1
0
Fork 1
mirror of https://github.com/TES3MP/openmw-tes3mp.git synced 2025-01-16 01:49:54 +00:00
openmw-tes3mp/apps/openmw/mwmp
David Cernat 399e049d87 [Client] Fix logic for minimal size packets in LocalPlayer
Previously, the index changes were not cleared at the start of their corresponding update functions, which in turn meant that an Attribute/Skill/StatsDynamic/Equipment packet received by a player from the server made that player send back the same packet, as the index changes from it were retained.

Additionally, exchangeFullInfo was not set to false, thus sometimes leading to constant full exchanges of information.
2018-04-27 03:45:17 +03:00
..
GUI [Client] Clean up GUIChat slightly 2018-01-05 00:03:05 +02:00
processors [Client] Add setAttributes() and setSkills() methods to DedicatedPlayer 2018-04-13 16:59:48 +03:00
ActorList.cpp [Client] Make foreach style consistent with other 2017-06-27 22:27:02 +08:00
ActorList.hpp [General] Make most ActorPackets smaller by not including refIds in them 2017-05-27 16:59:23 +03:00
Cell.cpp [General] Rework PlayerEquipment packets so they are of minimal size 2018-04-20 22:46:16 +03:00
Cell.hpp [Client] Fix warnings 2017-07-03 23:41:16 +08:00
CellController.cpp [Client] Remove redundant container methods from CellController 2018-04-01 07:11:43 +03:00
CellController.hpp [Client] Remove redundant container methods from CellController 2018-04-01 07:11:43 +03:00
DedicatedActor.cpp [General] Rework PlayerEquipment packets so they are of minimal size 2018-04-20 22:46:16 +03:00
DedicatedActor.hpp [Client] Fix problems with NPC equipment sync 2017-06-09 04:58:56 +03:00
DedicatedPlayer.cpp [General] Rework PlayerEquipment packets so they are of minimal size 2018-04-20 22:46:16 +03:00
DedicatedPlayer.hpp [Client] Update DedicatedPlayer creature if displayCreatureName changes 2018-04-17 15:23:10 +03:00
GUIController.cpp [Client] Split up creation of DedicatedPlayers into multiple methods 2018-04-08 10:56:33 +03:00
GUIController.hpp [Client] Unequip items if necessary when attr/skill modifier is set to 0 2018-01-26 00:45:39 +02:00
LocalActor.cpp [General] Rework PlayerEquipment packets so they are of minimal size 2018-04-20 22:46:16 +03:00
LocalActor.hpp [Client] Use update timer in mwmp::Cell instead of LocalActor 2017-06-10 03:29:51 +03:00
LocalPlayer.cpp [Client] Fix logic for minimal size packets in LocalPlayer 2018-04-27 03:45:17 +03:00
LocalPlayer.hpp [General] Rework CharGen slightly for clarity purposes 2018-04-19 13:25:29 +03:00
Main.cpp [General] Rework CharGen slightly for clarity purposes 2018-04-19 13:25:29 +03:00
Main.hpp [Client] Convert MechanicsHelper to namespace 2017-06-27 16:43:53 +08:00
MechanicsHelper.cpp [General] Add isPlayer boolean to targets in packets 2018-04-05 12:48:53 +03:00
MechanicsHelper.hpp [Client] Add and use enchantmentType argument for unequipItemsByEffect() 2018-01-27 19:37:16 +02:00
Networking.cpp [Client] Use more descriptive message for version mismatch 2018-01-17 08:10:49 +02:00
Networking.hpp [Client] Replace usage of Networking::isDedicatedPlayer() 2017-04-18 18:07:39 +03:00
PlayerList.cpp [Client] Streamline creation of references for DedicatedPlayers 2018-04-08 15:02:43 +03:00
PlayerList.hpp [Client] Streamline creation of references for DedicatedPlayers 2018-04-08 15:02:43 +03:00
RecordHelper.cpp [General] Use RecordHelper methods to create and update DedicatedPlayers 2018-04-13 08:37:06 +03:00
RecordHelper.hpp [General] Use RecordHelper methods to create and update DedicatedPlayers 2018-04-13 08:37:06 +03:00
WorldEvent.cpp [General] Add isPlayer boolean to targets in packets 2018-04-05 12:48:53 +03:00
WorldEvent.hpp [Client] Make it possible to reply to requests about specific containers 2018-04-01 10:00:39 +03:00