You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
openmw-tes3mp/components/nifogre
scrawl 2c0d46525b Fast-forward particle systems to make cell loads less obvious. 11 years ago
..
controller.hpp Implement NiAlphaController and NiMaterialColorController 11 years ago
material.cpp Some unneeded includes cleanup 11 years ago
material.hpp Implement NiFlipController 11 years ago
mesh.cpp Skip inactive controllers. Fixes those bloody bone boots again. 11 years ago
mesh.hpp Move the mesh loader to its own source file 12 years ago
ogrenifloader.cpp Fast-forward particle systems to make cell loads less obvious. 11 years ago
ogrenifloader.hpp Implement NiBillboardNode. Flags not handled yet. 11 years ago
particles.cpp Particle improvements: particle systems now move with the particle bone, not the scene node. This difference is not noticable if the particle bone is static, but it makes the code *much* nicer and mirrors more closely what NifSkope does. 11 years ago
particles.hpp Refactored Ogre initialisation into a component 11 years ago
skeleton.cpp Skip inactive controllers. Fixes those bloody bone boots again. 11 years ago
skeleton.hpp Build a skeleton for Nifs that have a matching .kf file 12 years ago