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openmw-tes3mp/apps/openmw/mwworld
David Cernat 420dab10e1 [General] Track objects directly placed by players in ObjectPlace
This allows the OnPCDrop variable to get set correctly even when object placements have to go through the server first in order to gain a unique multiplayer index (mpNum).

Among other things, this makes it possible to roll marijuana joints in the popular mod "Tribunal Code Patch".
2018-01-28 17:46:51 +02:00
..
action.cpp Make the PlayMode and PlayType enums scoped 2017-09-15 02:36:59 -07:00
action.hpp Adjustments to RemoveItem behavior 2017-04-13 22:33:13 +09:00
actionalchemy.cpp Added MWMechanics::isPlayerInCombat() 2015-09-10 18:48:34 +12:00
actionalchemy.hpp
actionapply.cpp Added MWMechanics::isPlayerInCombat() 2015-09-10 18:48:34 +12:00
actionapply.hpp Fix Potion use action removing the potion even when the action is not executed (Fixes #1521) 2014-06-17 04:05:20 +02:00
actiondoor.cpp
actiondoor.hpp
actioneat.cpp Remove redundant getId function 2015-12-18 16:58:38 +01:00
actioneat.hpp
actionequip.cpp Fix crash when onPcEquip script removes the equipped item (Fixes #3016) 2015-11-24 22:55:17 +01:00
actionequip.hpp
actionopen.cpp Improve WindowManager API with a generic way of passing a Ptr to the opened GUI window 2017-09-24 19:08:12 +02:00
actionopen.hpp Improve WindowManager API with a generic way of passing a Ptr to the opened GUI window 2017-09-24 19:08:12 +02:00
actionread.cpp Merge pull request #303 from OpenMW/master while resolving conflicts 2017-10-06 04:10:04 +03:00
actionread.hpp Improve WindowManager API with a generic way of passing a Ptr to the opened GUI window 2017-09-24 19:08:12 +02:00
actionrepair.cpp Improve WindowManager API with a generic way of passing a Ptr to the opened GUI window 2017-09-24 19:08:12 +02:00
actionrepair.hpp
actionsoulgem.cpp Added MWMechanics::isPlayerInCombat() 2015-09-10 18:48:34 +12:00
actionsoulgem.hpp
actiontake.cpp [Client] Implement sending and reading of ObjectTrap packets 2017-05-26 00:21:24 +03:00
actiontake.hpp
actiontalk.cpp Refactor dialogue GUI to talk to the dialogue manager, not the other way around and not both ways. 2017-09-25 23:38:28 +02:00
actiontalk.hpp
actionteleport.cpp [Client] Sync actor movements from interiors to exteriors & vice versa 2017-05-28 01:11:32 +03:00
actionteleport.hpp Removed "less" character from the documentation by the requested opportunity. 2016-12-26 21:46:43 +01:00
actiontrap.cpp [General] Allow ObjectTrap to trigger traps, not just disarm them 2017-05-26 01:28:43 +03:00
actiontrap.hpp Play trap activation sound on trapped object, not actor 2016-07-10 21:39:53 +09:00
cellpreloader.cpp Add abort flag to TerrainPreloadItem 2017-03-14 21:28:57 +01:00
cellpreloader.hpp Fix issues caused by loading multiple views into the same terrain View 2017-03-14 20:27:55 +01:00
cellref.cpp [Client] Add a multiplayer object index and matching methods to CellRef 2017-04-04 07:42:02 +03:00
cellref.hpp [Client] Add a multiplayer object index and matching methods to CellRef 2017-04-04 07:42:02 +03:00
cellreflist.hpp Fix possible reference duplication when the refID is modified by a plugin (Bug #3471) 2016-07-22 03:58:23 +02:00
cells.cpp Makes cells cache size configurable 2017-05-25 13:09:40 +04:00
cells.hpp Several warning fixes 2015-01-23 15:34:47 +01:00
cellstore.cpp Merge pull request #349 from OpenMW/master 2017-11-29 03:52:15 +02:00
cellstore.hpp Merge pull request #349 from OpenMW/master 2017-11-29 03:52:15 +02:00
cellvisitors.hpp Rename CellStore Functor to Visitor 2015-12-06 18:13:04 +01:00
class.cpp purge all instances of <boost/shared_ptr.hpp>, clean up unused headers 2017-06-09 19:08:53 +02:00
