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openmw-tes3mp/apps/openmw
Bret Curtis 62b9f1a2f7
Merge pull request #2610 from akortunov/warnfix2
Fix some build warnings
2019-11-27 21:24:44 +01:00
..
mwbase Merge pull request #2510 from elsid/ai_open_door 2019-11-17 21:21:22 +04:00
mwclass Implement actors movement deceleration (feature #4544) 2019-10-31 14:41:12 +04:00
mwdialogue Use sayDone() only for scripting backward compatibility 2019-09-06 09:19:41 +04:00
mwgui Make sure hand-to-hand shortcut is not saved 2019-11-20 19:57:21 +03:00
mwinput Fix gamepad zoom value calculation 2019-11-02 19:47:05 +03:00
mwmechanics Do not use fallthrough in switches 2019-11-19 16:10:18 +04:00
mwphysics Fix jumping mechanics framerate dependency (bug #4991) 2019-07-29 15:45:57 +03:00
mwrender Attempt to shut up CoverityScan warnings about tainted values 2019-11-14 18:28:38 +04:00
mwscript Make SameFaction work (bug #5213) 2019-11-23 14:47:50 +03:00
mwsound Encode ID's in all places to UTF-8 (bug #3977) 2019-10-10 20:52:32 +04:00
mwstate Remove redundant includes 2019-02-23 08:02:12 +04:00
mwworld Do not use screen fading during game loading if there is no current cell (bug #5211) 2019-11-18 22:24:19 +04:00
android_main.cpp android: Switch to C++ 2019-04-28 18:21:31 -04:00
CMakeLists.txt Recharge items outside of player's inventory (bug #4077) 2019-10-07 22:59:43 +04:00
doc.hpp Fixed more spelling mistakes 2016-12-15 13:09:40 +01:00
engine.cpp Implement mouse wheel bindings (bug #2679) 2019-10-30 20:45:51 +04:00
engine.hpp Make fallback map static to simplify constructors 2019-03-29 15:30:49 +04:00
main.cpp Add separate textures for scrollbars (feature #5051) 2019-06-01 16:12:03 +04:00