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openmw-tes3mp/apps/openmw/mwmp
David Cernat 494edbe5cb [General] Add REPLY_TO_REQUEST container sub-action 7 years ago
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GUI [Client] Clean up GUIChat slightly 7 years ago
processors [General] Add REPLY_TO_REQUEST container sub-action 7 years ago
ActorList.cpp [Client] Make foreach style consistent with other 8 years ago
ActorList.hpp [General] Make most ActorPackets smaller by not including refIds in them 8 years ago
Cell.cpp [General] Implement ActorAI packet, part 1 7 years ago
Cell.hpp [General] Implement ActorAI packet, part 1 7 years ago
CellController.cpp [General] Implement ActorAI packet, part 1 7 years ago
CellController.hpp [General] Implement ActorAI packet, part 1 7 years ago
DedicatedActor.cpp [General] Implement ActorAI packet, part 1 7 years ago
DedicatedActor.hpp [General] Implement ActorAI packet, part 1 7 years ago
DedicatedPlayer.cpp [General] Rework PlayerEquipment packets so they are of minimal size 7 years ago
DedicatedPlayer.hpp [Client] Update DedicatedPlayer creature if displayCreatureName changes 7 years ago
GUIController.cpp [Client] Split up creation of DedicatedPlayers into multiple methods 7 years ago
GUIController.hpp [Client] Unequip items if necessary when attr/skill modifier is set to 0 7 years ago
LocalActor.cpp [General] Rework PlayerEquipment packets so they are of minimal size 7 years ago
LocalActor.hpp [Client] Use update timer in mwmp::Cell instead of LocalActor 8 years ago
LocalPlayer.cpp [Client] Fix GCC build 7 years ago
LocalPlayer.hpp [General] Implement sending of image data for map tiles in PlayerMap 7 years ago
Main.cpp [Client] Avoid sending CellStates to server after initialization 7 years ago
Main.hpp [Client] Convert MechanicsHelper to namespace 8 years ago
MechanicsHelper.cpp [General] Rename Event into ObjectList & WorldObject into BaseObject 7 years ago
MechanicsHelper.hpp [Client] Add and use enchantmentType argument for unequipItemsByEffect() 7 years ago
Networking.cpp [Client] Create Worldstate class that inherits BaseWorldstate 7 years ago
Networking.hpp [Client] Create Worldstate class that inherits BaseWorldstate 7 years ago
ObjectList.cpp [Client] Make container debug information more useful 7 years ago
ObjectList.hpp [General] Fix remaining references to world packets/events 7 years ago
PlayerList.cpp [Client] Use faster check for whether actors are DedicatedPlayers 7 years ago
PlayerList.hpp [Client] Streamline creation of references for DedicatedPlayers 7 years ago
RecordHelper.cpp [General] Use RecordHelper methods to create and update DedicatedPlayers 7 years ago
RecordHelper.hpp [General] Use RecordHelper methods to create and update DedicatedPlayers 7 years ago
Worldstate.cpp [General] Implement WorldCollisionOverride packet 7 years ago
Worldstate.hpp [Client] Create Worldstate class that inherits BaseWorldstate 7 years ago