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26 lines
667 B
C++
26 lines
667 B
C++
#ifndef OPENMW_PROCESSORPLAYERCHARGEN_HPP
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#define OPENMW_PROCESSORPLAYERCHARGEN_HPP
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#include "../PlayerProcessor.hpp"
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namespace mwmp
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{
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class ProcessorPlayerCharGen : public PlayerProcessor
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{
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public:
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ProcessorPlayerCharGen()
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{
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BPP_INIT(ID_PLAYER_CHARGEN)
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}
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void Do(PlayerPacket &packet, Player &player) override
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{
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DEBUG_PRINTF(strPacketID.c_str());
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if (player.charGenState.currentStage == player.charGenState.endStage)
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Script::Call<Script::CallbackIdentity("OnPlayerEndCharGen")>(player.getId());
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}
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};
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}
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#endif //OPENMW_PROCESSORPLAYERCHARGEN_HPP
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