.. |
GUI
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[Client] Replace unused method in GUIController with getChatEditState()
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2020-05-11 01:54:07 +03:00 |
processors
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[General] Implement PlayerCooldowns packet
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2021-07-10 22:15:19 +02:00 |
ActorList.cpp
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[Client] Remove 'using namespace std' from multiplayer-related code
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2021-03-20 23:21:40 +02:00 |
ActorList.hpp
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[Client] Always send attack starts by actors immediately
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2019-11-30 15:50:05 +02:00 |
Cell.cpp
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[General] Implement ActorSpellsActive packet, part 1
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2021-04-20 03:25:14 +02:00 |
Cell.hpp
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[General] Implement ActorSpellsActive packet, part 1
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2021-04-20 03:25:14 +02:00 |
CellController.cpp
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[General] Implement ActorSpellsActive packet, part 1
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2021-04-20 03:25:14 +02:00 |
CellController.hpp
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[General] Implement ActorSpellsActive packet, part 1
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2021-04-20 03:25:14 +02:00 |
DedicatedActor.cpp
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[Client] Don't send SpellsActive packets for spells received from server
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2021-07-06 17:22:19 +02:00 |
DedicatedActor.hpp
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[Client] Reload DedicatedActor ptrs when setting their active spells
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2021-05-07 18:15:39 +02:00 |
DedicatedPlayer.cpp
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[Client] Don't send SpellsActive packets for spells received from server
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2021-07-06 17:22:19 +02:00 |
DedicatedPlayer.hpp
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[Client] Remove pointless declaration of DedicatedPlayer as struct
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2021-05-07 18:40:11 +02:00 |
GUIController.cpp
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[Client] Handle input from server-sent custom messageboxes less hackily
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2020-07-18 01:36:13 +02:00 |
GUIController.hpp
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[Client] Handle input from server-sent custom messageboxes less hackily
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2020-07-18 01:36:13 +02:00 |
LocalActor.cpp
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[General] Track timestamps for spells in SpellsActive packets
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2021-07-04 12:54:11 +02:00 |
LocalActor.hpp
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[General] Track timestamps for spells in SpellsActive packets
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2021-07-04 12:54:11 +02:00 |
LocalPlayer.cpp
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[General] Implement PlayerCooldowns packet
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2021-07-10 22:15:19 +02:00 |
LocalPlayer.hpp
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[General] Implement PlayerCooldowns packet
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2021-07-10 22:15:19 +02:00 |
LocalSystem.cpp
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[General] Create SystemPacket category and move Handshake packet to it
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2019-11-09 05:12:00 +02:00 |
LocalSystem.hpp
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[General] Create SystemPacket category and move Handshake packet to it
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2019-11-09 05:12:00 +02:00 |
Main.cpp
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Add OpenMW commits up to 21 May 2021
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2021-05-21 16:00:09 +02:00 |
Main.hpp
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[Client] Ensure mwmp::Main is initialized before GUIController cleanup
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2019-12-04 08:39:33 +02:00 |
MechanicsHelper.cpp
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[General] Implement ActorSpellsActive packet, part 1
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2021-04-20 03:25:14 +02:00 |
MechanicsHelper.hpp
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[General] Implement ActorSpellsActive packet, part 1
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2021-04-20 03:25:14 +02:00 |
Networking.cpp
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[Client] Remove 'using namespace std' from multiplayer-related code
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2021-03-20 23:21:40 +02:00 |
Networking.hpp
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[General] Create SystemPacket category and move Handshake packet to it
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2019-11-09 05:12:00 +02:00 |
ObjectList.cpp
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[Client] Handle reenabling of harvested objects via Container packet
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2021-04-06 13:22:17 +02:00 |
ObjectList.hpp
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[Client] Use ObjectDialogueChoice for highlighted topics in dialogue
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2020-12-17 03:12:01 +02:00 |
PlayerList.cpp
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[Client] Remove 'using namespace std' from multiplayer-related code
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2021-03-20 23:21:40 +02:00 |
PlayerList.hpp
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[Client] Fix warnings related to declarations
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2021-06-04 01:22:13 +02:00 |
RecordHelper.cpp
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[General] Add creature attack values to RecordDynamic packets
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2021-05-28 19:35:05 +02:00 |
RecordHelper.hpp
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[Client] Move overrideRecord() method for Sound records to right spot
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2021-01-17 16:04:12 +02:00 |
ScriptController.cpp
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[Client] Add ScriptController w/ contextType-to-packetOrigin method
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2018-07-23 00:48:23 +03:00 |
ScriptController.hpp
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[Client] Add ScriptController w/ contextType-to-packetOrigin method
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2018-07-23 00:48:23 +03:00 |
Worldstate.cpp
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[Client] Remove 'using namespace std' from multiplayer-related code
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2021-03-20 23:21:40 +02:00 |
Worldstate.hpp
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[Client] Implement stable cell resets
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2020-08-16 23:56:01 +02:00 |