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mwbase
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Some refactoring
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2020-02-29 23:53:56 +01:00 |
mwclass
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Add safety checks for door state
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2019-12-23 19:29:12 +04:00 |
mwdialogue
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Use sayDone() only for scripting backward compatibility
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2019-09-06 09:19:41 +04:00 |
mwgui
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Merge pull request #2660 from akortunov/boost
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2020-01-09 22:14:32 +03:00 |
mwinput
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Basic input management
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2020-02-15 20:01:11 +01:00 |
mwmechanics
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Touch input of activation now makes character point forward.
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2020-02-16 14:53:35 +01:00 |
mwphysics
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Menu quad gets rendered, but not the menu
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2020-03-01 12:54:32 +01:00 |
mwrender
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Some refactoring
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2020-02-29 23:53:56 +01:00 |
mwscript
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Make GetTarget return 1 during actor greeting (bug #5255)
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2020-01-19 15:38:50 +03:00 |
mwsound
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Avoid virtual call in SoundManager dtor
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2019-11-17 18:50:11 +01:00 |
mwstate
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Remove redundant includes
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2019-02-23 08:02:12 +04:00 |
mwvr
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Render menu to quad
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2020-03-05 00:04:23 +01:00 |
mwworld
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Fixed jitter bugs with the new player tracking.
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2020-02-29 14:13:56 +01:00 |
android_main.cpp
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android: Switch to C++
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2019-04-28 18:21:31 -04:00 |
CMakeLists.txt
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Some refactoring
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2020-02-29 23:53:56 +01:00 |
doc.hpp
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Fixed more spelling mistakes
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2016-12-15 13:09:40 +01:00 |
engine.cpp
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Menu quad gets rendered, but not the menu
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2020-03-01 12:54:32 +01:00 |
engine.hpp
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Some refactoring
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2020-02-29 23:53:56 +01:00 |
engine_vr.cpp
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Menu quad gets rendered, but not the menu
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2020-03-01 12:54:32 +01:00 |
main.cpp
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Add separate textures for scrollbars (feature #5051)
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2019-06-01 16:12:03 +04:00 |