..
.gitignore
activatoranimation.cpp
Rewrite animated collision shape support ( Fixes #2123 )
2015-01-13 05:37:37 +01:00
activatoranimation.hpp
Rewrite animated collision shape support ( Fixes #2123 )
2015-01-13 05:37:37 +01:00
actors.cpp
Rewrite animated collision shape support ( Fixes #2123 )
2015-01-13 05:37:37 +01:00
actors.hpp
Rewrite animated collision shape support ( Fixes #2123 )
2015-01-13 05:37:37 +01:00
animation.cpp
fixing MSVC 2013 warning C4244: & C4305
2015-03-08 13:07:29 +13:00
animation.hpp
Rewrite animated collision shape support ( Fixes #2123 )
2015-01-13 05:37:37 +01:00
camera.cpp
Attach sound listener to the player head instead of camera
2014-12-08 23:26:09 +01:00
camera.hpp
Attach sound listener to the player head instead of camera
2014-12-08 23:26:09 +01:00
cell.hpp
characterpreview.cpp
fixing MSVC 2013 warning C4244: & C4305
2015-03-08 13:07:29 +13:00
characterpreview.hpp
Adjust default angle, FOV and viewport of character preview ( Fixes #2220 )
2014-12-24 15:45:15 +01:00
creatureanimation.cpp
Crash fix for creatures with no skeleton base ( Fixes #2419 )
2015-03-02 15:19:57 +01:00
creatureanimation.hpp
Rewrite animated collision shape support ( Fixes #2123 )
2015-01-13 05:37:37 +01:00
debugging.cpp
fixing MSVC 2013 warning C4244: & C4305
2015-03-08 18:11:54 +13:00
debugging.hpp
effectmanager.cpp
Don't show VFX on the map ( Fixes #2324 )
2015-01-31 22:40:38 +01:00
effectmanager.hpp
globalmap.cpp
fixing MSVC 2013 warning C4244: & C4305
2015-03-08 13:07:29 +13:00
globalmap.hpp
fixed warning C4099:
2015-03-06 21:36:42 +13:00
localmap.cpp
fixing MSVC 2013 warning C4244: & C4305
2015-03-08 13:07:29 +13:00
localmap.hpp
fixed warning C4099:
2015-03-06 21:36:42 +13:00
npcanimation.cpp
fixing MSVC 2013 warning C4244: & C4305
2015-03-08 13:07:29 +13:00
npcanimation.hpp
Use "hair" as filter for PRT_Hair parts ( Fixes #2218 )
2014-12-24 15:45:14 +01:00
objects.cpp
fixing MSVC 2013 warning C4244: & C4305
2015-03-08 17:42:07 +13:00
objects.hpp
Fix lights being rendered on the map (broken by d55fe43fc9
)
2014-12-31 21:04:13 +01:00
occlusionquery.cpp
occlusionquery.hpp
refraction.cpp
fixing MSVC 2013 warning C4244: & C4305
2015-03-08 13:07:29 +13:00
refraction.hpp
renderconst.hpp
Fix ripples for D3D - added simpler effect ( Fixes #1649 )
2015-02-09 19:30:11 +01:00
renderinginterface.hpp
renderingmanager.cpp
fixing MSVC 2013 warning C4244: & C4305
2015-03-08 13:07:29 +13:00
renderingmanager.hpp
Fix argument name for setSunDirection.
2015-02-06 22:26:58 -06:00
ripplesimulation.cpp
fixing MSVC 2013 warning C4244: & C4305
2015-03-08 13:07:29 +13:00
ripplesimulation.hpp
Fix ripples for D3D - added simpler effect ( Fixes #1649 )
2015-02-09 19:30:11 +01:00
shadows.cpp
fixing MSVC 2013 warning C4244: & C4305
2015-03-08 13:07:29 +13:00
shadows.hpp
sky.cpp
fixing MSVC 2013 warning C4244: & C4305
2015-03-08 13:07:29 +13:00
sky.hpp
Fix argument name for setSunDirection.
2015-02-06 22:26:58 -06:00
terrainstorage.cpp
fixing MSVC 2013 warning C4244: & C4305
2015-03-08 13:07:29 +13:00
terrainstorage.hpp
Terrain refactoring, reduce game startup time and memory usage
2015-01-29 03:39:01 +01:00
water.cpp
fixing MSVC 2013 warning C4244: & C4305
2015-03-08 13:07:29 +13:00
water.hpp
fixing MSVC 2013 warning C4244: & C4305
2015-03-08 13:07:29 +13:00
weaponanimation.cpp
Fix code duplication
2015-01-31 22:40:43 +01:00
weaponanimation.hpp
Fix attachArrow exception when changing weapon ( Fixes #2332 )
2015-01-31 22:40:42 +01:00