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openmw-tes3mp/apps/openmw/mwworld
2020-06-22 15:22:34 +02:00
..
action.cpp
action.hpp
actionalchemy.cpp Include cleanup 2019-02-19 18:40:33 +03:00
actionalchemy.hpp
actionapply.cpp
actionapply.hpp Include cleanup 2019-02-19 18:40:33 +03:00
actiondoor.cpp
actiondoor.hpp
actioneat.cpp Include cleanup 2019-02-19 18:40:33 +03:00
actioneat.hpp Include cleanup 2019-02-19 18:40:33 +03:00
actionequip.cpp Improve equipment logic (bug #5223) 2019-12-14 22:30:27 +04:00
actionequip.hpp
actionharvest.cpp Introduce a custom format() function to get rid of boost::format() and hackish replace() 2019-05-20 09:20:01 +04:00
actionharvest.hpp Native graphics herbalism support (feature #5010) 2019-05-02 23:03:47 +04:00
actionopen.cpp Allow ActionOpen and ActionTalk only for player (bug #5210 2019-11-18 12:41:11 +04:00
actionopen.hpp Include cleanup 2019-02-19 18:40:33 +03:00
actionread.cpp
actionread.hpp Include cleanup 2019-02-19 18:40:33 +03:00
actionrepair.cpp Remove redundant includes 2019-02-23 08:02:12 +04:00
actionrepair.hpp
actionsoulgem.cpp Include cleanup 2019-02-19 18:40:33 +03:00
actionsoulgem.hpp Include cleanup 2019-02-19 18:40:33 +03:00
actiontake.cpp
actiontake.hpp Include cleanup 2019-02-19 18:40:33 +03:00
actiontalk.cpp Allow ActionOpen and ActionTalk only for player (bug #5210 2019-11-18 12:41:11 +04:00
actiontalk.hpp Include cleanup 2019-02-19 18:40:33 +03:00
actionteleport.cpp
actionteleport.hpp
actiontrap.cpp
actiontrap.hpp Include cleanup 2019-02-19 18:40:33 +03:00
cellpreloader.cpp avoid pagerebuild when reloading a same save 2020-06-13 00:22:28 +02:00
cellpreloader.hpp avoid pagerebuild when reloading a same save 2020-06-13 00:22:28 +02:00
cellref.cpp Avoid copying strings in SearchVisitor and readReferenceCollection 2019-10-28 19:28:14 +03:00
cellref.hpp Avoid copying strings in SearchVisitor and readReferenceCollection 2019-10-28 19:28:14 +03:00
cellreflist.hpp
cells.cpp Allow targeting non-unique actors with StartScript (bug #2311) 2020-05-10 14:57:06 +02:00
cells.hpp Allow targeting non-unique actors with StartScript (bug #2311) 2020-05-10 14:57:06 +02:00
cellstore.cpp intersection by refnum tag + enable paging for acti,door,cont 2020-06-13 00:22:28 +02:00
cellstore.hpp Allow targeting non-unique actors with StartScript (bug #2311) 2020-05-10 14:57:06 +02:00
cellvisitors.hpp
class.cpp Add Class methods to get walk, run, swim speed 2020-06-13 02:24:51 +02:00
class.hpp Add Class methods to get walk, run, swim speed 2020-06-13 02:24:51 +02:00
containerstore.cpp Cleanup ownership for items in containers 2020-03-17 17:22:39 +04:00
containerstore.hpp Fix C5204 warnings by adding default virtual destructors 2020-03-26 14:49:12 +04:00
contentloader.hpp Remove redundant includes 2019-02-23 08:02:12 +04:00
customdata.cpp Native graphics herbalism support (feature #5010) 2019-05-02 23:03:47 +04:00
customdata.hpp Native graphics herbalism support (feature #5010) 2019-05-02 23:03:47 +04:00
datetimemanager.cpp Introduce a separate class to control world date and time 2020-06-05 12:07:32 +04:00
datetimemanager.hpp Introduce a separate class to control world date and time 2020-06-05 12:07:32 +04:00
doorstate.hpp Add enum type for door state 2019-08-25 15:21:00 +02:00
esmloader.cpp
esmloader.hpp
esmstore.cpp terrainbased objectpaging 2020-06-13 00:22:27 +02:00
esmstore.hpp terrainbased objectpaging 2020-06-13 00:22:27 +02:00
failedaction.cpp
failedaction.hpp
globals.cpp Introduce a separate class to control world date and time 2020-06-05 12:07:32 +04:00
globals.hpp
inventorystore.cpp Store attributes and skills values as floats (bug #4021) 2020-06-03 17:34:15 +04:00
inventorystore.hpp Implement vanilla-style corprus handling (bug #3714, bug #4623) 2020-06-03 12:58:17 +04:00
livecellref.cpp
livecellref.hpp
localscripts.cpp Native graphics herbalism support (feature #5010) 2019-05-02 23:03:47 +04:00
localscripts.hpp
manualref.cpp
manualref.hpp
nullaction.hpp
player.cpp Don't save to or read automove state from saved games (#5452) 2020-06-06 15:58:21 +03:00
player.hpp Slightly reduce code duplication 2020-01-09 22:17:01 +03:00
projectilemanager.cpp Clean up magic bolts of actors that are gone (#5451) 2020-06-06 19:11:22 +03:00
projectilemanager.hpp Only collect every unique magic bolt sound once (bug #4964) 2019-04-17 19:23:50 +03:00
ptr.cpp
ptr.hpp
recordcmp.hpp Include cleanup 2019-02-19 18:40:33 +03:00
refdata.cpp
refdata.hpp Include cleanup 2019-02-19 18:40:33 +03:00
scene.cpp Get rid of ECLD and dependencies 2020-06-17 13:09:16 +04:00
scene.hpp Get rid of ECLD and dependencies 2020-06-17 13:09:16 +04:00
store.cpp profiling 2020-06-13 00:22:28 +02:00
store.hpp terrainbased objectpaging 2020-06-13 00:22:27 +02:00
timestamp.cpp
timestamp.hpp
weather.cpp Weather-related fixes (incl. bug #4783) 2019-10-19 22:47:21 +03:00
weather.hpp Weather-related fixes (incl. bug #4783) 2019-10-19 22:47:21 +03:00
worldimp.cpp Advanced third person camera. 2020-06-22 15:22:34 +02:00
worldimp.hpp Introduce a separate class to control world date and time 2020-06-05 12:07:32 +04:00