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activespells.cpp
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Cleanup of #include statements
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9 years ago |
activespells.hpp
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Cleanup of #include statements
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9 years ago |
actor.cpp
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…
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actor.hpp
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…
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actors.cpp
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[General] Implement PlayerKillCount packets
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8 years ago |
actors.hpp
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[General] Implement PlayerKillCount packets
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8 years ago |
actorutil.cpp
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Added MWMechanics::isPlayerInCombat()
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9 years ago |
actorutil.hpp
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actorutil.hpp includes mwworld/ptr.hpp
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9 years ago |
aiactivate.cpp
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Fix shadowing warnings
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8 years ago |
aiactivate.hpp
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Cleanup of #include statements
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9 years ago |
aiavoiddoor.cpp
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Cleanup of #include statements
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9 years ago |
aiavoiddoor.hpp
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Cleanup of #include statements
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9 years ago |
aicombat.cpp
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[Client] Improve synchronization of Actor swings
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8 years ago |
aicombat.hpp
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Stop combat between AI when canFight is false
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8 years ago |
aicombataction.cpp
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Removed unused variable
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8 years ago |
aicombataction.hpp
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Implement fleeing AI (Closes #1118)
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8 years ago |
aiescort.cpp
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Fix loading 0-duration Follow and Escort packages
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8 years ago |
aiescort.hpp
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Cleanup of #include statements
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9 years ago |
aiface.cpp
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Implement Face instruction (Feature #1424)
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9 years ago |
aiface.hpp
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Implement Face instruction (Feature #1424)
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9 years ago |
aifollow.cpp
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Adjust AI follow distances
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8 years ago |
aifollow.hpp
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Don't make Command spells cancel AI packages
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8 years ago |
aipackage.cpp
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Fix warning
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8 years ago |
aipackage.hpp
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Fixed more spelling mistakes
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8 years ago |
aipursue.cpp
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[Client] Prevent infinite guard arrest loops
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8 years ago |
aipursue.hpp
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Don't stack Ai packages (Fixes #3101, Fixes #3080, Fixes #2697)
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9 years ago |
aisequence.cpp
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Fix invalid iterator warning
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8 years ago |
aisequence.hpp
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Fix invalid iterator warning
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8 years ago |
aistate.hpp
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…
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aitravel.cpp
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AiPackage: fix path recalc on cell change
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8 years ago |
aitravel.hpp
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AiPackage: fix path recalc on cell change
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8 years ago |
aiwander.cpp
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Pass parameters by const reference
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8 years ago |
aiwander.hpp
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Pass parameters by const reference
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8 years ago |
alchemy.cpp
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Add parentheses to clarify calculations
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8 years ago |
alchemy.hpp
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Don't reveal unknown potion effects in alchemy window (Fixes #3146)
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9 years ago |
autocalcspell.cpp
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Show starting abilities, powers and spells in stat-review window (Fixes #2410)
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8 years ago |
autocalcspell.hpp
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Show starting abilities, powers and spells in stat-review window (Fixes #2410)
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8 years ago |
character.cpp
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[Client] Get rid Z axis in direction.pos
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8 years ago |
character.hpp
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Pass parameters by const reference
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8 years ago |
combat.cpp
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[Client] Split off DedicatedPlayer and PlayerList into different files
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8 years ago |
combat.hpp
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Fixed bug https://bugs.openmw.org/issues/3617 by allowing touch and target enchantments from ranged weapons and their projectiles to explode even when colliding with non-activable objects, terrain, water slab or when shoot underwater.
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8 years ago |
coordinateconverter.cpp
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Fixed errors pointed out by Zini.
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9 years ago |
coordinateconverter.hpp
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Fixed errors pointed out by Zini.
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9 years ago |
creaturestats.cpp
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[General] Synchronize summoned creatures
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8 years ago |
creaturestats.hpp
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[General] Synchronize summoned creatures
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8 years ago |
difficultyscaling.cpp
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[Client] Don't set difficulty based on client settings
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8 years ago |
difficultyscaling.hpp
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…
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disease.hpp
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Cleanup of #include statements
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9 years ago |
drawstate.hpp
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…
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enchanting.cpp
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Fixed enchant points calculations formula
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8 years ago |
enchanting.hpp
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Pass parameters by const reference
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8 years ago |
levelledlist.hpp
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Cleanup of #include statements
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9 years ago |
magiceffects.cpp
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Remove empty line at the beginning of files
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10 years ago |
magiceffects.hpp
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…
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mechanicsmanagerimp.cpp
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[General] Implement PlayerKillCount packets
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8 years ago |
mechanicsmanagerimp.hpp
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[General] Implement PlayerKillCount packets
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8 years ago |
movement.hpp
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…
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npcstats.cpp
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Merge pull request #201 from OpenMW/master
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8 years ago |
npcstats.hpp
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[Client] Delineate tes3mp-only code more clearly, part 1
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8 years ago |
objects.cpp
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More consistent wording of errors/warnings
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8 years ago |
objects.hpp
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Save scripted animation state (Fixes #1931, #2150, #3393)
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9 years ago |
obstacle.cpp
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Revert "Revert "Merge pull request #993 from mrcheko/pathfinding""
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8 years ago |
obstacle.hpp
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Fixed multiple spelling mistakes
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8 years ago |
pathfinding.cpp
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Pass parameters by const reference
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8 years ago |
pathfinding.hpp
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Fixed more spelling mistakes
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8 years ago |
pathgrid.cpp
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Fixed more spelling mistakes
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8 years ago |
pathgrid.hpp
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Fixed more spelling mistakes
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8 years ago |
pickpocket.cpp
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…
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pickpocket.hpp
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…
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repair.cpp
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Added missed recharge and repair sounds
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8 years ago |
repair.hpp
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…
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security.cpp
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[Client] Send ObjectTrap packets when disarming traps with keys & probes
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8 years ago |
security.hpp
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…
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spellcasting.cpp
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[Client] Send ObjectLock whenever using spells or keys to unlock objects
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8 years ago |
spellcasting.hpp
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Preload summoned creature models before the spell is cast
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8 years ago |
spells.cpp
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Cache magic effects in MWMechanics::Spells
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9 years ago |
spells.hpp
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Cache magic effects in MWMechanics::Spells
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9 years ago |
stat.cpp
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Change bounds behavior of stat script commands
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8 years ago |
stat.hpp
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Fix magicka and fatigue calculations from fortifying attributes
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9 years ago |
steering.cpp
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Fixed bug in smoothTurn()
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9 years ago |
steering.hpp
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Fixes for building with unity build
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9 years ago |
summoning.cpp
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[Client] Send ObjectDelete packets when summoned creatures despawn
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8 years ago |
summoning.hpp
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Cleanup of #include statements
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9 years ago |
trading.cpp
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Fix selling success chance (Fixes #3802)
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8 years ago |
trading.hpp
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Moved mechanics code from MWGui::TradeWindow to MWMechanics::Trading
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9 years ago |