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openmw-tes3mp/apps/openmw
2019-12-11 08:47:46 +04:00
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mwbase Rotate door object using direct rotation order once 2019-11-30 14:09:00 +01:00
mwclass Implement actors movement deceleration (feature #4544) 2019-10-31 14:41:12 +04:00
mwdialogue Use sayDone() only for scripting backward compatibility 2019-09-06 09:19:41 +04:00
mwgui Merge pull request #2602 from elsid/clang_tidy 2019-12-03 08:27:43 +04:00
mwinput Fix gamepad zoom value calculation 2019-11-02 19:47:05 +03:00
mwmechanics Cap reputation values (bug #5226) 2019-12-11 08:47:46 +04:00
mwphysics Fix jumping mechanics framerate dependency (bug #4991) 2019-07-29 15:45:57 +03:00
mwrender Merge pull request #2626 from akortunov/master 2019-12-05 17:37:21 +04:00
mwscript Avoid using getPtr for object search in scripting (bug #5220) 2019-12-01 14:09:59 +03:00
mwsound Avoid virtual call in SoundManager dtor 2019-11-17 18:50:11 +01:00
mwstate Remove redundant includes 2019-02-23 08:02:12 +04:00
mwworld Merge pull request #2620 from elsid/fix_cage_door_rotation 2019-12-01 09:54:38 +04:00
android_main.cpp android: Switch to C++ 2019-04-28 18:21:31 -04:00
CMakeLists.txt Recharge items outside of player's inventory (bug #4077) 2019-10-07 22:59:43 +04:00
doc.hpp Fixed more spelling mistakes 2016-12-15 13:09:40 +01:00
engine.cpp Implement mouse wheel bindings (bug #2679) 2019-10-30 20:45:51 +04:00
engine.hpp Make fallback map static to simplify constructors 2019-03-29 15:30:49 +04:00
main.cpp Add separate textures for scrollbars (feature #5051) 2019-06-01 16:12:03 +04:00