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GUI
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[Client] Clean up GUIChat slightly
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2018-01-05 00:03:05 +02:00 |
processors
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[General] Add placeholder for WorldCollisionOverride packet
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2018-05-25 07:09:32 +03:00 |
ActorList.cpp
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[Client] Make foreach style consistent with other
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2017-06-27 22:27:02 +08:00 |
ActorList.hpp
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[General] Make most ActorPackets smaller by not including refIds in them
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2017-05-27 16:59:23 +03:00 |
Cell.cpp
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[General] Implement ActorAI packet, part 1
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2018-05-12 06:29:11 +03:00 |
Cell.hpp
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[General] Implement ActorAI packet, part 1
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2018-05-12 06:29:11 +03:00 |
CellController.cpp
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[General] Implement ActorAI packet, part 1
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2018-05-12 06:29:11 +03:00 |
CellController.hpp
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[General] Implement ActorAI packet, part 1
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2018-05-12 06:29:11 +03:00 |
DedicatedActor.cpp
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[General] Implement ActorAI packet, part 1
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2018-05-12 06:29:11 +03:00 |
DedicatedActor.hpp
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[General] Implement ActorAI packet, part 1
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2018-05-12 06:29:11 +03:00 |
DedicatedPlayer.cpp
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[General] Rework PlayerEquipment packets so they are of minimal size
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2018-04-20 22:46:16 +03:00 |
DedicatedPlayer.hpp
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[Client] Update DedicatedPlayer creature if displayCreatureName changes
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2018-04-17 15:23:10 +03:00 |
GUIController.cpp
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[Client] Split up creation of DedicatedPlayers into multiple methods
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2018-04-08 10:56:33 +03:00 |
GUIController.hpp
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[Client] Unequip items if necessary when attr/skill modifier is set to 0
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2018-01-26 00:45:39 +02:00 |
LocalActor.cpp
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[General] Rework PlayerEquipment packets so they are of minimal size
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2018-04-20 22:46:16 +03:00 |
LocalActor.hpp
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[Client] Use update timer in mwmp::Cell instead of LocalActor
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2017-06-10 03:29:51 +03:00 |
LocalPlayer.cpp
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[Client] Fix GCC build
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2018-05-10 07:16:33 +03:00 |
LocalPlayer.hpp
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[General] Implement sending of image data for map tiles in PlayerMap
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2018-05-08 05:57:04 +03:00 |
Main.cpp
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[Client] Avoid sending CellStates to server after initialization
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2018-05-01 18:19:52 +03:00 |
Main.hpp
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[Client] Convert MechanicsHelper to namespace
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2017-06-27 16:43:53 +08:00 |
MechanicsHelper.cpp
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[General] Rename Event into ObjectList & WorldObject into BaseObject
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2018-05-13 00:42:24 +03:00 |
MechanicsHelper.hpp
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[Client] Add and use enchantmentType argument for unequipItemsByEffect()
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2018-01-27 19:37:16 +02:00 |
Networking.cpp
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[Client] Create Worldstate class that inherits BaseWorldstate
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2018-05-27 15:57:47 +03:00 |
Networking.hpp
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[Client] Create Worldstate class that inherits BaseWorldstate
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2018-05-27 15:57:47 +03:00 |
ObjectList.cpp
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[General] Rename Event into ObjectList & WorldObject into BaseObject
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2018-05-13 00:42:24 +03:00 |
ObjectList.hpp
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[General] Fix remaining references to world packets/events
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2018-05-17 00:08:37 +03:00 |
PlayerList.cpp
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[Client] Use faster check for whether actors are DedicatedPlayers
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2018-05-26 08:13:26 +03:00 |
PlayerList.hpp
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[Client] Streamline creation of references for DedicatedPlayers
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2018-04-08 15:02:43 +03:00 |
RecordHelper.cpp
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[General] Use RecordHelper methods to create and update DedicatedPlayers
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2018-04-13 08:37:06 +03:00 |
RecordHelper.hpp
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[General] Use RecordHelper methods to create and update DedicatedPlayers
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2018-04-13 08:37:06 +03:00 |
Worldstate.cpp
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[General] Implement WorldCollisionOverride packet
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2018-05-27 16:05:40 +03:00 |
Worldstate.hpp
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[Client] Create Worldstate class that inherits BaseWorldstate
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2018-05-27 15:57:47 +03:00 |