..
activespells.cpp
consolidate random number logic
2015-03-15 14:07:47 +13:00
activespells.hpp
fix: multi effect spell with different ranges ( Fixes #2285 )
2015-03-01 15:34:18 +13:00
actor.cpp
Add MWMechanics::Actor class for temporary actor state, move AiState there
2014-12-24 15:45:14 +01:00
actor.hpp
Add MWMechanics::Actor class for temporary actor state, move AiState there
2014-12-24 15:45:14 +01:00
actors.cpp
Fixed more MSVC 2013 warnings.
2015-03-15 08:49:03 +13:00
actors.hpp
Include cleanup
2015-02-05 04:18:42 +01:00
aiactivate.cpp
Draft how to move temporary package state to CharacterController.
2014-10-08 10:58:52 +02:00
aiactivate.hpp
Draft how to move temporary package state to CharacterController.
2014-10-08 10:58:52 +02:00
aiavoiddoor.cpp
Silence -Wreorder warnings, and remove -Wno-reorder.
2015-05-21 22:46:44 -05:00
aiavoiddoor.hpp
Draft how to move temporary package state to CharacterController.
2014-10-08 10:58:52 +02:00
aicombat.cpp
Moved logic for building a Sync'ed path from AiCombat to PathFinding.
2015-06-11 18:31:35 +12:00
aicombat.hpp
Moved logic for building a Sync'ed path from AiCombat to PathFinding.
2015-06-11 18:31:35 +12:00
aicombataction.cpp
fixing MSVC 2013 warning C4244: & C4305
2015-03-08 17:42:07 +13:00
aicombataction.hpp
Silence -Wreorder warnings.
2015-04-28 18:48:02 -05:00
aiescort.cpp
Silence -Wreorder warnings, and remove -Wno-reorder.
2015-05-21 22:46:44 -05:00
aiescort.hpp
-improved trigonometric precision
2014-10-10 23:31:01 +02:00
aifollow.cpp
Silence -Wreorder warnings, and remove -Wno-reorder.
2015-05-21 22:46:44 -05:00
aifollow.hpp
AiFollow: target has to be seen in order to start following ( Fixes #1637 )
2014-12-09 22:25:28 +01:00
aipackage.cpp
Moved logic for building a Sync'ed path from AiCombat to PathFinding.
2015-06-11 18:31:35 +12:00
aipackage.hpp
AiTravel logic merged into AiPackage.
2015-06-11 18:28:31 +12:00
aipursue.cpp
Stop AiPursue when target has invisibility or chameleon>=75
2014-12-24 15:45:14 +01:00
aipursue.hpp
Draft how to move temporary package state to CharacterController.
2014-10-08 10:58:52 +02:00
aisequence.cpp
reverted mShouldRepeat back to unsigned char.
2015-03-07 11:04:54 +13:00
aisequence.hpp
fixed warning C4099:
2015-03-06 21:36:42 +13:00
aistate.hpp
Implement AiWander fast-forward (Feature #1125 )
2014-12-31 18:41:57 +01:00
aitravel.cpp
AiTravel logic merged into AiPackage.
2015-06-11 18:28:31 +12:00
aitravel.hpp
AiTravel logic merged into AiPackage.
2015-06-11 18:28:31 +12:00
aiwander.cpp
Disallow AiWander fast-forward for water creatures
2015-06-15 20:13:59 +02:00
aiwander.hpp
AiWander, use closest two points if distance is too small ( Fixes #1317 )
2015-03-28 20:05:54 +13:00
alchemy.cpp
consolidate random number logic
2015-03-15 14:07:47 +13:00
alchemy.hpp
Add automatic potion naming
2014-10-20 17:45:11 +02:00
autocalcspell.cpp
fixing MSVC 2013 warning C4244: & C4305
2015-03-08 17:42:07 +13:00
autocalcspell.hpp
Traverse spells in record order from content files. bronrod_the_roarer is perfect now. Other NPCs have some differences.
2014-07-12 18:53:15 +02:00
character.cpp
Silence -Wreorder warnings, and remove -Wno-reorder.
2015-05-21 22:46:44 -05:00
character.hpp
fixed warning C4099:
2015-03-06 21:36:42 +13:00
combat.cpp
Various integer/floating point roll adjustments based on wiki
2015-05-11 16:55:09 +02:00
combat.hpp
Combat mechanic fixes
2015-03-12 03:08:58 +01:00
creaturestats.cpp
Silence -Wreorder warnings, and remove -Wno-reorder.
