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action.cpp
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Make the PlayMode and PlayType enums scoped
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2017-09-15 02:36:59 -07:00 |
action.hpp
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Adjustments to RemoveItem behavior
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2017-04-13 22:33:13 +09:00 |
actionalchemy.cpp
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actionalchemy.hpp
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actionapply.cpp
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actionapply.hpp
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actiondoor.cpp
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actiondoor.hpp
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actioneat.cpp
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actioneat.hpp
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actionequip.cpp
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actionequip.hpp
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actionopen.cpp
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actionopen.hpp
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actionread.cpp
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Update actionread.cpp
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2017-02-12 17:17:33 +01:00 |
actionread.hpp
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actionrepair.cpp
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actionrepair.hpp
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actionsoulgem.cpp
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actionsoulgem.hpp
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actiontake.cpp
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Update reference of the interpreter context when an Activate results in a take action (Fixes #3727)
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2017-01-18 21:57:50 +01:00 |
actiontake.hpp
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actiontalk.cpp
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actiontalk.hpp
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actionteleport.cpp
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Reset fall height when teleporting (Fixes #2629)
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2017-02-20 20:27:05 +01:00 |
actionteleport.hpp
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actiontrap.cpp
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actiontrap.hpp
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cellpreloader.cpp
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Add abort flag to TerrainPreloadItem
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2017-03-14 21:28:57 +01:00 |
cellpreloader.hpp
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Fix issues caused by loading multiple views into the same terrain View
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2017-03-14 20:27:55 +01:00 |
cellref.cpp
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cellref.hpp
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cellreflist.hpp
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cells.cpp
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Makes cells cache size configurable
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2017-05-25 13:09:40 +04:00 |
cells.hpp
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cellstore.cpp
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More consistent wording of errors/warnings
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2017-03-04 21:48:31 +01:00 |
cellstore.hpp
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purge all instances of <boost/shared_ptr.hpp>, clean up unused headers
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2017-06-09 19:08:53 +02:00 |
cellvisitors.hpp
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class.cpp
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purge all instances of <boost/shared_ptr.hpp>, clean up unused headers
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2017-06-09 19:08:53 +02:00 |
class.hpp
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Owned crosshair improvements (bug #2789)
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2017-08-18 17:08:15 +04:00 |
containerstore.cpp
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Adjust restock calculations to ignore filled soul gems.
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2017-06-15 21:59:13 -05:00 |
containerstore.hpp
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Adjust restock calculations to ignore filled soul gems.
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2017-06-15 21:59:13 -05:00 |
contentloader.hpp
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Escape content file names before sending them to the GUI
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2017-08-25 10:05:56 +00:00 |
customdata.cpp
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customdata.hpp
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esmloader.cpp
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esmloader.hpp
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esmstore.cpp
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esmstore.hpp
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failedaction.cpp
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failedaction.hpp
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globals.cpp
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globals.hpp
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inventorystore.cpp
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Purge all effects with same ID instead only first (fixes #3839)
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2017-04-26 17:18:06 +04:00 |
inventorystore.hpp
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Adjustments to RemoveItem behavior
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2017-04-13 22:33:13 +09:00 |
livecellref.cpp
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More consistent wording of errors/warnings
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2017-03-04 21:48:31 +01:00 |
livecellref.hpp
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localscripts.cpp
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More consistent wording of errors/warnings
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2017-03-04 21:48:31 +01:00 |
localscripts.hpp
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manualref.cpp
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manualref.hpp
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nullaction.hpp
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player.cpp
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Clear player fields upon reload (bug #2639)
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2017-09-15 22:39:56 +04:00 |
player.hpp
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Pass parameters by const reference
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2017-04-20 23:47:03 +09:00 |
projectilemanager.cpp
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Make the PlayMode and PlayType enums scoped
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2017-09-15 02:36:59 -07:00 |
projectilemanager.hpp
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Replace some shared_ptrs with pointers to deque entries
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2017-09-14 16:00:30 -07:00 |
ptr.cpp
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Added ConstContainerStoreIterator
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2017-02-18 13:47:18 +00:00 |
ptr.hpp
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Added ConstContainerStoreIterator
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2017-02-18 13:47:18 +00:00 |
recordcmp.hpp
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refdata.cpp
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refdata.hpp
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scene.cpp
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Prevent respawned references from being added to the scene twice in certain cases (Fixes #3864)
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2017-08-01 00:11:14 +02:00 |
scene.hpp
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Add 'prediction time' setting for cell/terrain pre-loading
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2017-07-19 16:44:37 +02:00 |
store.cpp
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More consistent wording of errors/warnings
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2017-03-04 21:48:31 +01:00 |
store.hpp
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Return const Land in ESMStore
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2017-02-14 07:58:16 +01:00 |
timestamp.cpp
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timestamp.hpp
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weather.cpp
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Make the PlayMode and PlayType enums scoped
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2017-09-15 02:36:59 -07:00 |
weather.hpp
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Replace some shared_ptrs with pointers to deque entries
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2017-09-14 16:00:30 -07:00 |
worldimp.cpp
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Allow starting at an (unnamed) exterior cell using --start (Feature #3941)
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2017-08-06 22:31:07 +02:00 |
worldimp.hpp
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AI: Check angle between actor and door
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2017-07-31 19:28:02 +04:00 |