..
action.cpp
Replace Play_NoTrack with playManualSound3D, and rename the latter
2015-11-25 04:24:26 -08:00
action.hpp
Old door sound fades out on door open/close. Door sound is synchronised to angle on action.
2013-07-31 15:46:23 +02:00
actionalchemy.cpp
Added MWMechanics::isPlayerInCombat()
2015-09-10 18:48:34 +12:00
actionalchemy.hpp
Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
2013-02-17 15:56:22 +01:00
actionapply.cpp
Added MWMechanics::isPlayerInCombat()
2015-09-10 18:48:34 +12:00
actionapply.hpp
Fix Potion use action removing the potion even when the action is not executed ( Fixes #1521 )
2014-06-17 04:05:20 +02:00
actiondoor.cpp
Opening doors
2013-04-28 14:59:15 +02:00
actiondoor.hpp
Opening doors
2013-04-28 14:59:15 +02:00
actioneat.cpp
Remove redundant getId function
2015-12-18 16:58:38 +01:00
actioneat.hpp
Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
2013-02-17 15:56:22 +01:00
actionequip.cpp
Fix crash when onPcEquip script removes the equipped item ( Fixes #3016 )
2015-11-24 22:55:17 +01:00
actionequip.hpp
Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
2013-02-17 15:56:22 +01:00
actionopen.cpp
WindowManager refactoring
2015-03-11 20:04:25 +01:00
actionopen.hpp
Remove empty line at the beginning of files
2015-08-18 23:06:12 +02:00
actionread.cpp
Added MWMechanics::isPlayerInCombat()
2015-09-10 18:48:34 +12:00
actionread.hpp
Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
2013-02-17 15:56:22 +01:00
actionrepair.cpp
Added MWMechanics::isPlayerInCombat()
2015-09-10 18:48:34 +12:00
actionrepair.hpp
Added PC repair feature
2013-03-23 08:16:46 +01:00
actionsoulgem.cpp
Added MWMechanics::isPlayerInCombat()
2015-09-10 18:48:34 +12:00
actionsoulgem.hpp
Added soulgem dialog; made interactive message boxes not close the previous UI
2013-03-30 15:51:07 +01:00
actiontake.cpp
Remove empty line at the beginning of files
2015-08-18 23:06:12 +02:00
actiontake.hpp
Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
2013-02-17 15:56:22 +01:00
actiontalk.cpp
Remove empty line at the beginning of files
2015-08-18 23:06:12 +02:00
actiontalk.hpp
Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
2013-02-17 15:56:22 +01:00
actionteleport.cpp
AiEscort do not follow target through doors
2015-12-19 15:15:44 +01:00
actionteleport.hpp
Don't teleport followers when using teleportation spells
2015-05-22 19:57:02 +02:00
actiontrap.cpp
Restore projectiles
2015-06-01 21:41:13 +02:00
actiontrap.hpp
Projectile models are now spawned (no movement or impact yet). Refactored trap activation to apply range types properly. Handle ContinuousVFX for magic effects (note they aren't stopped yet when the effect ends)
2013-11-13 14:02:15 +01:00
cellpreloader.cpp
Update preloading settings
2016-02-18 17:47:10 +01:00
cellpreloader.hpp
Update preloading settings
2016-02-18 17:47:10 +01:00
cellref.cpp
Stolen item tracking overhaul part 2 ( Fixes #2338 )
2015-02-06 01:27:16 +01:00
cellref.hpp
Stolen item tracking overhaul part 2 ( Fixes #2338 )
2015-02-06 01:27:16 +01:00
cellreflist.hpp
Fix logic for scripting access of deleted objects
2015-12-17 20:34:50 +01:00
cells.cpp
Fix logic for scripting access of deleted objects
2015-12-17 20:34:50 +01:00
cells.hpp
Several warning fixes
2015-01-23 15:34:47 +01:00
cellstore.cpp
Add basic cell preloader class
2016-02-07 00:14:13 +01:00
cellstore.hpp
Add basic cell preloader class
2016-02-07 00:14:13 +01:00
cellvisitors.hpp
Rename CellStore Functor to Visitor
2015-12-06 18:13:04 +01:00
class.cpp
Move preload model list to MWClass, preload NPC head/hair
2016-02-08 20:52:32 +01:00
class.hpp
Move preload model list to MWClass, preload NPC head/hair
2016-02-08 20:52:32 +01:00
containerstore.cpp
Merge pull request #879 from jordan-ayers/bugfix/1544
2016-01-19 15:02:51 +01:00
containerstore.hpp
Adjust ContainerStore / InventoryStore to allow partial unequip of items.
