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openmw-tes3mp/apps/openmw/mwrender
David Cernat c90a9ab132 Merge branch '0.8.1' of https://github.com/TES3MP/TES3MP into 0.8.1-vr
# Conflicts:
#	apps/openmw/mwworld/projectilemanager.cpp
2022-05-01 22:01:57 +03:00
..
.gitignore
actoranimation.cpp And done! 2021-04-30 20:49:22 +02:00
actoranimation.hpp And done! 2021-04-30 20:49:22 +02:00
actorspaths.cpp as it says; revert vismask and uncomplicate openmw 2020-04-20 20:57:38 +02:00
actorspaths.hpp
animation.cpp Merge remote-tracking branch 'remotes/origin/master' into openmw-vr 2021-04-24 21:14:51 +02:00
animation.hpp Merge remote-tracking branch 'remotes/origin/master' into openmw-vr 2021-04-24 21:14:51 +02:00
bulletdebugdraw.cpp The debug drawer rely on Bullet to determines the vertices of collision 2021-01-01 17:47:12 +01:00
bulletdebugdraw.hpp The debug drawer rely on Bullet to determines the vertices of collision 2021-01-01 17:47:12 +01:00
camera.cpp Merge remote-tracking branch 'remotes/origin/master' into openmw-vr 2021-04-24 21:14:51 +02:00
camera.hpp Rewrite of tracking logic. 2021-05-20 22:40:48 +02:00
cell.hpp
characterpreview.cpp And done! 2021-04-30 20:49:22 +02:00
characterpreview.hpp Mark overrided methods by override keyword 2020-10-16 22:18:54 +04:00
creatureanimation.cpp Move base_anim settings to settings-default.cfg 2021-01-27 13:41:02 +02:00
creatureanimation.hpp Mark overrided methods by override keyword 2020-10-16 22:18:54 +04:00
effectmanager.cpp as it says; revert vismask and uncomplicate openmw 2020-04-20 20:57:38 +02:00
effectmanager.hpp
fogmanager.cpp Downgrade FOV-dependent view distance factor to a recommendation 2021-01-11 06:53:23 +03:00
fogmanager.hpp Add a FogManager 2020-06-07 15:51:03 +04:00
globalmap.cpp Add OpenMW commits up to 21 May 2021 2021-05-21 16:00:09 +02:00
globalmap.hpp Add OpenMW commits up to 20 Oct 2019 2019-10-29 22:26:35 +02:00
groundcover.cpp Reduce temporary allocations on ESM loading 2021-05-15 18:45:21 +02:00
groundcover.hpp Implement instanced groundcover 2021-01-26 22:29:41 +04:00
landmanager.cpp
landmanager.hpp And done! 2021-04-30 20:49:22 +02:00
localmap.cpp And done! 2021-04-30 20:49:22 +02:00
localmap.hpp Revert "Store raw data about fog of war instead of RGBA images" 2019-10-30 14:48:44 +01:00
navmesh.cpp as it says; revert vismask and uncomplicate openmw 2020-04-20 20:57:38 +02:00
navmesh.hpp
npcanimation.cpp Merge remote-tracking branch 'remotes/origin/master' into openmw-vr 2021-03-02 14:32:34 +01:00
npcanimation.hpp Merge branch 'master' of https://gitlab.com/madsbuvi/openmw into openxr_vr 2020-10-22 20:39:53 +02:00
objectpaging.cpp Merge branch 'fix_debugbatch_colors' into 'master' 2021-07-12 09:14:09 +00:00
objectpaging.hpp Constify a few things 2021-04-11 14:46:51 +02:00
objects.cpp as it says; revert vismask and uncomplicate openmw 2020-04-20 20:57:38 +02:00
objects.hpp
pathgrid.cpp Add pathgrid to navmesh as off mesh connection 2020-06-12 21:04:02 +02:00
pathgrid.hpp
recastmesh.cpp And done! 2021-04-30 20:49:22 +02:00
recastmesh.hpp Support recast mesh rendering 2020-03-14 09:38:24 +01:00
renderbin.hpp
renderinginterface.hpp
renderingmanager.cpp Add OpenMW 0.47 commits to OpenMW VR up to 4 Dec 2021 2021-12-07 21:49:20 +02:00
renderingmanager.hpp Fix compilation error for openmw target 2021-05-26 23:17:52 +02:00
rendermode.hpp Support recast mesh rendering 2020-03-14 09:38:24 +01:00
ripplesimulation.cpp Fix TSAN warnings for ripples emitter 2020-07-11 13:29:30 +02:00
ripplesimulation.hpp
rotatecontroller.cpp
rotatecontroller.hpp Mark overrided methods by override keyword 2020-10-16 22:18:54 +04:00
screenshotmanager.cpp Add OpenMW 0.47 commits to OpenMW VR up to 4 Dec 2021 2021-12-07 21:49:20 +02:00
screenshotmanager.hpp Retain final draw callback as a member variable in ScreenshotManager, and do not call setFinalDrawCallback after init. 2021-05-16 13:04:30 +02:00
sky.cpp Merge branch 'internal_includes_openmw' into 'master' 2021-05-07 10:53:25 +00:00
sky.hpp Give meaningful name to the mEffectFade 2021-03-10 19:10:17 +04:00
terrainstorage.cpp
terrainstorage.hpp Mark overrided methods by override keyword 2020-10-16 22:18:54 +04:00
util.cpp Merge branch 'master' of https://gitlab.com/madsbuvi/openmw into openxr_vr 2020-10-22 20:39:53 +02:00
util.hpp Merge branch 'master' of https://gitlab.com/madsbuvi/openmw into openxr_vr 2020-10-22 20:39:53 +02:00
viewovershoulder.cpp Tune algorithm of "auto switch shoulder" 2020-08-05 01:01:51 +02:00
viewovershoulder.hpp Refactoring. Move all code related to 'view over shoulder' to a separate file. 2020-07-12 20:51:38 +02:00
vismask.hpp Fix #109 also fixes lack of motion controller interaction during main menu and load game. 2021-05-26 21:40:18 +02:00
water.cpp Enable per-view mapping of water textures 2022-04-28 22:18:00 +02:00
water.hpp Merge remote-tracking branch 'remotes/origin/master' into openmw-vr 2021-03-26 17:59:23 +01:00
weaponanimation.cpp Merge branch '0.8.1' of https://github.com/TES3MP/TES3MP into 0.8.1-vr 2022-05-01 22:01:57 +03:00
weaponanimation.hpp Mark overrided methods by override keyword 2020-10-16 22:18:54 +04:00