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alchemywindow.cpp
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Fixed code issues found with unity build. Missing include guards, duplicated functions, ...
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2014-03-16 23:49:06 +01:00 |
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alchemywindow.hpp
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backgroundimage.cpp
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Consider aspect ratio for loading screen background
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2014-03-30 23:07:49 +02:00 |
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backgroundimage.hpp
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Consider aspect ratio for loading screen background
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2014-03-30 23:07:49 +02:00 |
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birth.cpp
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birth.hpp
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bookpage.cpp
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Fix crash when exiting OpenMW while dialogue/journal is opened and mouse cursor on a topic
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2014-05-10 01:37:34 +02:00 |
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bookpage.hpp
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remove our stdint.h version that uses boost and force usage of system stdint.h
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2014-03-05 17:08:58 +01:00 |
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bookwindow.cpp
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moved CellRefList into a separate file
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2014-02-23 20:11:05 +01:00 |
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bookwindow.hpp
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charactercreation.cpp
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Fix #1207: Remember previous choice in class creation dialog
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2014-04-28 09:12:03 +02:00 |
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charactercreation.hpp
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moved CellRefList into a separate file
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2014-02-23 20:11:05 +01:00 |
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class.cpp
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class.hpp
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companionitemmodel.cpp
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Fixes #1100: Looting a corpse is no longer considered stealing
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2014-04-27 06:08:08 +02:00 |
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companionitemmodel.hpp
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Fixes #1100: Looting a corpse is no longer considered stealing
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2014-04-27 06:08:08 +02:00 |
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companionwindow.cpp
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companionwindow.hpp
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confirmationdialog.cpp
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confirmationdialog.hpp
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console.cpp
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Console autocompletion: List candidates when repeatedly pressing tab (bash-style)
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2014-05-02 22:19:02 +02:00 |
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console.hpp
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container.cpp
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Fixes #1100: Looting a corpse is no longer considered stealing
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2014-04-27 06:08:08 +02:00 |
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container.hpp
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containeritemmodel.cpp
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Fixes #1100: Looting a corpse is no longer considered stealing
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2014-04-27 06:08:08 +02:00 |
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containeritemmodel.hpp
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Fixes #1100: Looting a corpse is no longer considered stealing
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2014-04-27 06:08:08 +02:00 |
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controllers.cpp
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controllers.hpp
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countdialog.cpp
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countdialog.hpp
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cursor.cpp
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cursor.hpp
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dialogue.cpp
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Bug 1047 update - defaults and edge case
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2014-05-10 17:47:21 -04:00 |
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dialogue.hpp
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Only exchange bribe gold if the bribe was accepted
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2014-03-30 00:12:31 +01:00 |
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enchantingdialog.cpp
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Include some more required Ogre headers explicitely.
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2014-03-05 21:46:37 +01:00 |
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enchantingdialog.hpp
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exposedwindow.cpp
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exposedwindow.hpp
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fontloader.cpp
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Fix another leak
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2014-05-01 16:55:16 +02:00 |
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fontloader.hpp
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formatting.cpp
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formatting.hpp
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hud.cpp
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Fix invisibility not breaking on certain actions
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2014-05-12 02:20:56 +02:00 |
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hud.hpp
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Fixes #1240: Don't hardcode drowning time
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2014-04-27 04:27:26 +02:00 |
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imagebutton.cpp
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imagebutton.hpp
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inventoryitemmodel.cpp
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Fixes #1100: Looting a corpse is no longer considered stealing
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2014-04-27 06:08:08 +02:00 |
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inventoryitemmodel.hpp
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Fixes #1100: Looting a corpse is no longer considered stealing
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2014-04-27 06:08:08 +02:00 |
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inventorywindow.cpp
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Fix invisibility not breaking on certain actions
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2014-05-12 02:20:56 +02:00 |
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inventorywindow.hpp
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Fix several leaks
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2014-05-01 16:55:15 +02:00 |
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itemmodel.cpp
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Fixes #1100: Looting a corpse is no longer considered stealing
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2014-04-27 06:08:08 +02:00 |
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itemmodel.hpp
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Fixes #1100: Looting a corpse is no longer considered stealing
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2014-04-27 06:08:08 +02:00 |
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itemselection.cpp
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itemselection.hpp
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Fixed code issues found with unity build. Missing include guards, duplicated functions, ...
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2014-03-16 23:49:06 +01:00 |
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itemview.cpp
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Fixed code issues found with unity build. Missing include guards, duplicated functions, ...
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2014-03-16 23:49:06 +01:00 |
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itemview.hpp
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Fixed code issues found with unity build. Missing include guards, duplicated functions, ...
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2014-03-16 23:49:06 +01:00 |
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journalbooks.cpp
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One more fix
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2014-03-17 14:15:52 +01:00 |
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journalbooks.hpp
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One more fix
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2014-03-17 14:15:52 +01:00 |
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journalviewmodel.cpp
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Bug 1047 update - defaults and edge case
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2014-05-10 17:47:21 -04:00 |
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journalviewmodel.hpp
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remove our stdint.h version that uses boost and force usage of system stdint.h
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2014-03-05 17:08:58 +01:00 |
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journalwindow.cpp
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journalwindow.hpp
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keywordsearch.cpp
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keywordsearch.hpp
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Bug 1047 update - defaults and edge case
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2014-05-10 17:47:21 -04:00 |
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levelupdialog.cpp
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Avoid hard coding "thief.dds" string.
