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4d62541b62
Functions min() and max() of std::numeric_limits<T> are static and can therefore be accessed via class name and :: operator. |
10 years ago | |
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.gitignore | 15 years ago | |
activatoranimation.cpp | 11 years ago | |
activatoranimation.hpp | 11 years ago | |
actors.cpp | 11 years ago | |
actors.hpp | 11 years ago | |
animation.cpp | 10 years ago | |
animation.hpp | 10 years ago | |
camera.cpp | 10 years ago | |
camera.hpp | 10 years ago | |
cell.hpp | 15 years ago | |
characterpreview.cpp | 10 years ago | |
characterpreview.hpp | 11 years ago | |
creatureanimation.cpp | 10 years ago | |
creatureanimation.hpp | 11 years ago | |
debugging.cpp | 11 years ago | |
debugging.hpp | 11 years ago | |
effectmanager.cpp | 11 years ago | |
effectmanager.hpp | 11 years ago | |
globalmap.cpp | 10 years ago | |
globalmap.hpp | 10 years ago | |
localmap.cpp | 10 years ago | |
localmap.hpp | 10 years ago | |
npcanimation.cpp | 10 years ago | |
npcanimation.hpp | 10 years ago | |
objects.cpp | 11 years ago | |
objects.hpp | 11 years ago | |
occlusionquery.cpp | 10 years ago | |
occlusionquery.hpp | 11 years ago | |
refraction.cpp | 10 years ago | |
refraction.hpp | 12 years ago | |
renderconst.hpp | 12 years ago | |
renderinginterface.hpp | 11 years ago | |
renderingmanager.cpp | 10 years ago | |
renderingmanager.hpp | 10 years ago | |
ripplesimulation.cpp | 11 years ago | |
ripplesimulation.hpp | 10 years ago | |
shadows.cpp | 10 years ago | |
shadows.hpp | 10 years ago | |
sky.cpp | 10 years ago | |
sky.hpp | 10 years ago | |
terrainstorage.cpp | 11 years ago | |
terrainstorage.hpp | 11 years ago | |
videoplayer.cpp | 10 years ago | |
videoplayer.hpp | 10 years ago | |
water.cpp | 10 years ago | |
water.hpp | 11 years ago | |
weaponanimation.cpp | 10 years ago | |
weaponanimation.hpp | 11 years ago |