..
activespells.cpp
Move rng to components
2015-04-22 17:58:55 +02:00
activespells.hpp
fix: multi effect spell with different ranges ( Fixes #2285 )
2015-03-01 15:34:18 +13:00
actor.cpp
MechanicsManager, frame update
2015-04-25 15:19:17 +02:00
actor.hpp
Add MWMechanics::Actor class for temporary actor state, move AiState there
2014-12-24 15:45:14 +01:00
actors.cpp
Alert the user if attempting to play an animation fails
2015-07-30 08:00:26 -04:00
actors.hpp
Alert the user if attempting to play an animation fails
2015-07-30 08:00:26 -04:00
aiactivate.cpp
Include cleanup
2015-07-25 02:11:49 +02:00
aiactivate.hpp
Pass the CharacterController to AiPackage::execute
2015-06-26 17:47:04 +02:00
aiavoiddoor.cpp
Include cleanup
2015-07-25 02:11:49 +02:00
aiavoiddoor.hpp
Pass the CharacterController to AiPackage::execute
2015-06-26 17:47:04 +02:00
aicombat.cpp
Merge remote-tracking branch 'dteviot/refactoringAiWander'
2015-07-30 10:26:40 +02:00
aicombat.hpp
extracted function reactionTimeActions().
2015-07-26 17:32:29 +12:00
aicombataction.cpp
fixing MSVC 2013 warning C4244: & C4305
2015-03-08 17:42:07 +13:00
aicombataction.hpp
Silence -Wreorder warnings.
2015-04-28 18:48:02 -05:00
aiescort.cpp
Include cleanup
2015-07-25 02:11:49 +02:00
aiescort.hpp
Pass the CharacterController to AiPackage::execute
2015-06-26 17:47:04 +02:00
aifollow.cpp
Include cleanup
2015-07-25 04:14:22 +02:00
aifollow.hpp
Pass the CharacterController to AiPackage::execute
2015-06-26 17:47:04 +02:00
aipackage.cpp
Include cleanup
2015-07-25 04:14:22 +02:00
aipackage.hpp
Pass the CharacterController to AiPackage::execute
2015-06-26 17:47:04 +02:00
aipursue.cpp
Include cleanup
2015-07-25 04:14:22 +02:00
aipursue.hpp
Pass the CharacterController to AiPackage::execute
2015-06-26 17:47:04 +02:00
aisequence.cpp
Include cleanup
2015-07-25 04:14:22 +02:00
aisequence.hpp
Pass the CharacterController to AiPackage::execute
2015-06-26 17:47:04 +02:00
aistate.hpp
Remove BOOST_STATIC_ASSERT to fix clang warnings
2015-06-04 20:11:40 +02:00
aitravel.cpp
Include cleanup
2015-07-25 04:14:22 +02:00
aitravel.hpp
Pass the CharacterController to AiPackage::execute
2015-06-26 17:47:04 +02:00
aiwander.cpp
extracted function returnToStartLocation().
2015-07-26 17:29:32 +12:00
aiwander.hpp
extracted function returnToStartLocation().
2015-07-26 17:29:32 +12:00
alchemy.cpp
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
2015-06-28 00:38:39 +02:00
alchemy.hpp
Add automatic potion naming
2014-10-20 17:45:11 +02:00
autocalcspell.cpp
fixing MSVC 2013 warning C4244: & C4305
2015-03-08 17:42:07 +13:00
autocalcspell.hpp
Traverse spells in record order from content files. bronrod_the_roarer is perfect now. Other NPCs have some differences.
