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			21 lines
		
	
	
	
		
			343 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			21 lines
		
	
	
	
		
			343 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| #ifndef GAME_RENDER_ACTIVATORANIMATION_H
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| #define GAME_RENDER_ACTIVATORANIMATION_H
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| 
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| #include "animation.hpp"
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| 
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| namespace MWWorld
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| {
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|     class Ptr;
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| }
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| 
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| namespace MWRender
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| {
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|     class ActivatorAnimation : public Animation
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|     {
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|     public:
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|         ActivatorAnimation(const MWWorld::Ptr& ptr);
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|         virtual ~ActivatorAnimation();
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|     };
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| }
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| 
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| #endif
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