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openmw-tes3mp/apps/openmw/mwmechanics
Arthur Moore 5e6fcc2aef Alert the user if attempting to play an animation fails
This is mostly propogating the error up the stack so the game can do something about it.
Working on avoiding log spam from calling an animation that doesn't exist every frame.
2015-07-30 08:00:26 -04:00
..
activespells.cpp Move rng to components 2015-04-22 17:58:55 +02:00
activespells.hpp fix: multi effect spell with different ranges (Fixes #2285) 2015-03-01 15:34:18 +13:00
actor.cpp MechanicsManager, frame update 2015-04-25 15:19:17 +02:00
actor.hpp Add MWMechanics::Actor class for temporary actor state, move AiState there 2014-12-24 15:45:14 +01:00
actors.cpp Alert the user if attempting to play an animation fails 2015-07-30 08:00:26 -04:00
actors.hpp Alert the user if attempting to play an animation fails 2015-07-30 08:00:26 -04:00
aiactivate.cpp Include cleanup 2015-07-25 02:11:49 +02:00
aiactivate.hpp Pass the CharacterController to AiPackage::execute 2015-06-26 17:47:04 +02:00
aiavoiddoor.cpp Include cleanup 2015-07-25 02:11:49 +02:00
aiavoiddoor.hpp Pass the CharacterController to AiPackage::execute 2015-06-26 17:47:04 +02:00
aicombat.cpp Merge remote-tracking branch 'dteviot/refactoringAiWander' 2015-07-30 10:26:40 +02:00
aicombat.hpp extracted function reactionTimeActions(). 2015-07-26 17:32:29 +12:00
aicombataction.cpp fixing MSVC 2013 warning C4244: & C4305 2015-03-08 17:42:07 +13:00
aicombataction.hpp Silence -Wreorder warnings. 2015-04-28 18:48:02 -05:00
aiescort.cpp Include cleanup 2015-07-25 02:11:49 +02:00
aiescort.hpp Pass the CharacterController to AiPackage::execute 2015-06-26 17:47:04 +02:00
aifollow.cpp Include cleanup 2015-07-25 04:14:22 +02:00
aifollow.hpp Pass the CharacterController to AiPackage::execute 2015-06-26 17:47:04 +02:00
aipackage.cpp Include cleanup 2015-07-25 04:14:22 +02:00
aipackage.hpp Pass the CharacterController to AiPackage::execute 2015-06-26 17:47:04 +02:00
aipursue.cpp Include cleanup 2015-07-25 04:14:22 +02:00
aipursue.hpp Pass the CharacterController to AiPackage::execute 2015-06-26 17:47:04 +02:00
aisequence.cpp Include cleanup 2015-07-25 04:14:22 +02:00
aisequence.hpp Pass the CharacterController to AiPackage::execute 2015-06-26 17:47:04 +02:00
aistate.hpp Remove BOOST_STATIC_ASSERT to fix clang warnings 2015-06-04 20:11:40 +02:00
aitravel.cpp Include cleanup 2015-07-25 04:14:22 +02:00
aitravel.hpp Pass the CharacterController to AiPackage::execute 2015-06-26 17:47:04 +02:00
aiwander.cpp extracted function returnToStartLocation(). 2015-07-26 17:29:32 +12:00
aiwander.hpp extracted function returnToStartLocation(). 2015-07-26 17:29:32 +12:00
alchemy.cpp Merge branch 'master' of https://github.com/OpenMW/openmw into osg 2015-06-28 00:38:39 +02:00
alchemy.hpp Add automatic potion naming 2014-10-20 17:45:11 +02:00
autocalcspell.cpp fixing MSVC 2013 warning C4244: & C4305 2015-03-08 17:42:07 +13:00
autocalcspell.hpp Traverse spells in record order from content files. bronrod_the_roarer is perfect now. Other NPCs have some differences. 2014-07-12 18:53:15 +02:00
character.cpp Alert the user if attempting to play an animation fails 2015-07-30 08:00:26 -04:00
character.hpp Alert the user if attempting to play an animation fails 2015-07-30 08:00:26 -04:00
combat.cpp Move attackStrength to the CharacterController, where it should have been to begin with 2015-06-26 05:15:07 +02:00