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2014-04-15 22:30:41 +10:00 |
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levelupdialog.hpp
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list.cpp
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Fixes #1286 (Dialogue topic list clips with window frame)
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2014-04-28 18:40:29 +02:00 |
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list.hpp
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loadingscreen.cpp
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Removed asserts
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2014-04-28 15:00:52 +02:00 |
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loadingscreen.hpp
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Fixes #1172: Added basic loading/saving progress bar
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2014-04-28 11:29:57 +02:00 |
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mainmenu.cpp
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Fixes #1309: Do not allow saving while dialogs are opened, just like vanilla
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2014-05-02 11:20:43 +02:00 |
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mainmenu.hpp
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Consider aspect ratio for loading screen background
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2014-03-30 23:07:49 +02:00 |
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mapwindow.cpp
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Fixes #772: Give scripts a chance to run before updating map, so that disabled objects are not visible
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2014-05-11 18:01:47 +02:00 |
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mapwindow.hpp
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Fixes #772: Give scripts a chance to run before updating map, so that disabled objects are not visible
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2014-05-11 18:01:47 +02:00 |
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merchantrepair.cpp
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moved CellRefList into a separate file
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2014-02-23 20:11:05 +01:00 |
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merchantrepair.hpp
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messagebox.cpp
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messagebox.hpp
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mode.hpp
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Refactored video player (now a MyGUI widget)
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2014-03-27 19:10:15 +01:00 |
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pickpocketitemmodel.cpp
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pickpocketitemmodel.hpp
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quickkeysmenu.cpp
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Move to esm component
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2014-05-02 12:48:07 +02:00 |
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quickkeysmenu.hpp
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Fixes #1252: Add item/magic keybindings to savegame
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2014-05-01 21:16:32 +02:00 |
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race.cpp
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Fixes #1197: incorrect mouse wheel step
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2014-03-15 20:34:12 +01:00 |
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race.hpp
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recharge.cpp
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recharge.hpp
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referenceinterface.cpp
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referenceinterface.hpp
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Fixes #1309: Do not allow saving while dialogs are opened, just like vanilla
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2014-05-02 11:20:43 +02:00 |
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repair.cpp
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Include some more required Ogre headers explicitely.
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2014-03-05 21:46:37 +01:00 |
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repair.hpp
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review.cpp
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review.hpp
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savegamedialog.cpp
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Slightly prettier backdrop when loading game from main menu.
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2014-05-02 12:48:01 +02:00 |
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savegamedialog.hpp
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Allow to delete savegames (shift + click)
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2014-04-28 20:57:45 +02:00 |
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scrollwindow.cpp
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moved CellRefList into a separate file
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2014-02-23 20:11:05 +01:00 |
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scrollwindow.hpp
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settingswindow.cpp
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Refactored settings window
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2014-03-22 19:02:14 +01:00 |
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settingswindow.hpp
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Refactored settings window
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2014-03-22 19:02:14 +01:00 |
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sortfilteritemmodel.cpp
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moved CellRefList into a separate file
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2014-02-23 20:11:05 +01:00 |
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sortfilteritemmodel.hpp
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soulgemdialog.cpp
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soulgemdialog.hpp
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spellbuyingwindow.cpp
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moved CellRefList into a separate file
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2014-02-23 20:11:05 +01:00 |
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spellbuyingwindow.hpp
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spellcreationdialog.cpp
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spellcreationdialog.hpp
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spellicons.cpp
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spellicons.hpp
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spellwindow.cpp
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Fixes #1270, Fixes #1201: Update active weapon/spell icons every frame
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2014-04-26 16:44:20 +02:00 |
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spellwindow.hpp
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Build fix
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2014-03-17 13:32:13 +01:00 |
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statswindow.cpp
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Fix exception when shift+click on empty space in save dialog
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2014-05-01 16:55:15 +02:00 |
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statswindow.hpp
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textinput.cpp
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textinput.hpp
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tooltips.cpp
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Include some more required Ogre headers explicitely.
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2014-03-05 21:46:37 +01:00 |
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tooltips.hpp
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tradeitemmodel.cpp
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Fixes #1100: Looting a corpse is no longer considered stealing
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2014-04-27 06:08:08 +02:00 |
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tradeitemmodel.hpp
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tradewindow.cpp
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minor performance improvements in apps/openmw
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2014-04-27 19:10:23 +02:00 |
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tradewindow.hpp
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Trader Gold Reset Delay
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2014-03-27 01:23:56 -04:00 |
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trainingwindow.cpp
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trainingwindow.hpp
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travelwindow.cpp
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moved CellRefList into a separate file
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2014-02-23 20:11:05 +01:00 |
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travelwindow.hpp
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videowidget.cpp
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Refactored video player (now a MyGUI widget)
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2014-03-27 19:10:15 +01:00 |
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videowidget.hpp
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Refactored video player (now a MyGUI widget)
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2014-03-27 19:10:15 +01:00 |
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waitdialog.cpp
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Moved quickload to statemanager for consistency's sake, as well as make autosave only occur on sleep, not wait.
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2014-04-24 03:14:47 -04:00 |
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waitdialog.hpp
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Added autosave on rest, as well as an option in the settings menu
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2014-04-23 23:12:30 -04:00 |
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widgets.cpp
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widgets.hpp
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windowbase.cpp
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windowbase.hpp
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windowmanagerimp.cpp
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Savegame: store most of CreatureStats
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2014-05-12 21:37:36 +02:00 |
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windowmanagerimp.hpp
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Moved local map update to LocalMap::updatePlayer to fix a brief desync on cell transitions due to sFogOfWarSkip
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2014-05-11 02:27:43 +02:00 |
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windowpinnablebase.cpp
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windowpinnablebase.hpp
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