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openmw-tes3mp/apps
David Cernat 343dd8b5ea [Client] Fix addition of items to player inventories
Previously, multiple stacks of the same item ID could overwrite data in each other because of how the logic in ContainerStore::add() works. For example, a stack of 5 grand soul gems with no souls would get added to the player, then the attempt to add a grand soul gem with a particular soul would retrieve the previous stack first before setting all of it to that soul, resulting in 6 grand soul gems with that soul.
6 years ago
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browser [General] Switch to new official master server port when using old one 6 years ago
bsatool Restore trailing new lines to shrink PR 7 years ago
esmtool Dropping a separate NPDTstruct12 object and instead use NPDTstruct52 7 years ago
essimporter Initialize missing variables 7 years ago
launcher Merge pull request #469 from davidcernat/master while resolving conflicts 6 years ago
master [Master] Fix REST servers/info 8 years ago
mwiniimporter Fix MSVC warnings C4456 7 years ago
niftest Some PVS-Studio and cppcheck fixes 7 years ago
opencs Merge pull request #469 from davidcernat/master while resolving conflicts 6 years ago
openmw [Client] Fix addition of items to player inventories 6 years ago
openmw-mp [Server] Add GetArchitectureType() script function 6 years ago
openmw_test_suite Make partial binary search case insensitive, as it supposed to be (bug #4558) 6 years ago
wizard Merged pull request #1697 7 years ago
doc.hpp