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action.cpp
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Old door sound fades out on door open/close. Door sound is synchronised to angle on action.
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2013-07-31 15:46:23 +02:00 |
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action.hpp
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Old door sound fades out on door open/close. Door sound is synchronised to angle on action.
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2013-07-31 15:46:23 +02:00 |
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actionalchemy.cpp
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Fix for bug #1080, can't read/repair/make potions/use soul gems/rest/sleep while in combat.
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2014-04-24 22:47:45 -04:00 |
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actionalchemy.hpp
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actionapply.cpp
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Fix Potion use action removing the potion even when the action is not executed (Fixes #1521)
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2014-06-17 04:05:20 +02:00 |
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actionapply.hpp
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Fix Potion use action removing the potion even when the action is not executed (Fixes #1521)
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2014-06-17 04:05:20 +02:00 |
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actiondoor.cpp
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Opening doors
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2013-04-28 14:59:15 +02:00 |
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actiondoor.hpp
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Opening doors
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2013-04-28 14:59:15 +02:00 |
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actioneat.cpp
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Remove static method MWWorld::Class::get(&Ptr)
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2014-05-22 20:50:00 +02:00 |
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actioneat.hpp
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actionequip.cpp
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Allow equipping twohanded weapon and shield at the same time (Fixes #1785)
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2014-12-12 16:49:22 +01:00 |
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actionequip.hpp
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actionopen.cpp
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Closes #1081: Implement disease contraction
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2014-01-03 23:33:14 +01:00 |
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actionopen.hpp
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actionread.cpp
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Remove static method MWWorld::Class::get(&Ptr)
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2014-05-22 20:50:00 +02:00 |
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actionread.hpp
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actionrepair.cpp
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Fix for bug #1080, can't read/repair/make potions/use soul gems/rest/sleep while in combat.
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2014-04-24 22:47:45 -04:00 |
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actionrepair.hpp
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actionsoulgem.cpp
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Fix for bug #1080, can't read/repair/make potions/use soul gems/rest/sleep while in combat.
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2014-04-24 22:47:45 -04:00 |
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actionsoulgem.hpp
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actiontake.cpp
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Implement theft detection
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2014-01-07 19:58:17 +01:00 |
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actiontake.hpp
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actiontalk.cpp
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actiontalk.hpp
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actionteleport.cpp
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Teleport indirect followers as well when using a door (Fixes #1974)
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2014-10-05 15:18:32 +02:00 |
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actionteleport.hpp
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Fix potential infinite recursion in ActionTeleport (Fixes #1840)
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2014-08-26 02:09:23 +02:00 |
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actiontrap.cpp
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Basic RefData and CellRef change tracking
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2014-05-25 14:30:07 +02:00 |
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actiontrap.hpp
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Projectile models are now spawned (no movement or impact yet). Refactored trap activation to apply range types properly. Handle ContinuousVFX for magic effects (note they aren't stopped yet when the effect ends)
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2013-11-13 14:02:15 +01:00 |
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cellfunctors.hpp
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Show marked position on map. Implement Detect X magic effects.
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2014-01-01 22:37:52 +01:00 |
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cellref.cpp
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Fix faction rank not being set on items in faction-owned containers
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2014-12-24 15:45:13 +01:00 |
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cellref.hpp
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Fix faction rank not being set on items in faction-owned containers
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2014-12-24 15:45:13 +01:00 |
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cellreflist.hpp
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Remove script access to deleted references that have no content file
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2014-12-07 22:37:50 +01:00 |
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cells.cpp
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Search exterior cells in reverse (workaround for duplicate chargen_plank reference in Morrowind.esm and Bloodmoon.esm)
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2014-06-28 17:44:52 +02:00 |
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cells.hpp
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Fixes #1172: Added basic loading/saving progress bar
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2014-04-28 11:29:57 +02:00 |
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cellstore.cpp
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Work around pathgrid record limitation (Fixes #2195)
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2014-12-09 00:13:56 +01:00 |
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cellstore.hpp
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Starting to clean up some heavy includes
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2014-12-19 09:23:16 +01:00 |
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class.cpp
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Slaughter fish attacks when player only knee deep in water (Fixes #2076)
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2015-01-09 21:40:53 +13:00 |
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class.hpp
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Merge remote-tracking branch 'scrawl/master'
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2015-01-10 17:02:46 +01:00 |
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containerstore.cpp
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Fix faction rank not being set on items in faction-owned containers
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2014-12-24 15:45:13 +01:00 |
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containerstore.hpp
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Reduce includes
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2015-01-10 01:00:52 +01:00 |
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contentloader.hpp
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Missing iostream include
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2013-11-04 10:36:22 +01:00 |
