1
0
Fork 1
mirror of https://github.com/TES3MP/openmw-tes3mp.git synced 2025-01-15 21:49:56 +00:00
openmw-tes3mp/apps/openmw
2020-04-26 18:58:33 +03:00
..
mwbase Use enums for blockers IDs instead of strings 2020-04-05 19:14:23 +04:00
mwclass Merge pull request #2775 from Capostrophic/dooractivation 2020-04-24 08:46:24 +02:00
mwdialogue Use sayDone() only for scripting backward compatibility 2019-09-06 09:19:41 +04:00
mwgui Use std::array for a list of extensions 2020-04-25 01:51:15 +02:00
mwinput Fix issues, found by CoverityScan 2020-04-04 17:45:26 +04:00
mwmechanics Move getSummonedCreature() to summoning 2020-04-26 18:58:33 +03:00
mwphysics Fix btCollisionObjectWrapper forward declaration 2020-03-31 18:31:46 +03:00
mwrender waterculling for both terrain 2020-04-23 08:53:21 +02:00
mwscript Make adding non-existent global script more forgiving (bug #5364) 2020-04-10 22:20:05 +03:00
mwsound Use enums for blockers IDs instead of strings 2020-04-05 19:14:23 +04:00
mwstate Remove redundant includes 2019-02-23 08:02:12 +04:00
mwworld Move getSummonedCreature() to summoning 2020-04-26 18:58:33 +03:00
android_main.cpp android: Switch to C++ 2019-04-28 18:21:31 -04:00
CMakeLists.txt as it says; revert vismask and uncomplicate openmw 2020-04-20 20:57:38 +02:00
doc.hpp Fixed more spelling mistakes 2016-12-15 13:09:40 +01:00
engine.cpp as it says; revert vismask and uncomplicate openmw 2020-04-20 20:57:38 +02:00
engine.hpp Make fallback map static to simplify constructors 2019-03-29 15:30:49 +04:00
main.cpp Add separate textures for scrollbars (feature #5051) 2019-06-01 16:12:03 +04:00