class.hpp Owned crosshair improvements (bug #2789) 2017-08-18 17:08:15 +04:00
containerstore.cpp Clarify a warning message refers to inventory objects 2017-11-08 00:26:09 +00:00
containerstore.hpp Unequip all items from dead corpse when take all items (bug #4095) 2017-09-22 12:32:47 +04:00
contentloader.hpp Escape content file names before sending them to the GUI 2017-08-25 10:05:56 +00:00
customdata.cpp Use the const version of CustomData::as* 2015-12-19 16:19:52 +01:00
customdata.hpp Use the const version of CustomData::as* 2015-12-19 16:19:52 +01:00
esmloader.cpp Silence -Wreorder warnings, and remove -Wno-reorder. 2015-05-21 22:46:44 -05:00
esmloader.hpp Reduce includes 2015-01-10 01:00:52 +01:00
esmstore.cpp Add support for placing BodyParts in a cell (Bug #3118) 2016-07-07 23:50:48 +08:00
esmstore.hpp Explicitly instantiate MWWorld::Store 2015-07-09 19:22:04 +02:00
failedaction.cpp Play locked sounds on locked objects instead of actors 2016-08-10 21:31:14 +09:00
failedaction.hpp Play locked sounds on locked objects instead of actors 2016-08-10 21:31:14 +09:00
globals.cpp Rename to lowerCaseInPlace 2015-12-07 22:49:15 +01:00
globals.hpp Remove NAME handling from MWWorld::Globals 2015-07-10 00:29:40 +03:00
inventorystore.cpp Merge pull request #319 from OpenMW/master while resolving conflicts 2017-10-22 20:27:44 +03:00
inventorystore.hpp Remove item by id from InventoryStore 2017-10-06 10:54:25 +04:00
livecellref.cpp [Client] Clean up & simplify logic for DedicatedPlayer cell transitions 2017-04-23 14:01:13 +03:00
livecellref.hpp [Client] Clean up & simplify logic for DedicatedPlayer cell transitions 2017-04-23 14:01:13 +03:00
localscripts.cpp More consistent wording of errors/warnings 2017-03-04 21:48:31 +01:00
localscripts.hpp Vanilla-compatible activate / onActivate (Fixes #1629) 2016-02-26 13:08:35 +01:00
manualref.cpp [Client] Set mMpNum to 0 for ManualRef 2017-04-05 06:58:59 +03:00
manualref.hpp Move manualref code out of header 2015-02-09 15:01:49 +01:00
nullaction.hpp Add isNullAction() method to fix compiler warning 2016-06-11 18:26:20 +02:00
player.cpp Clear player fields upon reload (bug #2639) 2017-09-15 22:39:56 +04:00
player.hpp Pass parameters by const reference 2017-04-20 23:47:03 +09:00
projectilemanager.cpp Correct projectile rotation 2017-11-23 20:27:22 +01:00
projectilemanager.hpp Make use of mEffectAnimationTime for projectile rotation 2017-11-23 15:14:15 +01:00
ptr.cpp Added ConstContainerStoreIterator 2017-02-18 13:47:18 +00:00
ptr.hpp Added ConstContainerStoreIterator 2017-02-18 13:47:18 +00:00
recordcmp.hpp Remove some unused code, include cleanup 2015-01-27 23:12:13 +01:00
refdata.cpp Reset activation flags when an object is copied (Fixes #3671, Fixes #3719) 2017-01-14 15:29:36 +01:00
refdata.hpp Save scripted animation state (Fixes #1931, #2150, #3393) 2016-08-03 03:52:35 +02:00
scene.cpp [Client] Update tes3mp change comment for object rescaling 2018-01-08 02:19:05 +02:00
scene.hpp Add 'prediction time' setting for cell/terrain pre-loading 2017-07-19 16:44:37 +02:00
store.cpp More consistent wording of errors/warnings 2017-03-04 21:48:31 +01:00
store.hpp Return const Land in ESMStore 2017-02-14 07:58:16 +01:00
timestamp.cpp Correct an error in the timestamp subtracting logic (Fixes #3105) 2015-12-26 00:26:13 +01:00
timestamp.hpp fixed warning C4099: 2015-03-06 21:36:42 +13:00
weather.cpp Make the PlayMode and PlayType enums scoped 2017-09-15 02:36:59 -07:00
weather.hpp Replace some shared_ptrs with pointers to deque entries 2017-09-14 16:00:30 -07:00
worldimp.cpp Merge pull request #374 from OpenMW/master while resolving conflicts 2018-01-27 22:52:59 +02:00
worldimp.hpp [General] Track objects directly placed by players in ObjectPlace 2018-01-28 17:46:51 +02:00