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openmw-tes3mp/apps/openmw/mwworld
2014-04-23 13:20:43 -04:00
..
action.cpp
action.hpp
actionalchemy.cpp
actionalchemy.hpp
actionapply.cpp
actionapply.hpp
actiondoor.cpp
actiondoor.hpp
actioneat.cpp moved CellRefList into a separate file 2014-02-23 20:11:05 +01:00
actioneat.hpp
actionequip.cpp Issue #777: Create InventoryStore for creatures with weapons/shields 2014-01-19 11:43:23 +01:00
actionequip.hpp
actionopen.cpp Closes #1081: Implement disease contraction 2014-01-03 23:33:14 +01:00
actionopen.hpp
actionread.cpp Add getPlayerPtr() utility method. Reduces dependencies a lot. 2014-01-08 18:39:44 +01:00
actionread.hpp
actionrepair.cpp
actionrepair.hpp
actionsoulgem.cpp
actionsoulgem.hpp
actiontake.cpp Implement theft detection 2014-01-07 19:58:17 +01:00
actiontake.hpp
actiontalk.cpp
actiontalk.hpp
actionteleport.cpp Feature #50: Spawn projectiles 2014-03-08 01:31:27 +01:00
actionteleport.hpp
actiontrap.cpp Feature #957: Handle area effects for "on touch" range 2014-01-21 12:30:15 +01:00
actiontrap.hpp
cellfunctors.hpp
cellreflist.hpp encapsulated reference collections 2014-02-23 21:21:27 +01:00
cells.cpp keep track of which cells have state that needs to be saved 2014-02-24 10:03:04 +01:00
cells.hpp keep track of which cells have state that needs to be saved 2014-02-24 10:03:04 +01:00
cellstore.cpp Remove redundant parameter from aStarSearch. Also update some comments. 2014-04-04 18:10:06 +11:00
cellstore.hpp Cleanup and little tweaking. 2014-04-20 08:31:02 +10:00
class.cpp Fixed various issues caused by late-night coding. Also added "unlock" message to unlocked doors 2014-04-23 13:02:51 -04:00
class.hpp Fixed various issues caused by late-night coding. Also added "unlock" message to unlocked doors 2014-04-23 13:02:51 -04:00
containerstore.cpp Merge branch 'savedgame' 2014-02-01 18:16:32 +01:00
containerstore.hpp moved CellRefList into a separate file 2014-02-23 20:11:05 +01:00
contentloader.hpp
customdata.hpp
esmloader.cpp
esmloader.hpp
esmstore.cpp on load check player record for dangling ID references 2014-01-18 15:06:58 +01:00
esmstore.hpp
failedaction.cpp
failedaction.hpp
fallback.cpp
fallback.hpp
globals.cpp
globals.hpp remove our stdint.h version that uses boost and force usage of system stdint.h 2014-03-05 17:08:58 +01:00
inventorystore.cpp Feature #50: Handle attach & release of projectiles 2014-02-05 05:18:11 +01:00
inventorystore.hpp moved CellRefList into a separate file 2014-02-23 20:11:05 +01:00
livecellref.cpp fix for previous commit 2014-03-22 16:39:24 +01:00
livecellref.hpp Fix linking issues on Windows using MSVC. 2014-02-02 23:59:57 +01:00
localscripts.cpp encapsulated reference collections 2014-02-23 21:21:27 +01:00
localscripts.hpp
manualref.hpp Removed mLocked, kept it as "Negative lock level means unlocked" 2014-04-23 10:00:18 -04:00
nullaction.hpp
omwloader.cpp
omwloader.hpp
physicssystem.cpp Allow flying and swimming creatures to step inclines. Should have listen to Chris in the first place, see https://forum.openmw.org/viewtopic.php?f=6&t=2075 2014-04-11 21:24:00 +10:00
physicssystem.hpp
player.cpp Save state is handled correctly now. 2014-04-14 18:11:04 -04:00
player.hpp Cleaned up code, implemented crime ids 2014-04-05 10:26:14 -04:00
ptr.cpp make Ptr a bit more pointer-like 2014-02-23 18:17:41 +01:00
ptr.hpp moved CellRefList into a separate file 2014-02-23 20:11:05 +01:00
recordcmp.hpp
refdata.cpp fix for previous commit 2014-03-22 16:39:24 +01:00
refdata.hpp fix for previous commit 2014-03-22 16:39:24 +01:00
scene.cpp Bug #416: Workaround for page flipping problem 2014-03-05 22:24:05 +01:00
scene.hpp encapsulated reference collections 2014-02-23 21:21:27 +01:00
store.cpp Merge branch 'savedgame' 2014-02-01 18:16:32 +01:00
store.hpp Bug #1224: Changed fix to potentially allow for language independent saves 2014-03-27 22:32:42 +01:00
timestamp.cpp
timestamp.hpp
weather.cpp Move weather state save/load to a new class 2014-03-21 01:19:40 -05:00
weather.hpp Fixed include to use C99 header, not C++11 header 2014-03-21 01:33:11 -05:00
worldimp.cpp Fixed issue which may occur if there's no evidence chest nearby 2014-04-23 13:20:43 -04:00
worldimp.hpp Crime is now checked every frame call 2014-04-03 00:50:09 -04:00