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openmw-tes3mp/apps/openmw/mwmp
David Cernat 420dab10e1 [General] Track objects directly placed by players in ObjectPlace
This allows the OnPCDrop variable to get set correctly even when object placements have to go through the server first in order to gain a unique multiplayer index (mpNum).

Among other things, this makes it possible to roll marijuana joints in the popular mod "Tribunal Code Patch".
2018-01-28 17:46:51 +02:00
..
GUI [Client] Clean up GUIChat slightly 2018-01-05 00:03:05 +02:00
processors [Client] Move resurrection code for local player to LocalPlayer 2018-01-27 19:09:55 +02:00
ActorList.cpp [Client] Make foreach style consistent with other 2017-06-27 22:27:02 +08:00
ActorList.hpp [General] Make most ActorPackets smaller by not including refIds in them 2017-05-27 16:59:23 +03:00
Cell.cpp [Client] Ignore cell changes that move actors to where they already are 2018-01-08 01:37:01 +02:00
Cell.hpp [Client] Fix warnings 2017-07-03 23:41:16 +08:00
CellController.cpp [Client] When getting an actor, make sure their cell is initialized 2018-01-07 02:35:30 +02:00
CellController.hpp [Client] When getting an actor, make sure their cell is initialized 2018-01-07 02:35:30 +02:00
DedicatedActor.cpp [Client] Ignore equipment items for DedicatedActors with count below 0 2018-01-27 18:08:45 +02:00
DedicatedActor.hpp [Client] Fix problems with NPC equipment sync 2017-06-09 04:58:56 +03:00
DedicatedPlayer.cpp [General] Implement PlayerSpeech packet 2017-10-31 15:19:14 +02:00
DedicatedPlayer.hpp [General] Implement PlayerSpeech packet 2017-10-31 15:19:14 +02:00
GUIController.cpp [Client] Fix ListBox overlap crashes by removing ListBoxes properly 2018-01-27 15:41:11 +02:00
GUIController.hpp [Client] Unequip items if necessary when attr/skill modifier is set to 0 2018-01-26 00:45:39 +02:00
LocalActor.cpp [Client] Fix spell casting probability synchronization 2017-08-06 00:11:54 +03:00
LocalActor.hpp [Client] Use update timer in mwmp::Cell instead of LocalActor 2017-06-10 03:29:51 +03:00
LocalPlayer.cpp [Client] Unequip items with constant effect damage when resurrected 2018-01-27 20:19:39 +02:00
LocalPlayer.hpp [Client] Move resurrection code for local player to LocalPlayer 2018-01-27 19:09:55 +02:00
Main.cpp [General] Use address keys with clearer meaning in tes3mp config files 2017-07-03 01:31:48 +03:00
Main.hpp [Client] Convert MechanicsHelper to namespace 2017-06-27 16:43:53 +08:00
MechanicsHelper.cpp [Client] Add and use enchantmentType argument for unequipItemsByEffect() 2018-01-27 19:37:16 +02:00
MechanicsHelper.hpp [Client] Add and use enchantmentType argument for unequipItemsByEffect() 2018-01-27 19:37:16 +02:00
Networking.cpp [Client] Use more descriptive message for version mismatch 2018-01-17 08:10:49 +02:00
Networking.hpp [Client] Replace usage of Networking::isDedicatedPlayer() 2017-04-18 18:07:39 +03:00
PlayerList.cpp [General] Change NULL to nullptr 2017-06-27 22:49:28 +08:00
PlayerList.hpp [Client] Set and clear hitAttemptActorId for DedicatedPlayers 2017-05-30 08:20:45 +03:00
WorldEvent.cpp [General] Track objects directly placed by players in ObjectPlace 2018-01-28 17:46:51 +02:00
WorldEvent.hpp [General] Track objects directly placed by players in ObjectPlace 2018-01-28 17:46:51 +02:00