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620 commits

Author SHA1 Message Date
David Cernat
420dab10e1 [General] Track objects directly placed by players in ObjectPlace
This allows the OnPCDrop variable to get set correctly even when object placements have to go through the server first in order to gain a unique multiplayer index (mpNum).

Among other things, this makes it possible to roll marijuana joints in the popular mod "Tribunal Code Patch".
2018-01-28 17:46:51 +02:00
David Cernat
d7e29f1f61 [Client] Unequip items with constant effect damage when resurrected 2018-01-27 20:19:39 +02:00
David Cernat
d19d8b0a34 [Client] Add and use enchantmentType argument for unequipItemsByEffect() 2018-01-27 19:37:16 +02:00
David Cernat
6c4bb8c423 [Client] Move resurrection code for local player to LocalPlayer 2018-01-27 19:09:55 +02:00
David Cernat
6b75a82777 [Client] Ignore equipment items for DedicatedActors with count below 0 2018-01-27 18:08:45 +02:00
David Cernat
e3bc11d9eb [Client] Fix ListBox overlap crashes by removing ListBoxes properly 2018-01-27 15:41:11 +02:00
David Cernat
c6a85ee8f9 [Client] Add doesEffectListContainEffect() method to MechanicsHelper 2018-01-26 03:18:01 +02:00
David Cernat
aa392ebf20 [Client] Unequip items if necessary when attr/skill modifier is set to 0 2018-01-26 00:45:39 +02:00
David Cernat
ace825b99c [Client] Ignore invalid player class IDs from packets
Additionally, clean up variables names in related code.
2018-01-24 02:47:56 +02:00
David Cernat
c6874509b6 [Client] Ignore invalid faction IDs from packets 2018-01-24 02:25:44 +02:00
David Cernat
5894ffae7d [Client] Ignore dynamic object placements or spawns in packets 2018-01-17 11:01:31 +02:00
David Cernat
bce3d0eb4c [Client] Use more descriptive message for version mismatch 2018-01-17 08:10:49 +02:00
David Cernat
09548d05f7 [Client] Ignore cell changes that move actors to where they already are 2018-01-08 01:37:01 +02:00
David Cernat
4a9a628a0f [Client] When getting an actor, make sure their cell is initialized 2018-01-07 02:35:30 +02:00
David Cernat
0cc86c04d1 [Client] Print plugin discrepancies, not just plugin lists side by side 2018-01-06 05:39:25 +02:00
David Cernat
a639d3494a [Client] Fix use of DedicatedPlayers as targets for ConsoleCommand 2018-01-05 01:24:15 +02:00
David Cernat
502df7d9c1 [Client] Clean up GUIChat slightly 2018-01-05 00:03:05 +02:00
David Cernat
db0e0d376e [Client] Use new code to set the console's Ptrs from server scripts
Previously, reusing the console's object selection code made it so using the same Ptr twice in a row was akin to clicking on the same object twice in the console window, i.e. the object was deselected the second time around. Additionally, that same code was setting key focus to the hidden console window, preventing players from moving until they activated another window (such as their inventory or chat window).
2017-12-26 15:04:28 +02:00
David Cernat
5fd9079b26 [Client] Stop drag and drop when setting player inventory 2017-12-25 05:41:13 +02:00
David Cernat
40e70ebf9c [Client] Fix key focus for chat window 2017-12-25 05:08:36 +02:00
David Cernat
bed96e5a3d [Client] Remove check of GM_RestBed GUI mode that no longer exists 2017-12-25 03:26:28 +02:00
David Cernat
cac2c6c1e8 Merge pull request #360 from TES3MP/0.6.1-openmw-updates while resolving conflicts 2017-12-25 02:25:01 +02:00
David Cernat
993081ba1e [General] Add enchantmentCharge to worldObjects and items 2017-12-23 13:16:38 +02:00
David Cernat
fef6bddc68 [Client] Fix typo related to drag and dropping 2017-12-16 23:19:54 +02:00
David Cernat
535fba0cb3 [Client] Finish drag and drops when arrested or teleported by server 2017-12-16 07:21:02 +02:00
David Cernat
e97c9f72a2 [General] Rework getting/clearing of skill modifiers as with attributes 2017-12-04 15:06:27 +02:00
David Cernat
047ad40b96 [Client] Clear FortifyAttribute effects when server sets modifier to 0 2017-12-02 09:22:36 +02:00
David Cernat
ef6dc61797 [Client] Send PlayerAttribute packets when attribute modifiers change 2017-11-30 23:03:34 +02:00
David Cernat
c9c363ebef [General] Allow GameSettings to set bed & wilderness resting separately 2017-11-30 12:18:15 +02:00
David Cernat
3508a16836 [General] Use GameSettings packet to set ability to rest and wait 2017-11-27 07:39:02 +02:00
David Cernat
6668b9ab42 [General] Implement ConsoleCommand packet 2017-11-23 00:21:47 +02:00
David Cernat
2ca4017371 [Client] Force position updates for players in animations 2017-11-01 22:00:54 +02:00
David Cernat
be25decee2 [General] Implement PlayerSpeech packet 2017-10-31 15:19:14 +02:00
David Cernat
605b06c303 [General] Find actor speech captions instead of sending them in packets 2017-10-30 11:06:09 +02:00
David Cernat
413893aa51 [General] Implement PlayerAnimPlay packet 2017-10-27 09:10:29 +03:00
David Cernat
50d5fffb7f [General] Add and implement PlayerQuickKeys packet 2017-10-25 07:21:00 +03:00
David Cernat
c35101cc36 [Client] Don't use message box call boolean for regular message boxes 2017-10-10 04:11:36 +03:00
David Cernat
4f112ba3d7 [Client] Use regular message boxes where expected to do so
This helps us move towards using the same terminology as OpenMW for GUI elements, leading to less confusion.
2017-10-10 04:05:36 +03:00
David Cernat
08f34e5356 [Client] Fix recent problems with password window 2017-10-08 02:42:41 +03:00
David Cernat
711c4d83da [Client] Fix build after recent OpenMW changes to GUI 2017-10-07 23:33:36 +03:00
David Cernat
b94c0a9991 [Client] Don't send Attribute & Skill packets as werewolf, part 2 2017-09-04 20:21:06 +03:00
David Cernat
8c9d6a0160 [Client] Ensure that LocalPlayer's isWerewolf starts out false 2017-09-04 15:44:10 +03:00
David Cernat
ccb15cc09e [Client] When players die, make guards willing to arrest them again 2017-09-04 15:13:05 +03:00
David Cernat
ac3254d85f [General] Don't send PlayerAttribute and PlayerSkill packets as werewolf
This will prevent the server from overwriting a player's human form stats with their werewolf form stats.

Additionally, share PlayerShapeshift packets last when exchanging data with another player.
2017-08-31 18:21:38 +03:00
David Cernat
93d1aa2e4a [Client] Comment out the broken sending of custom spells until 0.7.0 2017-08-31 17:07:45 +03:00
David Cernat
98a7769b91 Merge branch 'master' into 0.6.0 2017-08-31 15:44:27 +03:00
Koncord
54f5104345 [General] Escape format for strings 2017-08-31 20:09:05 +08:00
David Cernat
cca4991e74 [Utils] Use consistent names for utility functions added by tes3mp 2017-08-31 10:12:22 +03:00
David Cernat
cf4021a7b5 [Client] Only add valid quests to journal 2017-08-31 09:08:29 +03:00
David Cernat
134dd06d48 [Client] Only add valid inventory & equipment items to LocalPlayer
Also add related debug information.
2017-08-31 08:35:46 +03:00