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action.cpp
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action.hpp
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actionalchemy.cpp
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Fix for bug #1080, can't read/repair/make potions/use soul gems/rest/sleep while in combat.
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2014-04-24 22:47:45 -04:00 |
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actionalchemy.hpp
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actionapply.cpp
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Fix Potion use action removing the potion even when the action is not executed (Fixes #1521)
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2014-06-17 04:05:20 +02:00 |
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actionapply.hpp
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Fix Potion use action removing the potion even when the action is not executed (Fixes #1521)
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2014-06-17 04:05:20 +02:00 |
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actiondoor.cpp
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actiondoor.hpp
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actioneat.cpp
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Remove static method MWWorld::Class::get(&Ptr)
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2014-05-22 20:50:00 +02:00 |
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actioneat.hpp
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actionequip.cpp
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Allow equipping twohanded weapon and shield at the same time (Fixes #1785)
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2014-12-12 16:49:22 +01:00 |
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actionequip.hpp
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actionopen.cpp
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Closes #1081: Implement disease contraction
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2014-01-03 23:33:14 +01:00 |
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actionopen.hpp
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actionread.cpp
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Remove static method MWWorld::Class::get(&Ptr)
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2014-05-22 20:50:00 +02:00 |
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actionread.hpp
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actionrepair.cpp
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Fix for bug #1080, can't read/repair/make potions/use soul gems/rest/sleep while in combat.
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2014-04-24 22:47:45 -04:00 |
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actionrepair.hpp
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actionsoulgem.cpp
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Fix for bug #1080, can't read/repair/make potions/use soul gems/rest/sleep while in combat.
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2014-04-24 22:47:45 -04:00 |
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actionsoulgem.hpp
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actiontake.cpp
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Change stolen items handling to match MW (Fixes #1443, Fixes #2290)
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2015-02-05 04:18:43 +01:00 |
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actiontake.hpp
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actiontalk.cpp
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actiontalk.hpp
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actionteleport.cpp
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Add maximum distance for teleporting followers on using a door
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2015-01-11 17:04:58 +01:00 |
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actionteleport.hpp
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Fix potential infinite recursion in ActionTeleport (Fixes #1840)
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2014-08-26 02:09:23 +02:00 |
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actiontrap.cpp
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Basic RefData and CellRef change tracking
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2014-05-25 14:30:07 +02:00 |
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actiontrap.hpp
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cellfunctors.hpp
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Show marked position on map. Implement Detect X magic effects.
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2014-01-01 22:37:52 +01:00 |
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cellref.cpp
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Stolen item tracking overhaul part 2 (Fixes #2338)
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2015-02-06 01:27:16 +01:00 |
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cellref.hpp
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Stolen item tracking overhaul part 2 (Fixes #2338)
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2015-02-06 01:27:16 +01:00 |
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cellreflist.hpp
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Minor changes to ESM::RefNum
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2015-01-11 12:20:22 +13:00 |
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cells.cpp
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Account for not yet listed cells in getInteriorPtrs
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2015-02-04 16:41:14 +01:00 |
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cells.hpp
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Several warning fixes
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2015-01-23 15:34:47 +01:00 |
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cellstore.cpp
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Ensure the item can be equipped in the given slot when loading inventory
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2015-01-23 15:32:34 +01:00 |
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cellstore.hpp
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Cleanup: Add const to read-only CellRefList access.
