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mwbase
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rotateObject() added, input system rewritten
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2012-08-09 00:15:52 +04:00 |
mwclass
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Issue #314: Playing drink sound when using a potion
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2012-07-27 12:27:22 +02:00 |
mwdialogue
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Merge branch 'master' into potions
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2012-07-17 10:32:18 +02:00 |
mwgui
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Fixed DirectX HLSL shaders and re-enabled them in the gui
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2012-08-01 04:11:16 +02:00 |
mwinput
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fix disabled camera on start
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2012-08-09 13:29:13 +04:00 |
mwmechanics
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CreatureStats class
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2012-07-22 18:29:54 +04:00 |
mwrender
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stub for soundmanager, adjust rotation mode
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2012-08-09 13:27:32 +04:00 |
mwscript
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Merge remote branch 'greye/player_control'
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2012-08-04 21:55:13 +02:00 |
mwsound
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stub for soundmanager, adjust rotation mode
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2012-08-09 13:27:32 +04:00 |
mwworld
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rotateObject() added, input system rewritten
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2012-08-09 00:15:52 +04:00 |
CMakeLists.txt
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rotateObject() added, input system rewritten
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2012-08-09 00:15:52 +04:00 |
config.hpp.cmake
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another minor correction (fixing the previous one)
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2011-07-08 16:16:06 +02:00 |
doc.hpp
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first set of additional doxygen comments
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2010-09-25 15:03:53 +02:00 |
engine.cpp
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Issue #352: added --script-run switch
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2012-07-30 12:37:46 +02:00 |
engine.hpp
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Issue #352: added --script-run switch
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2012-07-30 12:37:46 +02:00 |
main.cpp
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improved the help text for --script-run; updated readme.txt
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2012-07-30 12:43:23 +02:00 |