2016-01-18 19:56:35 -06:00
contentloader.hpp
Missing iostream include
2013-11-04 10:36:22 +01:00
customdata.cpp
Use the const version of CustomData::as*
2015-12-19 16:19:52 +01:00
customdata.hpp
Use the const version of CustomData::as*
2015-12-19 16:19:52 +01:00
esmloader.cpp
Silence -Wreorder warnings, and remove -Wno-reorder.
2015-05-21 22:46:44 -05:00
esmloader.hpp
Reduce includes
2015-01-10 01:00:52 +01:00
esmstore.cpp
Add support for placing BodyParts in a cell (Bug #3118 )
2016-01-02 01:30:06 +01:00
esmstore.hpp
Explicitly instantiate MWWorld::Store
2015-07-09 19:22:04 +02:00
failedaction.cpp
extracted MWMechanics::getPlayer()
2015-08-21 21:12:39 +12:00
failedaction.hpp
fix -Wnewline-eof warnings
2015-03-11 10:54:45 -04:00
globals.cpp
Rename to lowerCaseInPlace
2015-12-07 22:49:15 +01:00
globals.hpp
Remove NAME handling from MWWorld::Globals
2015-07-10 00:29:40 +03:00
inventorystore.cpp
Don't apply constant magic effects to dead actors ( Fixes #3174 )
2016-02-01 22:30:08 +01:00
inventorystore.hpp
Adjust ContainerStore / InventoryStore to allow partial unequip of items.
2016-01-18 19:56:35 -06:00
livecellref.cpp
Pass a string by reference
2015-12-18 17:08:26 +01:00
livecellref.hpp
Pass a string by reference
2015-12-18 17:08:26 +01:00
localscripts.cpp
cout that should be cerr
2016-02-05 23:25:01 +01:00
localscripts.hpp
Refactor local script iteration ( Fixes #2806 , Fixes #3108 )
2016-02-03 16:16:20 +01:00
manualref.cpp
Add support for placing BodyParts in a cell (Bug #3118 )
2016-01-02 01:30:06 +01:00
manualref.hpp
Move manualref code out of header
2015-02-09 15:01:49 +01:00
nullaction.hpp
Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
2013-02-17 15:56:22 +01:00
player.cpp
Refactor: InputManager no longer depends on Engine
2015-11-14 03:01:24 +01:00
player.hpp
Refactor: InputManager no longer depends on Engine
2015-11-14 03:01:24 +01:00
projectilemanager.cpp
Run physics in fixed timesteps, use the remainder to interpolate between current and previous state
2016-02-13 03:03:34 +01:00
projectilemanager.hpp
Move observer_ptr include where it belongs
2016-01-25 21:03:33 +01:00
ptr.cpp
Accept a ConstPtr in findContainer, collision script functions, getUnderwater functions
2015-12-18 17:56:48 +01:00
ptr.hpp
Accept a ConstPtr in ContainerStore::stacks
2015-12-18 17:01:21 +01:00
recordcmp.hpp
Remove some unused code, include cleanup
2015-01-27 23:12:13 +01:00
refdata.cpp
Accept a ConstPtr in getLOS
2015-12-18 18:03:47 +01:00
refdata.hpp
Some fixes for building on FreeBSD
2016-01-25 14:13:16 +01:00
scene.cpp
Update preloading settings
2016-02-18 17:47:10 +01:00
scene.hpp
Add settings for disabling the individual preloading types
2016-02-09 01:58:33 +01:00
store.cpp
Rename to lowerCaseInPlace
2015-12-07 22:49:15 +01:00
store.hpp
Store: be consistent about struct / class usage
2015-12-12 22:34:59 +01:00
timestamp.cpp
Correct an error in the timestamp subtracting logic ( Fixes #3105 )
2015-12-26 00:26:13 +01:00
timestamp.hpp
fixed warning C4099:
2015-03-06 21:36:42 +13:00
weather.cpp
Merge branch 'master' of https://github.com/OpenMW/openmw into lighting
2016-01-15 15:46:10 +01:00
weather.hpp
Move Fallback map to components/
2016-01-11 23:10:16 +01:00
worldimp.cpp
Run physics in fixed timesteps, use the remainder to interpolate between current and previous state
2016-02-13 03:03:34 +01:00
worldimp.hpp
Run physics in fixed timesteps, use the remainder to interpolate between current and previous state
2016-02-13 03:03:34 +01:00