combat.hpp Move attackStrength to the CharacterController, where it should have been to begin with 2015-06-26 05:15:07 +02:00
creaturestats.cpp Explicitly instantiate ESM::StatState 2015-07-07 19:19:37 +02:00
creaturestats.hpp Move attackingOrSpell flag to the CharacterController 2015-07-02 19:14:28 +02:00
difficultyscaling.cpp Implement difficulty scaling (Fixes #1505) 2014-07-20 16:38:20 +02:00
difficultyscaling.hpp Implement difficulty scaling (Fixes #1505) 2014-07-20 16:38:20 +02:00
disease.hpp Move rng to components 2015-04-22 17:58:55 +02:00
drawstate.hpp Savegame: store most of CreatureStats 2014-05-12 21:37:36 +02:00
enchanting.cpp Move rng to components 2015-04-22 17:58:55 +02:00
enchanting.hpp Enchanting: fix skill-based cast cost bonus being applied twice 2015-01-07 04:41:12 +01:00
levelledlist.hpp Move rng to components 2015-04-22 17:58:55 +02:00
magiceffects.cpp Store magic effect Base values in savegame (Fixes #1489) 2014-08-17 05:38:48 +02:00
magiceffects.hpp Fix various MSVC warnings 2015-02-15 20:10:21 -06:00
mechanicsmanagerimp.cpp Alert the user if attempting to play an animation fails 2015-07-30 08:00:26 -04:00
mechanicsmanagerimp.hpp Alert the user if attempting to play an animation fails 2015-07-30 08:00:26 -04:00
movement.hpp Readded collision objects and movement physics 2015-05-12 03:02:15 +02:00
npcstats.cpp Werewolf stats compatibility with old save files 2015-06-21 18:45:49 +02:00
npcstats.hpp Don't use separate werewolf skills/attributes for non-player werewolves 2015-06-21 17:28:18 +02:00
objects.cpp Alert the user if attempting to play an animation fails 2015-07-30 08:00:26 -04:00
objects.hpp Alert the user if attempting to play an animation fails 2015-07-30 08:00:26 -04:00
obstacle.cpp Include cleanup 2015-07-25 04:14:22 +02:00
obstacle.hpp Remove unneeded include in obstacle.hpp 2015-02-09 15:12:10 +01:00
pathfinding.cpp Got rid of some radians to degrees to radians conversions. 2015-07-19 18:01:25 +12:00
pathfinding.hpp Got rid of some radians to degrees to radians conversions. 2015-07-19 18:01:25 +12:00
pathgrid.cpp Use correct type of variable. Remove unnecessary casts. 2015-07-05 18:09:14 +12:00
pathgrid.hpp fixed warning C4099: 2015-03-06 21:36:42 +13:00
pickpocket.cpp Move rng to components 2015-04-22 17:58:55 +02:00
pickpocket.hpp Implement pickpocket detection. Play a voiced dialogue entry when detected. 2014-01-07 03:01:33 +01:00
repair.cpp Move rng to components 2015-04-22 17:58:55 +02:00
repair.hpp Added PC repair feature 2013-03-23 08:16:46 +01:00
security.cpp Move rng to components 2015-04-22 17:58:55 +02:00
security.hpp Cleanup Security class 2013-05-19 23:19:48 +02:00
spellcasting.cpp Unify magic effect tick functions 2015-07-18 20:39:45 +02:00
spellcasting.hpp Unify magic effect tick functions 2015-07-18 20:39:45 +02:00
spells.cpp Explicitly instantiate MWWorld::Store 2015-07-09 19:22:04 +02:00
spells.hpp GetSpellEffects returns true for active abilities (Fixes #2530) 2015-05-11 16:38:16 +02:00
stat.cpp Explicity instantiate MWMechanics::Stat 2015-07-09 14:41:37 +02:00
stat.hpp Explicity instantiate MWMechanics::Stat 2015-07-09 14:41:37 +02:00
steering.cpp Various math code ported to osg 2015-06-03 19:41:19 +02:00
steering.hpp Various math code ported to osg 2015-06-03 19:41:19 +02:00
summoning.cpp Remove last remains of Ogre 2015-06-03 23:04:35 +02:00
summoning.hpp Suppress warning about the lack of virtual destructor. 2015-02-16 16:41:53 +11:00