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2015-02-22 12:25:10 -06:00 |
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class.cpp
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ESSImport: fix NPC factions
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2015-01-27 23:12:21 +01:00 |
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class.hpp
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Stolen item tracking overhaul part 2 (Fixes #2338)
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2015-02-06 01:27:16 +01:00 |
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containerstore.cpp
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Stolen item tracking overhaul part 2 (Fixes #2338)
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2015-02-06 01:27:16 +01:00 |
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containerstore.hpp
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Stolen item tracking overhaul part 2 (Fixes #2338)
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2015-02-06 01:27:16 +01:00 |
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contentloader.hpp
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customdata.hpp
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esmloader.cpp
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Remove some unused code, include cleanup
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2015-01-27 23:12:13 +01:00 |
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esmloader.hpp
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Reduce includes
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2015-01-10 01:00:52 +01:00 |
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esmstore.cpp
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Remove some unused code, include cleanup
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2015-01-27 23:12:13 +01:00 |
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esmstore.hpp
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Several warning fixes
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2015-01-23 15:34:47 +01:00 |
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failedaction.cpp
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failedaction.hpp
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fallback.cpp
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Fix ripples for D3D - added simpler effect (Fixes #1649)
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2015-02-09 19:30:11 +01:00 |
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fallback.hpp
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Fix ripples for D3D - added simpler effect (Fixes #1649)
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2015-02-09 19:30:11 +01:00 |
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globals.cpp
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Several warning fixes
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2015-01-23 15:34:47 +01:00 |
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globals.hpp
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Several warning fixes
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2015-01-23 15:34:47 +01:00 |
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inventorystore.cpp
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Add possibility to dress up corpses (Fixes #2221)
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2015-02-05 04:18:43 +01:00 |
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inventorystore.hpp
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Store selected enchant item in savegame (Fixes #1702)
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2015-01-23 16:45:47 +01:00 |
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livecellref.cpp
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Include cleanup
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2015-02-05 04:18:42 +01:00 |
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livecellref.hpp
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Basic RefData and CellRef change tracking
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2014-05-25 14:30:07 +02:00 |
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localscripts.cpp
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Remove some unused code, include cleanup
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2015-01-27 23:12:13 +01:00 |
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localscripts.hpp
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manualref.cpp
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Move manualref code out of header
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2015-02-09 15:01:49 +01:00 |
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manualref.hpp
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Move manualref code out of header
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2015-02-09 15:01:49 +01:00 |
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nullaction.hpp
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physicssystem.cpp
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Fix setWaterLevel script instruction not affecting physics
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2015-02-08 15:50:40 +01:00 |
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physicssystem.hpp
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Rewrite animated collision shape support (Fixes #2123)
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2015-01-13 05:37:37 +01:00 |
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player.cpp
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Make sure birthsign spells are added when loading savegame
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2015-02-06 01:27:17 +01:00 |
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player.hpp
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Several warning fixes
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2015-01-23 15:34:47 +01:00 |
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projectilemanager.cpp
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Move manualref code out of header
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2015-02-09 15:01:49 +01:00 |
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projectilemanager.hpp
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Several warning fixes
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2015-01-23 15:34:47 +01:00 |
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ptr.cpp
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Basic RefData and CellRef change tracking
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2014-05-25 14:30:07 +02:00 |
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ptr.hpp
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Reduce includes
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2015-01-10 01:00:52 +01:00 |
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recordcmp.hpp
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Remove some unused code, include cleanup
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2015-01-27 23:12:13 +01:00 |
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refdata.cpp
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Add support for undeleting references (Fixes #2193)
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2014-12-06 21:08:18 +01:00 |
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refdata.hpp
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Add support for undeleting references (Fixes #2193)
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2014-12-06 21:08:18 +01:00 |
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scene.cpp
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Add exception handling in addObjectToScene
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2015-01-31 22:40:42 +01:00 |
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scene.hpp
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Implement cell loading threshold (Fixes #1874)
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2014-10-02 16:50:10 +02:00 |
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store.cpp
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Remove some unused code, include cleanup
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2015-01-27 23:12:13 +01:00 |
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store.hpp
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Fix overwriting script records not working
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2015-01-31 22:40:40 +01:00 |
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timestamp.cpp
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Savegame: store most of CreatureStats
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2014-05-12 21:37:36 +02:00 |
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timestamp.hpp
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Savegame: store most of CreatureStats
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2014-05-12 21:37:36 +02:00 |
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weather.cpp
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Fix MSVC build due to missing M_PI define
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2015-02-10 15:32:54 +01:00 |
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weather.hpp
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Move weather reset to clear() method
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2015-01-24 16:45:36 +01:00 |
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worldimp.cpp
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Cleanup: Add const to read-only CellRefList access.
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2015-02-22 12:25:10 -06:00 |
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worldimp.hpp
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Teleportation: Support markers in Mournhold.
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2015-02-14 15:43:09 -06:00 |