2015-05-21 22:46:44 -05:00
creaturestats.hpp
Allow separate summoned creature instances for each spell ID ( Fixes #2194 )
2015-01-06 16:11:05 +01:00
difficultyscaling.cpp
Implement difficulty scaling ( Fixes #1505 )
2014-07-20 16:38:20 +02:00
difficultyscaling.hpp
Implement difficulty scaling ( Fixes #1505 )
2014-07-20 16:38:20 +02:00
disease.hpp
consolidate random number logic
2015-03-15 14:07:47 +13:00
drawstate.hpp
Savegame: store most of CreatureStats
2014-05-12 21:37:36 +02:00
enchanting.cpp
consolidate random number logic
2015-03-15 14:07:47 +13:00
enchanting.hpp
Enchanting: fix skill-based cast cost bonus being applied twice
2015-01-07 04:41:12 +01:00
levelledlist.hpp
consolidate random number logic
2015-03-15 14:07:47 +13:00
magiceffects.cpp
Store magic effect Base values in savegame ( Fixes #1489 )
2014-08-17 05:38:48 +02:00
magiceffects.hpp
Fix various MSVC warnings
2015-02-15 20:10:21 -06:00
mechanicsmanagerimp.cpp
Various integer/floating point roll adjustments based on wiki
2015-05-11 16:55:09 +02:00
mechanicsmanagerimp.hpp
Stolen item tracking overhaul part 2 ( Fixes #2338 )
2015-02-06 01:27:16 +01:00
movement.hpp
Store the position and rotation in MWMechanics::Movement
2013-03-30 19:00:46 -07:00
npcstats.cpp
Silence -Wreorder warnings, and remove -Wno-reorder.
2015-05-21 22:46:44 -05:00
npcstats.hpp
Remove a large include form mwbase/windowmanager.hpp
2015-02-09 16:23:41 +01:00
objects.cpp
Merge branch 'savedgame'
2014-02-01 18:16:32 +01:00
objects.hpp
Feature #957 : Implement area magic
2014-01-20 13:11:29 +01:00
obstacle.cpp
Silence -Wreorder warnings, and remove -Wno-reorder.
2015-05-21 22:46:44 -05:00
obstacle.hpp
Remove unneeded include in obstacle.hpp
2015-02-09 15:12:10 +01:00
pathfinding.cpp
Moved logic for building a Sync'ed path from AiCombat to PathFinding.
2015-06-11 18:31:35 +12:00
pathfinding.hpp
Moved logic for building a Sync'ed path from AiCombat to PathFinding.
2015-06-11 18:31:35 +12:00
pathgrid.cpp
Silence -Wreorder warnings, and remove -Wno-reorder.
2015-05-21 22:46:44 -05:00
pathgrid.hpp
fixed warning C4099:
2015-03-06 21:36:42 +13:00
pickpocket.cpp
consolidate random number logic
2015-03-15 14:07:47 +13:00
pickpocket.hpp
Implement pickpocket detection. Play a voiced dialogue entry when detected.
2014-01-07 03:01:33 +01:00
repair.cpp
consolidate random number logic
2015-03-15 14:07:47 +13:00
repair.hpp
Added PC repair feature
2013-03-23 08:16:46 +01:00
security.cpp
consolidate random number logic
2015-03-15 14:07:47 +13:00
security.hpp
Cleanup Security class
2013-05-19 23:19:48 +02:00
spellcasting.cpp
Don't teleport followers when using teleportation spells
2015-05-22 19:57:02 +02:00
spellcasting.hpp
fixed warning C4099:
2015-03-06 21:36:42 +13:00
spells.cpp
GetSpellEffects returns true for active abilities ( Fixes #2530 )
2015-05-11 16:38:16 +02:00
spells.hpp
GetSpellEffects returns true for active abilities ( Fixes #2530 )
2015-05-11 16:38:16 +02:00
stat.cpp
Adjust fix for maximum attribute damage limit
2015-03-09 03:15:11 +01:00
stat.hpp
Support fatigue below zero for the Drain effect ( Fixes #2430 )
2015-03-09 03:15:11 +01:00
steering.cpp
merge master
2014-04-27 13:49:31 +04:00
steering.hpp
merge master
2014-04-27 13:49:31 +04:00
summoning.cpp
Suppress warning about the lack of virtual destructor.
2015-02-16 16:41:53 +11:00
summoning.hpp
Suppress warning about the lack of virtual destructor.
2015-02-16 16:41:53 +11:00