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action.cpp
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action.hpp
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actionalchemy.cpp
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actionalchemy.hpp
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actionapply.cpp
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actionapply.hpp
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Projectile models are now spawned (no movement or impact yet). Refactored trap activation to apply range types properly. Handle ContinuousVFX for magic effects (note they aren't stopped yet when the effect ends)
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2013-11-13 14:02:15 +01:00 |
actiondoor.cpp
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actiondoor.hpp
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actioneat.cpp
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Lots of cleanup. Implemented Absorb and Resist. Implemented several instant effects. Added hand VFX.
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2013-11-17 23:31:08 +01:00 |
actioneat.hpp
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actionequip.cpp
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Add getPlayerPtr() utility method. Reduces dependencies a lot.
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2014-01-08 18:39:44 +01:00 |
actionequip.hpp
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actionopen.cpp
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Closes #1081: Implement disease contraction
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2014-01-03 23:33:14 +01:00 |
actionopen.hpp
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actionread.cpp
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Add getPlayerPtr() utility method. Reduces dependencies a lot.
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2014-01-08 18:39:44 +01:00 |
actionread.hpp
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actionrepair.cpp
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actionrepair.hpp
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actionsoulgem.cpp
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actionsoulgem.hpp
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actiontake.cpp
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Implement theft detection
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2014-01-07 19:58:17 +01:00 |
actiontake.hpp
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actiontalk.cpp
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actiontalk.hpp
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actionteleport.cpp
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Make ACtionTeleport non player specific and teleport actors following the teleporting actor
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2014-01-12 14:03:11 +01:00 |
actionteleport.hpp
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actiontrap.cpp
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Lots of cleanup. Implemented Absorb and Resist. Implemented several instant effects. Added hand VFX.
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2013-11-17 23:31:08 +01:00 |
actiontrap.hpp
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Projectile models are now spawned (no movement or impact yet). Refactored trap activation to apply range types properly. Handle ContinuousVFX for magic effects (note they aren't stopped yet when the effect ends)
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2013-11-13 14:02:15 +01:00 |
cellfunctors.hpp
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Show marked position on map. Implement Detect X magic effects.
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2014-01-01 22:37:52 +01:00 |
cells.cpp
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Get rid of a hack
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2014-01-07 20:43:08 +01:00 |
cells.hpp
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Implement divine/almsivi intervention magic effects
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2014-01-01 02:22:11 +01:00 |
cellstore.cpp
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cellstore.hpp
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Show marked position on map. Implement Detect X magic effects.
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2014-01-01 22:37:52 +01:00 |
class.cpp
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Nothing to see here, move along.
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2014-01-05 16:09:06 +01:00 |
class.hpp
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Nothing to see here, move along.
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2014-01-05 16:09:06 +01:00 |
containerstore.cpp
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Gold fixes (when did this break?)
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2014-01-09 01:34:10 +01:00 |
containerstore.hpp
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Remove useless dependencies on InventoryWindow for getting player gold. Don't use string literals for gold_001 id, just to be sure.
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2014-01-08 23:37:46 +01:00 |
contentloader.hpp
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Missing iostream include
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2013-11-04 10:36:22 +01:00 |
customdata.hpp
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esmloader.cpp
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esmloader.hpp
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esmstore.cpp
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Merge branch 'master' into dialogue
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2013-11-10 13:21:39 +01:00 |
esmstore.hpp
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failedaction.cpp
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failedaction.hpp
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fallback.cpp
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fallback.hpp
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globals.cpp
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globals.hpp
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inventorystore.cpp
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Addition to 2f35e5a04e : companions should still auto equip
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2014-01-06 22:14:11 +01:00 |
inventorystore.hpp
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Stop merchants from autoequipping items sold to them
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2014-01-05 22:43:09 +01:00 |
livecellref.hpp
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localscripts.cpp
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localscripts.hpp
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manualref.hpp
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Smash case for manual reference IDs as well, consistent with references in data files
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2014-01-04 04:39:06 +01:00 |
nullaction.hpp
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omwloader.cpp
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omwloader.hpp
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physicssystem.cpp
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Implement water walking
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2014-01-02 02:03:44 +01:00 |
physicssystem.hpp
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player.cpp
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Implement mark/recall magic effects
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2014-01-01 17:06:21 +01:00 |
player.hpp
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Implement mark/recall magic effects
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2014-01-01 17:06:21 +01:00 |
ptr.cpp
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Remove no longer accurate flagAsModified calls. Container items are now modified via ContainerStore, not RefData.
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2013-12-27 00:41:19 +01:00 |
ptr.hpp
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recordcmp.hpp
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refdata.cpp
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refdata.hpp
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Add a warning comment to RefData::setCount()
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2013-11-10 02:45:17 +01:00 |
scene.cpp
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Add getPlayerPtr() utility method. Reduces dependencies a lot.
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2014-01-08 18:39:44 +01:00 |
scene.hpp
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Fix crash with player->position command
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2013-12-19 00:37:57 +01:00 |
store.cpp
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store.hpp
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cleaned up ID handling in INFO record (including a ESMTool bug fix)
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2013-11-05 12:56:20 +01:00 |
timestamp.cpp
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timestamp.hpp
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weather.cpp
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Add getPlayerPtr() utility method. Reduces dependencies a lot.
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2014-01-08 18:39:44 +01:00 |
weather.hpp
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Merge remote-tracking branch 'lgro/issue417_apply_weather_instantly_when_teleporting'
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2014-01-01 14:57:14 +01:00 |
worldimp.cpp
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Add preliminary implementation of PayFine, PayFineThief and GoToJail instructions
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2014-01-09 01:49:58 +01:00 |
worldimp.hpp
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Add preliminary implementation of PayFine, PayFineThief and GoToJail instructions
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2014-01-09 01:49:58 +01:00 |