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shapes. It doesn't work in the case of spheres (used by projectiles): resulting shape is malformed. It can also leads to this error which makes the debug drawer non-working till game restart: CullVisitor::apply(Geode&) detected NaN, depth=nan, center=(nan nan nan), matrix={ -0.265814 -0.0639702 0.9619 0 0.964024 -0.0176387 0.265228 0 -4.29769e-09 0.997796 0.0663574 0 18178.6 -3550.91 42154.4 1 } Avoid this issue by using osg::Sphere While here, remove an unused function. We don't use Bullet's solver so we never have any contact points (in Bullet parlance). |
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.. | ||
bsatool | ||
esmtool | ||
essimporter | ||
launcher | ||
mwiniimporter | ||
niftest | ||
opencs | ||
openmw | ||
openmw_test_suite | ||
wizard | ||
doc.hpp |