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mwbase
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Restore old aiming for melee combat
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2021-04-07 12:07:03 +04:00 |
mwclass
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Use CRTP to define CustomData clone function
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2021-04-05 11:53:07 +02:00 |
mwdialogue
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Also allow negative AI values in dialogue
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2021-02-05 19:00:35 +01:00 |
mwgui
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"static const" -> "static constexpr" in headers
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2021-03-21 13:57:54 +01:00 |
mwinput
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Don't assume unmapped keycodes outside the extended ASCII range are unprintable
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2021-02-25 21:37:21 +01:00 |
mwmechanics
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Restore old aiming for melee combat
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2021-04-07 12:07:03 +04:00 |
mwphysics
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Fix a bug that was triggered with multi mark mod.
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2021-03-31 19:34:06 +02:00 |
mwrender
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"static const" -> "static constexpr" in headers
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2021-03-21 13:57:54 +01:00 |
mwscript
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Fix targeted scripts losing their targets when rearranging your load order
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2021-04-07 17:30:21 +02:00 |
mwsound
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Avoid virtual dispatch in SoundManager dtor
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2021-03-13 18:25:56 +01:00 |
mwstate
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Fix targeted scripts losing their targets when rearranging your load order
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2021-04-07 17:30:21 +02:00 |
mwworld
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Restore old aiming for melee combat
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2021-04-07 12:07:03 +04:00 |
android_main.cpp
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android: Switch to C++
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2019-04-28 18:21:31 -04:00 |
CMakeLists.txt
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Fix linking with -DOPENMW_USE_SYSTEM_OSG=ON -DOSG_STATIC=ON
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2021-03-06 21:17:52 +00:00 |
doc.hpp
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Fixed more spelling mistakes
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2016-12-15 13:09:40 +01:00 |
engine.cpp
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Fix frame rate limit
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2021-02-12 00:03:11 +01:00 |
engine.hpp
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Implement instanced groundcover
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2021-01-26 22:29:41 +04:00 |
main.cpp
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Implement instanced groundcover
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2021-01-26 22:29:41 +04:00 |