeting non-unique actors with StartScript (bug #2311)
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2020-05-10 14:57:06 +02:00 |
cellvisitors.hpp
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class.cpp
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Store attributes and skills values as floats (bug #4021)
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2020-06-03 17:34:15 +04:00 |
class.hpp
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Store attributes and skills values as floats (bug #4021)
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2020-06-03 17:34:15 +04:00 |
containerstore.cpp
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Cleanup ownership for items in containers
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2020-03-17 17:22:39 +04:00 |
containerstore.hpp
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Fix C5204 warnings by adding default virtual destructors
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2020-03-26 14:49:12 +04:00 |
contentloader.hpp
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Remove redundant includes
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2019-02-23 08:02:12 +04:00 |
customdata.cpp
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Native graphics herbalism support (feature #5010)
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2019-05-02 23:03:47 +04:00 |
customdata.hpp
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Native graphics herbalism support (feature #5010)
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2019-05-02 23:03:47 +04:00 |
datetimemanager.cpp
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Introduce a separate class to control world date and time
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2020-06-05 12:07:32 +04:00 |
datetimemanager.hpp
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Introduce a separate class to control world date and time
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2020-06-05 12:07:32 +04:00 |
doorstate.hpp
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Add enum type for door state
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2019-08-25 15:21:00 +02:00 |
esmloader.cpp
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esmloader.hpp
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esmstore.cpp
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Mutate base records when editing AI settings (#2798)
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2020-06-02 21:59:37 +02:00 |
esmstore.hpp
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Mutate base records when editing AI settings (#2798)
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2020-06-02 21:59:37 +02:00 |
failedaction.cpp
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failedaction.hpp
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globals.cpp
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Introduce a separate class to control world date and time
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2020-06-05 12:07:32 +04:00 |
globals.hpp
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inventorystore.cpp
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Store attributes and skills values as floats (bug #4021)
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2020-06-03 17:34:15 +04:00 |
inventorystore.hpp
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Implement vanilla-style corprus handling (bug #3714, bug #4623)
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2020-06-03 12:58:17 +04:00 |
livecellref.cpp
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livecellref.hpp
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localscripts.cpp
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Native graphics herbalism support (feature #5010)
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2019-05-02 23:03:47 +04:00 |
localscripts.hpp
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manualref.cpp
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manualref.hpp
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nullaction.hpp
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player.cpp
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Separate functions that don't belong to CastSpell class
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2020-04-26 22:17:38 +03:00 |
player.hpp
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Slightly reduce code duplication
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2020-01-09 22:17:01 +03:00 |
projectilemanager.cpp
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as it says; revert vismask and uncomplicate openmw
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2020-04-20 20:57:38 +02:00 |
projectilemanager.hpp
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Only collect every unique magic bolt sound once (bug #4964)
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2019-04-17 19:23:50 +03:00 |
ptr.cpp
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ptr.hpp
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recordcmp.hpp
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Include cleanup
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2019-02-19 18:40:33 +03:00 |
refdata.cpp
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refdata.hpp
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Include cleanup
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2019-02-19 18:40:33 +03:00 |
scene.cpp
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Revert infinite fall failsafe addition
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2020-02-25 16:46:53 +03:00 |
scene.hpp
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Revert infinite fall failsafe addition
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2020-02-25 16:46:53 +03:00 |
store.cpp
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Implement TestCells (feature #5219)
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2019-12-22 11:13:42 +04:00 |
store.hpp
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Allow to enchant multiple projectiles at once (feature #3517)
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2019-12-31 21:31:49 +04:00 |
timestamp.cpp
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timestamp.hpp
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weather.cpp
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Weather-related fixes (incl. bug #4783)
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2019-10-19 22:47:21 +03:00 |
weather.hpp
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Weather-related fixes (incl. bug #4783)
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2019-10-19 22:47:21 +03:00 |
worldimp.cpp
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Introduce a separate class to control world date and time
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2020-06-05 12:07:32 +04:00 |
worldimp.hpp
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Introduce a separate class to control world date and time
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2020-06-05 12:07:32 +04:00 |