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openmw-tes3mp/apps/openmw
David Cernat 33e85c54de Rename BasePlayer Inventory & Spellbook into PacketItems & PacketSpells
This avoids confusion when either of those is used to store and send a single item, and no longer requires coming up with confusing variable names like realSpellbook or realInventory for actual full spellbooks and inventories.
2017-01-19 18:06:59 +02:00
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mwbase Merge pull request #128 from OpenMW/master while resolving conflicts 2017-01-18 15:38:18 +02:00
mwclass
mwdialogue
mwgui
mwinput
mwmechanics Send packet with spells gained at character generation 2017-01-19 16:56:21 +02:00
mwmp Rename BasePlayer Inventory & Spellbook into PacketItems & PacketSpells 2017-01-19 18:06:59 +02:00
mwphysics
mwrender added refactoring of shader handling from visvalda's fog shader 2017-01-15 14:17:22 +01:00
mwscript Merge pull request #129 from OpenMW/master while resolving conflicts 2017-01-19 06:34:09 +02:00
mwsound
mwstate
mwworld Merge pull request #129 from OpenMW/master while resolving conflicts 2017-01-19 06:34:09 +02:00
android_commandLine.cpp
android_commandLine.h
android_main.c
CMakeLists.txt
crashcatcher.cpp
doc.hpp
engine.cpp
engine.hpp
main.cpp Use new getFilenameStamp() method to generate timestamps for filenames 2017-01-13 08:49:21 +02:00