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openmw-tes3mp/apps/openmw/mwmp
2018-05-27 16:05:40 +03:00
..
GUI [Client] Clean up GUIChat slightly 2018-01-05 00:03:05 +02:00
processors [General] Add placeholder for WorldCollisionOverride packet 2018-05-25 07:09:32 +03:00
ActorList.cpp [Client] Make foreach style consistent with other 2017-06-27 22:27:02 +08:00
ActorList.hpp [General] Make most ActorPackets smaller by not including refIds in them 2017-05-27 16:59:23 +03:00
Cell.cpp [General] Implement ActorAI packet, part 1 2018-05-12 06:29:11 +03:00
Cell.hpp [General] Implement ActorAI packet, part 1 2018-05-12 06:29:11 +03:00
CellController.cpp [General] Implement ActorAI packet, part 1 2018-05-12 06:29:11 +03:00
CellController.hpp [General] Implement ActorAI packet, part 1 2018-05-12 06:29:11 +03:00
DedicatedActor.cpp [General] Implement ActorAI packet, part 1 2018-05-12 06:29:11 +03:00
DedicatedActor.hpp [General] Implement ActorAI packet, part 1 2018-05-12 06:29:11 +03:00
DedicatedPlayer.cpp [General] Rework PlayerEquipment packets so they are of minimal size 2018-04-20 22:46:16 +03:00
DedicatedPlayer.hpp [Client] Update DedicatedPlayer creature if displayCreatureName changes 2018-04-17 15:23:10 +03:00
GUIController.cpp [Client] Split up creation of DedicatedPlayers into multiple methods 2018-04-08 10:56:33 +03:00
GUIController.hpp [Client] Unequip items if necessary when attr/skill modifier is set to 0 2018-01-26 00:45:39 +02:00
LocalActor.cpp [General] Rework PlayerEquipment packets so they are of minimal size 2018-04-20 22:46:16 +03:00
LocalActor.hpp [Client] Use update timer in mwmp::Cell instead of LocalActor 2017-06-10 03:29:51 +03:00
LocalPlayer.cpp [Client] Fix GCC build 2018-05-10 07:16:33 +03:00
LocalPlayer.hpp [General] Implement sending of image data for map tiles in PlayerMap 2018-05-08 05:57:04 +03:00
Main.cpp [Client] Avoid sending CellStates to server after initialization 2018-05-01 18:19:52 +03:00
Main.hpp [Client] Convert MechanicsHelper to namespace 2017-06-27 16:43:53 +08:00
MechanicsHelper.cpp [General] Rename Event into ObjectList & WorldObject into BaseObject 2018-05-13 00:42:24 +03:00
MechanicsHelper.hpp [Client] Add and use enchantmentType argument for unequipItemsByEffect() 2018-01-27 19:37:16 +02:00
Networking.cpp [Client] Create Worldstate class that inherits BaseWorldstate 2018-05-27 15:57:47 +03:00
Networking.hpp [Client] Create Worldstate class that inherits BaseWorldstate 2018-05-27 15:57:47 +03:00
ObjectList.cpp [General] Rename Event into ObjectList & WorldObject into BaseObject 2018-05-13 00:42:24 +03:00
ObjectList.hpp [General] Fix remaining references to world packets/events 2018-05-17 00:08:37 +03:00
PlayerList.cpp [Client] Use faster check for whether actors are DedicatedPlayers 2018-05-26 08:13:26 +03:00
PlayerList.hpp [Client] Streamline creation of references for DedicatedPlayers 2018-04-08 15:02:43 +03:00
RecordHelper.cpp [General] Use RecordHelper methods to create and update DedicatedPlayers 2018-04-13 08:37:06 +03:00
RecordHelper.hpp [General] Use RecordHelper methods to create and update DedicatedPlayers 2018-04-13 08:37:06 +03:00
Worldstate.cpp [General] Implement WorldCollisionOverride packet 2018-05-27 16:05:40 +03:00
Worldstate.hpp [Client] Create Worldstate class that inherits BaseWorldstate 2018-05-27 15:57:47 +03:00