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customdata.hpp
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esmloader.cpp
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Issue #913: Merge --master and --plugin switches
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2013-09-29 09:11:57 +02:00 |
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esmloader.hpp
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Reduce includes
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2015-01-10 01:00:52 +01:00 |
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esmstore.cpp
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Fix mIds mapping for dynamic records being lost on save/reload
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2015-01-08 16:27:13 +01:00 |
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esmstore.hpp
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Remove some nonsense code
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2015-01-09 01:59:38 +01:00 |
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failedaction.cpp
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Handle object activation as a werewolf
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2013-08-08 22:34:53 -07:00 |
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failedaction.hpp
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Handle object activation as a werewolf
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2013-08-08 22:34:53 -07:00 |
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fallback.cpp
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Fix exception when there are spaces in INI-imported color settings
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2014-05-28 21:29:09 +02:00 |
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fallback.hpp
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globals.cpp
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Fix loading a savegame when some of its content files were disabled
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2014-06-01 23:11:38 +02:00 |
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globals.hpp
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Fixes #1172: Added basic loading/saving progress bar
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2014-04-28 11:29:57 +02:00 |
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inventorystore.cpp
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Allow separate summoned creature instances for each spell ID (Fixes #2194)
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2015-01-06 16:11:05 +01:00 |
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inventorystore.hpp
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Allow separate summoned creature instances for each spell ID (Fixes #2194)
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2015-01-06 16:11:05 +01:00 |
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livecellref.cpp
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fix for potential script problem during saved game loading
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2014-09-22 10:12:07 +02:00 |
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livecellref.hpp
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Basic RefData and CellRef change tracking
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2014-05-25 14:30:07 +02:00 |
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localscripts.cpp
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Use a separate flag for references deleted by a content file (Fixes #2018)
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2014-12-01 22:16:45 +01:00 |
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localscripts.hpp
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manualref.hpp
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Remove unused FLTV and NAM0 from CellRef
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2014-07-24 02:20:16 +02:00 |
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nullaction.hpp
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physicssystem.cpp
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Slaughter fish attacks when player only knee deep in water (Fixes #2076)
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2015-01-09 21:40:53 +13:00 |
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physicssystem.hpp
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More efficient water walking
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2014-10-05 22:27:20 +02:00 |
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player.cpp
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Make sure player doesn't get any AI packages (Bug #1749)
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2014-08-06 20:13:57 +02:00 |
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player.hpp
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Fix some spelling mistakes.
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2014-05-03 12:23:22 +02:00 |
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projectilemanager.cpp
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Fix on touch area effect spells (Fixes #2233)
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2014-12-28 01:51:12 +01:00 |
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projectilemanager.hpp
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Fix exception when casting Bound Gloves spell
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2014-06-19 16:00:27 +02:00 |
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ptr.cpp
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Basic RefData and CellRef change tracking
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2014-05-25 14:30:07 +02:00 |
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ptr.hpp
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Reduce includes
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2015-01-10 01:00:52 +01:00 |
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recordcmp.hpp
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refdata.cpp
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Add support for undeleting references (Fixes #2193)
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2014-12-06 21:08:18 +01:00 |
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refdata.hpp
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Add support for undeleting references (Fixes #2193)
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2014-12-06 21:08:18 +01:00 |
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scene.cpp
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Add setting for exterior cell grid size (Fixes #1537)
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2015-01-07 02:34:29 +01:00 |
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scene.hpp
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Implement cell loading threshold (Fixes #1874)
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2014-10-02 16:50:10 +02:00 |
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store.cpp
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Remove some nonsense code
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2015-01-09 01:59:38 +01:00 |
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store.hpp
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Add assertion to Store
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2015-01-09 20:58:53 +01:00 |
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timestamp.cpp
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Savegame: store most of CreatureStats
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2014-05-12 21:37:36 +02:00 |
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timestamp.hpp
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Savegame: store most of CreatureStats
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2014-05-12 21:37:36 +02:00 |
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weather.cpp
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Add particle and sound fading for weather transitions (Fixes #2130)
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2014-12-01 23:09:47 +01:00 |
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weather.hpp
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Add particle and sound fading for weather transitions (Fixes #2130)
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2014-12-01 23:09:47 +01:00 |
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worldimp.cpp
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Move interactive messageBox to separate function
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2015-01-10 23:23:48 +01:00 |
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worldimp.hpp
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Fixed minor issues.
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2015-01-09 22:17:53 +13:00 |