2014-07-12 18:53:15 +02:00
character.cpp
Alert the user if attempting to play an animation fails
2015-07-30 08:00:26 -04:00
character.hpp
Alert the user if attempting to play an animation fails
2015-07-30 08:00:26 -04:00
combat.cpp
Move attackStrength to the CharacterController, where it should have been to begin with
2015-06-26 05:15:07 +02:00
combat.hpp
Move attackStrength to the CharacterController, where it should have been to begin with
2015-06-26 05:15:07 +02:00
creaturestats.cpp
Explicitly instantiate ESM::StatState
2015-07-07 19:19:37 +02:00
creaturestats.hpp
Move attackingOrSpell flag to the CharacterController
2015-07-02 19:14:28 +02:00
difficultyscaling.cpp
Implement difficulty scaling ( Fixes #1505 )
2014-07-20 16:38:20 +02:00
difficultyscaling.hpp
Implement difficulty scaling ( Fixes #1505 )
2014-07-20 16:38:20 +02:00
disease.hpp
Move rng to components
2015-04-22 17:58:55 +02:00
drawstate.hpp
Savegame: store most of CreatureStats
2014-05-12 21:37:36 +02:00
enchanting.cpp
Move rng to components
2015-04-22 17:58:55 +02:00
enchanting.hpp
Enchanting: fix skill-based cast cost bonus being applied twice
2015-01-07 04:41:12 +01:00
levelledlist.hpp
Move rng to components
2015-04-22 17:58:55 +02:00
magiceffects.cpp
Store magic effect Base values in savegame ( Fixes #1489 )
2014-08-17 05:38:48 +02:00
magiceffects.hpp
Fix various MSVC warnings
2015-02-15 20:10:21 -06:00
mechanicsmanagerimp.cpp
Alert the user if attempting to play an animation fails
2015-07-30 08:00:26 -04:00
mechanicsmanagerimp.hpp
Alert the user if attempting to play an animation fails
2015-07-30 08:00:26 -04:00
movement.hpp
Readded collision objects and movement physics
2015-05-12 03:02:15 +02:00
npcstats.cpp
Werewolf stats compatibility with old save files
2015-06-21 18:45:49 +02:00
npcstats.hpp
Don't use separate werewolf skills/attributes for non-player werewolves
2015-06-21 17:28:18 +02:00
objects.cpp
Alert the user if attempting to play an animation fails
2015-07-30 08:00:26 -04:00
objects.hpp
Alert the user if attempting to play an animation fails
2015-07-30 08:00:26 -04:00
obstacle.cpp
Include cleanup
2015-07-25 04:14:22 +02:00
obstacle.hpp
Remove unneeded include in obstacle.hpp
2015-02-09 15:12:10 +01:00
pathfinding.cpp
Got rid of some radians to degrees to radians conversions.
2015-07-19 18:01:25 +12:00
pathfinding.hpp
Got rid of some radians to degrees to radians conversions.
2015-07-19 18:01:25 +12:00
pathgrid.cpp
Use correct type of variable. Remove unnecessary casts.
2015-07-05 18:09:14 +12:00
pathgrid.hpp
fixed warning C4099:
2015-03-06 21:36:42 +13:00
pickpocket.cpp
Move rng to components
2015-04-22 17:58:55 +02:00
pickpocket.hpp
Implement pickpocket detection. Play a voiced dialogue entry when detected.
2014-01-07 03:01:33 +01:00
repair.cpp
Move rng to components
2015-04-22 17:58:55 +02:00
repair.hpp
Added PC repair feature
2013-03-23 08:16:46 +01:00
security.cpp
Move rng to components
2015-04-22 17:58:55 +02:00
security.hpp
Cleanup Security class
2013-05-19 23:19:48 +02:00
spellcasting.cpp
Unify magic effect tick functions
2015-07-18 20:39:45 +02:00
spellcasting.hpp
Unify magic effect tick functions
2015-07-18 20:39:45 +02:00
spells.cpp
Explicitly instantiate MWWorld::Store
2015-07-09 19:22:04 +02:00
spells.hpp
GetSpellEffects returns true for active abilities ( Fixes #2530 )
2015-05-11 16:38:16 +02:00
stat.cpp
Explicity instantiate MWMechanics::Stat
2015-07-09 14:41:37 +02:00
stat.hpp
Explicity instantiate MWMechanics::Stat
2015-07-09 14:41:37 +02:00
steering.cpp
Various math code ported to osg
2015-06-03 19:41:19 +02:00
steering.hpp
Various math code ported to osg
2015-06-03 19:41:19 +02:00
summoning.cpp
Remove last remains of Ogre
2015-06-03 23:04:35 +02:00
summoning.hpp
Suppress warning about the lack of virtual destructor.
2015-02-16 16:41:53 +11:00